Player Matchup

Medusa
Medusa
CatMatisse
Medusa
Level 25
God Stats
5W - 5L
1,523 SR
Queue Stats
52W - 33L
1,648 Elo+
Solo
Athena
Athena
LoveStruckk
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Mediocricy
Sol
Level 26
God Stats
14W - 10L
1,681 SR
Queue Stats
115W - 86L
1,602 Elo+
Party 2
Ravana
Ravana
PlsConnect2Game
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,703 Elo+
Party 2
Nike
Nike
artemis559o
Nike
Level 29
God Stats
2W - 2L
1,758 SR
Queue Stats
118W - 101L
1,647 Elo+
Solo
Team Averages
Level 25
1,592 SR
1,620 Elo+

VS

Team Averages
Level 39
1,656 SR
1,691 Elo+
Kukulkan
Kukulkan
AYUNA9
Kukulkan
Level 8
God Stats
21W - 27L
1,581 SR
Queue Stats
36W - 40L
1,648 Elo+
Party 1
Heimdallr
Heimdallr
DasBolt
Heimdallr
Level 147
God Stats
2W - 2L
1,690 SR
Queue Stats
49W - 41L
1,678 Elo+
Party 1
Ra
Ra
SligerX
Ra
Level 5
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 3L
1,764 Elo+
Party 1
Janus
Janus
Tarkalark
Janus
Level 21
God Stats
6W - 7L
1,500 SR
Queue Stats
373W - 241L
1,688 Elo+
Party 3
Thor
Thor
TheFakeBobbyLee
Thor
Level 16
God Stats
15W - 14L
1,795 SR
Queue Stats
263W - 126L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CatMatisse
Medusa
11
5 / 0 / 1
6,666
667
4,229
4,067
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
9
3 / 2 / 3
5,958
596
4,012
5,929
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 1 / 6
5,961
596
4,408
5,044
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 1
5,896
590
3,444
4,875
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 2
6,778
678
5,133
5,598
2,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AYUNA9
Kukulkan
8
1 / 5 / 0
5,058
506
958
5,166
1,333
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
DasBolt
Heimdallr
9
0 / 1 / 0
4,858
486
1,943
4,805
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

5
0 / 6 / 0
3,907
391
521
4,070
891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
Tarkalark
Janus
8
2 / 5 / 2
5,263
526
3,089
5,417
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 1
4,753
475
2,278
7,480
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
4
5
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AYUNA9
Kukulkan
1
5
0
0.2
W
Medusa
CatMatisse
Medusa
5
0
1
5.5
L
Heimdallr
DasBolt
Heimdallr
0
1
0
0
W
Athena
3
2
3
2.25
W
1
1
6
4
W
4
1
1
4.5
L
0
6
0
0
L
Janus
Tarkalark
Janus
2
5
2
0.6
L
1
1
1
1.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,226
Damage
8,789
25,513
Taken
26,938
9,894
Mitigated
7,216
8,925
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AYUNA9
Kukulkan
958
93
0
370
5,166
1,333
0
747
4,419
16,675
0
W
Medusa
CatMatisse
Medusa
4,229
1,126
0
2,993
4,067
1,169
592
32
4,035
0
38,193
L
Heimdallr
DasBolt
Heimdallr
1,943
772
0
2,263
4,805
1,302
0
662
4,143
0
23,065
W
Athena
4,012
896
0
696
5,929
3,138
0
1,200
4,663
16,987
0
W
4,408
1,253
0
2,578
5,044
1,612
0
1,725
3,141
37,233
0
W
3,444
841
0
581
4,875
1,795
0
355
4,466
0
30,861
L
521
350
36
159
4,070
891
0
1,483
2,587
6,839
0
L
Janus
Tarkalark
Janus
3,089
414
0
454
5,417
1,443
0
2,288
3,129
19,056
0
L
2,278
410
0
1,197
7,480
2,247
0
3,240
4,240
0
18,754
W
5,133
94
0
2,077
5,598
2,180
0
958
4,640
0
34,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
23,839
331
Minions Killed
197
0
Camps Cleared
0
978,734
Distance Traveled
877,779
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,058
506
41
4
0
172,404
1
W
Medusa
6,666
667
73
7
0
187,907
4
L
Heimdallr
4,858
486
56
6
0
146,382
2
W
Athena
5,958
596
31
3
0
201,836
1
W
Sol
5,961
596
85
9
0
176,022
4
W
Ravana
5,896
590
65
7
0
219,983
4
L
Ra
3,907
391
19
2
0
175,861
0
L
Janus
5,263
526
34
3
0
189,003
0
L
Thor
4,753
475
47
5
0
194,129
0
W
Nike
6,778
678
77
8
0
192,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role