Player Matchup

Tiamat
Tiamat
AzureForce67
Tiamat
Level 143
God Stats
2W - 1L
1,495 SR
Queue Stats
81W - 80L
1,492 Elo+
Solo
Cerberus
Cerberus
Killer2_The_Boom
Cerberus
Level 64
God Stats
2W - 0L
1,803 SR
Queue Stats
38W - 52L
1,391 Elo+
Solo
Jing Wei
Jing Wei
KingRabbitNY
Jing Wei
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 111L
1,434 Elo+
Party 2
Hercules
Hercules
TWIN REYES
Hercules
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 59L
1,484 Elo+
Party 2
Thor
Thor
ii x Autumn
Thor
Level 103
God Stats
1W - 0L
1,267 SR
Queue Stats
233W - 224L
1,429 Elo+
Party 2
Team Averages
Level 105
1,513 SR
1,446 Elo+

VS

Team Averages
Level 71
1,529 SR
1,396 Elo+
Loki
Loki
DiablosGoat63
Loki
Level 80
God Stats
19W - 9L
1,504 SR
Queue Stats
298W - 288L
1,419 Elo+
Party 1
Tiamat
Tiamat
GoatMan444
Tiamat
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 140L
1,387 Elo+
Party 1
Yemoja
Yemoja
SkillzGoat33
Yemoja
Level 37
God Stats
5W - 5L
1,500 SR
Queue Stats
229W - 245L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
Tomate_Andrade
Kukulkan
Level 62
God Stats
1W - 2L
1,641 SR
Queue Stats
93W - 127L
1,379 Elo+
Solo
Anhur
Anhur
illuminati147
Anhur
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 327L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 0 / 5
8,656
618
8,884
6,787
4,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
7 / 3 / 6
7,860
561
6,518
12,391
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
KingRabbitNY
Jing Wei
12
5 / 0 / 5
7,521
537
6,065
6,138
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TWIN REYES
Hercules
13
2 / 2 / 2
8,213
587
4,749
9,712
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 1 / 3
7,634
545
3,563
8,047
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,298
521
4,997
7,938
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
GoatMan444
Tiamat
11
1 / 6 / 2
6,530
466
3,537
8,213
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
9
1 / 5 / 2
6,610
472
3,628
9,918
4,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
11
2 / 5 / 1
6,612
472
5,952
9,279
4,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
1 / 6 / 0
5,390
385
5,452
8,279
1,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
6
6
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
0
5
6.5
L
1
2
1
0.75
L
Tiamat
GoatMan444
Tiamat
1
6
2
0.33
W
7
3
6
3.33
W
Jing Wei
KingRabbitNY
Jing Wei
5
0
5
7.5
L
Yemoja
1
5
2
0.4
W
Hercules
TWIN REYES
Hercules
2
2
2
1.5
L
Kukulkan
2
5
1
0.5
W
6
1
3
7.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,779
Damage
23,566
43,075
Taken
43,627
26,263
Mitigated
18,138
13,164
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,884
622
0
2,492
6,787
4,893
126
3,198
3,446
53,495
0
L
4,997
2,248
0
1,864
7,938
3,989
0
255
7,372
0
37,069
L
Tiamat
GoatMan444
Tiamat
3,537
678
0
1,840
8,213
3,855
0
2,895
5,318
29,712
0
W
6,518
595
986
3,588
12,391
6,562
890
3,444
8,903
21,520
0
W
Jing Wei
KingRabbitNY
Jing Wei
6,065
4,521
0
2,264
6,138
2,150
2,266
2,665
3,425
0
37,758
L
Yemoja
3,628
881
238
27
9,918
4,441
0
3,796
6,122
22,604
0
W
Hercules
TWIN REYES
Hercules
4,749
2,279
0
3,382
9,712
9,818
959
909
8,763
0
39,524
L
Kukulkan
5,952
978
0
2,142
9,279
4,192
0
5,920
3,359
29,583
0
W
3,563
1,249
0
452
8,047
2,840
0
2,576
5,421
0
38,203
L
5,452
2,535
0
1,198
8,279
1,661
0
2,536
5,743
0
20,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
32,440
390
Minions Killed
250
0
Camps Cleared
0
1,270,406
Distance Traveled
1,141,856
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,656
618
107
8
0
237,690
3
L
Loki
7,298
521
84
6
0
253,258
0
L
Tiamat
6,530
466
57
4
0
230,573
0
W
Cerberus
7,860
561
52
4
0
270,757
2
W
Jing Wei
7,521
537
75
5
0
248,719
4
L
Yemoja
6,610
472
27
2
0
236,962
1
W
Hercules
8,213
587
88
6
0
226,994
0
L
Kukulkan
6,612
472
45
3
0
224,211
1
W
Thor
7,634
545
68
5
0
286,246
3
L
Anhur
5,390
385
37
3
0
196,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role