Player Matchup

Amaterasu
Amaterasu
FinalEternal
Amaterasu
Level 18
God Stats
1W - 2L
1,498 SR
Queue Stats
14W - 12L
1,525 Elo+
Party 2
Persephone
Persephone
Ingus01
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,703 Elo+
Party 2
Jormungandr
Jormungandr
Stonker7
Jormungandr
Level 6
God Stats
1W - 2L
1,445 SR
Queue Stats
14W - 15L
1,691 Elo+
Party 3
Nu Wa
Nu Wa
Zarlenia
Nu Wa
Level 29
God Stats
7W - 3L
1,849 SR
Queue Stats
68W - 93L
1,428 Elo+
Solo
Neith
Neith
blankertboy12
Neith
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
8W - 15L
1,469 Elo+
Party 3
Team Averages
Level 15
1,558 SR
1,563 Elo+

VS

Team Averages
Level 18
1,598 SR
1,523 Elo+
Ah Puch
Ah Puch
Firedumorte
Ah Puch
Level 25
God Stats
19W - 10L
1,687 SR
Queue Stats
118W - 114L
1,561 Elo+
Party 1
Chaac
Chaac
Towers12
Chaac
Level 13
God Stats
8W - 6L
1,767 SR
Queue Stats
29W - 21L
1,537 Elo+
Party 1
Nemesis
Nemesis
iSrFallx
Nemesis
Level 15
God Stats
1W - 1L
1,411 SR
Queue Stats
94W - 69L
1,462 Elo+
Solo
Ymir
Ymir
xCrimsonHunter
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,500 Elo+
Solo
Zeus
Zeus
zombi3br41n
Zeus
Level 13
God Stats
7W - 2L
1,628 SR
Queue Stats
33W - 24L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FinalEternal
Amaterasu
18
4 / 8 / 10
12,590
968
12,021
28,466
18,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Ingus01
Persephone
19
3 / 5 / 11
12,624
971
10,457
15,371
4,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Stonker7
Jormungandr
19
3 / 7 / 14
12,669
975
13,875
24,547
28,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Zarlenia
Nu Wa
19
3 / 11 / 13
12,783
983
17,316
26,017
9,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 8 / 10
13,661
1,051
18,311
18,672
6,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Firedumorte
Ah Puch
20
8 / 1 / 25
14,229
1,095
29,489
10,628
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Towers12
Chaac
20
1 / 2 / 22
12,258
943
6,674
17,111
19,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
iSrFallx
Nemesis
18
5 / 4 / 15
12,514
963
13,054
15,390
5,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 7 / 28
13,333
1,026
11,508
17,984
22,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
20 / 5 / 15
15,787
1,214
45,488
15,005
5,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
144
19
Kills
39
39
Deaths
19
58
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
FinalEternal
Amaterasu
4
8
10
1.13
W
Ah Puch
Firedumorte
Ah Puch
8
1
25
20.5
L
Persephone
Ingus01
Persephone
3
5
11
1.7
L
Jormungandr
Stonker7
Jormungandr
3
7
14
1.43
W
Chaac
Towers12
Chaac
1
2
22
6
L
Nu Wa
Zarlenia
Nu Wa
3
11
13
0.86
L
6
8
10
1.38
W
Nemesis
iSrFallx
Nemesis
5
4
15
3.13
W
5
7
28
2.71
W
20
5
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,980
Damage
106,213
113,073
Taken
76,118
67,660
Mitigated
57,052
8,895
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
FinalEternal
Amaterasu
12,021
4,514
0
2,185
28,466
18,807
0
21,784
6,682
0
18,768
W
Ah Puch
Firedumorte
Ah Puch
29,489
266
1,024
4,047
10,628
4,479
0
5,564
5,064
78,400
0
L
Persephone
Ingus01
Persephone
10,457
2,203
83
1,715
15,371
4,610
0
13,165
2,201
25,666
0
L
Jormungandr
Stonker7
Jormungandr
13,875
2,122
0
0
24,547
28,191
0
15,056
9,491
41,170
0
W
Chaac
Towers12
Chaac
6,674
676
149
4,541
17,111
19,467
0
9,301
7,810
0
26,143
L
Nu Wa
Zarlenia
Nu Wa
17,316
4,225
86
2,549
26,017
9,075
0
22,362
3,655
29,395
0
L
18,311
8,650
0
2,277
18,672
6,977
0
14,349
4,323
0
52,255
W
Nemesis
iSrFallx
Nemesis
13,054
5,539
0
648
15,390
5,294
0
10,676
4,714
236
27,990
W
11,508
1,049
0
0
17,984
22,243
0
10,093
7,891
32,378
0
W
45,488
4,944
0
2,139
15,005
5,569
0
6,014
8,991
59,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,327
Gold Earned
68,121
219
Minions Killed
274
7
Camps Cleared
4
1,162,465
Distance Traveled
1,084,741
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,590
968
11
1
2
276,899
0
W
Ah Puch
14,229
1,095
117
9
2
252,275
0
L
Persephone
12,624
971
43
3
0
236,692
0
L
Jormungandr
12,669
975
54
4
0
217,562
0
W
Chaac
12,258
943
30
2
0
261,707
0
L
Nu Wa
12,783
983
28
2
1
214,751
0
L
Neith
13,661
1,051
83
6
4
216,561
0
W
Nemesis
12,514
963
43
3
1
236,647
2
W
Ymir
13,333
1,026
47
4
0
154,185
1
W
Zeus
15,787
1,214
37
3
1
179,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role