Player Matchup

Hercules
Hercules
Hugabletiger
Hercules
Level 43
God Stats
5W - 4L
1,677 SR
Queue Stats
214W - 194L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
KaiMorozov
Cu Chulainn
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Nortikka
Jormungandr
Level 75
God Stats
272W - 237L
1,524 SR
Queue Stats
431W - 419L
1,519 Elo+
Solo
Anubis
Anubis
TyagiG
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,487 Elo+
Solo
Chernobog
Chernobog
anran21
Chernobog
Level 150
God Stats
5W - 6L
1,465 SR
Queue Stats
350W - 375L
1,548 Elo+
Solo
Team Averages
Level 74
1,533 SR
1,514 Elo+

VS

Team Averages
Level 109
1,611 SR
1,642 Elo+
Ullr
Ullr
AAL10
Ullr
Level 145
God Stats
42W - 18L
1,641 SR
Queue Stats
144W - 118L
1,578 Elo+
Party 1
Hun Batz
Hun Batz
AlJaBeRi
Hun Batz
Level 49
God Stats
5W - 3L
1,879 SR
Queue Stats
291W - 219L
1,643 Elo+
Party 1
Tiamat
Tiamat
Golmod
Tiamat
Level 123
God Stats
47W - 41L
1,628 SR
Queue Stats
673W - 462L
1,812 Elo+
Party 1
Achilles
Achilles
YAZEDsh
Achilles
Level 128
God Stats
6W - 6L
1,406 SR
Queue Stats
303W - 245L
1,679 Elo+
Party 1
Khepri
Khepri
ixHOHO
Khepri
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hugabletiger
Hercules
15
1 / 8 / 1
9,291
422
5,051
20,067
8,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
KaiMorozov
Cu Chulainn
13
0 / 9 / 2
8,099
368
7,698
16,930
12,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Nortikka
Jormungandr
15
3 / 4 / 4
9,416
428
11,660
20,898
13,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
TyagiG
Anubis
17
5 / 6 / 2
11,419
519
14,957
18,387
9,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
anran21
Chernobog
14
2 / 8 / 2
9,301
423
9,124
18,269
6,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AAL10
Ullr
17
5 / 3 / 5
11,180
508
12,904
12,325
4,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
AlJaBeRi
Hun Batz
19
6 / 3 / 10
11,673
531
12,008
15,696
5,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Golmod
Tiamat
20
7 / 2 / 3
12,458
566
16,359
13,172
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
YAZEDsh
Achilles
20
15 / 2 / 5
13,495
613
24,231
25,380
23,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
ixHOHO
Khepri
15
2 / 1 / 14
9,738
443
7,436
16,913
11,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
11
Kills
35
35
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ullr
AAL10
Ullr
5
3
5
2.5
W
Hun Batz
AlJaBeRi
Hun Batz
6
3
10
3.67
W
Tiamat
Golmod
Tiamat
7
2
3
4.25
L
Hercules
Hugabletiger
Hercules
1
8
1
0.19
L
Cu Chulainn
KaiMorozov
Cu Chulainn
0
9
2
0.11
L
Jormungandr
Nortikka
Jormungandr
3
4
4
1.25
L
Anubis
TyagiG
Anubis
5
6
2
1
W
Achilles
YAZEDsh
Achilles
15
2
5
8.75
L
Chernobog
anran21
Chernobog
2
8
2
0.38
W
Khepri
ixHOHO
Khepri
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,490
Damage
72,938
94,551
Taken
83,486
50,259
Mitigated
52,722
21,437
Healing
27,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AAL10
Ullr
12,904
4,049
0
763
12,325
4,649
510
2,580
9,685
0
82,016
W
Hun Batz
AlJaBeRi
Hun Batz
12,008
3,372
0
4,460
15,696
5,849
174
3,729
11,877
0
91,905
W
Tiamat
Golmod
Tiamat
16,359
2,793
0
4,934
13,172
7,441
248
5,889
7,253
107,111
0
L
Hercules
Hugabletiger
Hercules
5,051
2,036
0
3,300
20,067
8,127
0
5,839
14,228
0
62,902
L
Cu Chulainn
KaiMorozov
Cu Chulainn
7,698
1,378
0
1,452
16,930
12,316
0
475
16,455
0
42,437
L
Jormungandr
Nortikka
Jormungandr
11,660
2,949
372
4,741
20,898
13,557
0
7,307
13,498
60,778
0
L
Anubis
TyagiG
Anubis
14,957
243
0
6,095
18,387
9,271
0
6,968
11,419
64,575
0
W
Achilles
YAZEDsh
Achilles
24,231
9,834
0
13,149
25,380
23,037
86
6,398
18,499
0
103,272
L
Chernobog
anran21
Chernobog
9,124
7,333
0
5,477
18,269
6,988
280
3,113
15,156
0
63,545
W
Khepri
ixHOHO
Khepri
7,436
365
0
4,206
16,913
11,746
0
8,021
8,802
25,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
58,544
511
Minions Killed
649
0
Camps Cleared
0
1,764,114
Distance Traveled
2,182,413
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,180
508
118
5
0
402,327
2
W
Hun Batz
11,673
531
141
6
0
448,297
3
W
Tiamat
12,458
566
184
8
0
406,824
4
L
Hercules
9,291
422
116
5
0
390,279
0
L
Cu Chulainn
8,099
368
81
4
0
362,951
2
L
Jormungandr
9,416
428
83
4
0
353,451
2
L
Anubis
11,419
519
138
6
0
335,099
1
W
Achilles
13,495
613
170
8
0
449,875
1
L
Chernobog
9,301
423
93
4
0
322,334
4
W
Khepri
9,738
443
36
2
0
475,090
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role