Player Matchup

Cabrakan
Cabrakan
FlimFlammer351
Cabrakan
Level 160
God Stats
27W - 24L
1,572 SR
Queue Stats
527W - 500L
1,590 Elo+
Solo
King Arthur
King Arthur
Schwiftz
King Arthur
Level 114
God Stats
11W - 6L
1,659 SR
Queue Stats
264W - 255L
1,533 Elo+
Solo
Artio
Artio
barkyj
Artio
Level 127
God Stats
4W - 4L
1,488 SR
Queue Stats
645W - 600L
1,521 Elo+
Party 2
Merlin
Merlin
black12shots
Merlin
Level 121
God Stats
7W - 3L
1,652 SR
Queue Stats
310W - 299L
1,568 Elo+
Solo
Izanami
Izanami
emancipation_m17
Izanami
Level 160
God Stats
15W - 10L
1,724 SR
Queue Stats
547W - 524L
1,522 Elo+
Party 2
Team Averages
Level 136
1,619 SR
1,547 Elo+

VS

Team Averages
Level 121
1,610 SR
1,549 Elo+
Sol
Sol
D-Levelle
Sol
Level 147
God Stats
7W - 5L
1,528 SR
Queue Stats
507W - 472L
1,555 Elo+
Party 1
Izanami
Izanami
SlurmpyDermpy
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheCapMaster
Ymir
Level 126
God Stats
26W - 11L
1,698 SR
Queue Stats
345W - 329L
1,604 Elo+
Party 1
Camazotz
Camazotz
TheSlambulancee
Camazotz
Level 108
God Stats
5W - 11L
1,774 SR
Queue Stats
393W - 380L
1,561 Elo+
Party 1
Horus
Horus
ruxxing
Horus
Level 97
God Stats
8W - 9L
1,552 SR
Queue Stats
733W - 714L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
2 / 2 / 0
5,417
542
1,902
5,730
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Schwiftz
King Arthur
10
2 / 3 / 1
5,835
584
6,144
9,023
4,004
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
barkyj
Artio
8
0 / 4 / 1
4,733
473
1,566
7,752
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
8
0 / 5 / 2
4,736
474
1,590
5,540
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 1
5,639
564
1,477
4,526
767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
6,839
684
8,243
5,171
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
10
1 / 1 / 1
5,841
584
3,028
3,528
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 1 / 2
6,156
616
3,247
5,958
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
10
2 / 2 / 1
6,008
601
4,750
8,173
3,051
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
ruxxing
Horus
8
2 / 0 / 9
5,215
522
2,688
5,489
2,043
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
15
15
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Cabrakan
2
2
0
1
L
King Arthur
Schwiftz
King Arthur
2
3
1
0.83
W
Izanami
1
1
1
1.5
W
5
1
2
6
W
Camazotz
2
2
1
1.25
L
Artio
barkyj
Artio
0
4
1
0.13
L
Merlin
0
5
2
0.2
L
0
1
1
0.5
W
Horus
ruxxing
Horus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,679
Damage
21,956
32,571
Taken
28,319
12,592
Mitigated
10,275
8,927
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,243
3,081
0
3,196
5,171
1,534
172
1,413
3,758
43,904
0
L
Cabrakan
1,902
331
0
1,302
5,730
2,975
0
2,025
3,705
26,107
0
L
King Arthur
Schwiftz
King Arthur
6,144
1,303
0
2,444
9,023
4,004
170
1,032
7,991
0
33,245
W
Izanami
3,028
2,227
0
1,351
3,528
1,161
0
913
2,615
0
36,934
W
3,247
652
0
468
5,958
2,486
0
1,496
4,462
28,896
0
W
Camazotz
4,750
1,300
0
3,564
8,173
3,051
0
486
7,687
0
33,250
L
Artio
barkyj
Artio
1,566
163
215
2,724
7,752
2,987
0
3,732
4,020
11,046
0
L
Merlin
1,590
41
0
500
5,540
1,859
0
4,498
1,042
23,145
0
L
1,477
1,126
0
1,742
4,526
767
0
203
4,323
0
38,037
W
Horus
ruxxing
Horus
2,688
1,231
609
2,649
5,489
2,043
43
750
4,739
0
7,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
30,059
275
Minions Killed
312
0
Camps Cleared
0
897,084
Distance Traveled
955,570
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,839
684
92
9
0
198,064
2
L
Cabrakan
5,417
542
63
6
0
170,477
0
L
King Arthur
5,835
584
58
6
0
186,361
3
W
Izanami
5,841
584
92
9
0
178,757
2
W
Ymir
6,156
616
58
6
0
177,856
1
W
Camazotz
6,008
601
63
6
0
194,320
1
L
Artio
4,733
473
20
2
0
202,223
2
L
Merlin
4,736
474
43
4
0
168,064
3
L
Izanami
5,639
564
91
9
0
169,959
3
W
Horus
5,215
522
7
1
0
206,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role