Player Matchup

Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MightyBlueFire62
Izanami
Level 10
God Stats
6W - 12L
1,392 SR
Queue Stats
22W - 54L
1,091 Elo+
Party 2
Terra
Terra
Runbine
Terra
Level 27
God Stats
13W - 12L
1,320 SR
Queue Stats
132W - 146L
1,271 Elo+
Solo
Pele
Pele
lil__ace101
Pele
Level 18
God Stats
18W - 34L
1,316 SR
Queue Stats
108W - 202L
1,208 Elo+
Party 2
Skadi
Skadi
lordnick 4077th
Skadi
Level 23
God Stats
2W - 2L
1,498 SR
Queue Stats
8W - 3L
1,505 Elo+
Solo
Team Averages
Level 21
1,405 SR
1,315 Elo+

VS

Team Averages
Level 9
1,402 SR
1,395 Elo+
Ares
Ares
Cutelilboi6802
Ares
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Horus
Horus
Fire_King7001
Horus
Level 23
God Stats
18W - 19L
1,236 SR
Queue Stats
163W - 190L
1,456 Elo+
Party 1
Cerberus
Cerberus
Goose Of War219
Cerberus
Level 14
God Stats
1W - 1L
1,273 SR
Queue Stats
21W - 30L
1,187 Elo+
Party 1
Bakasura
Bakasura
JESUS911NO
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,330 Elo+
Party 3
Anubis
Anubis
JimyChanga69
Anubis
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 3 / 0
8,050
383
3,821
10,248
3,286
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

6
0 / 4 / 0
6,293
300
1,315
4,971
1,533
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
Runbine
Terra
15
1 / 3 / 2
9,307
443
10,666
18,794
13,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 5 / 2
7,316
348
3,177
8,213
1,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 9 / 1
8,320
396
13,224
14,974
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
8,630
411
1,221
6,296
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 0 / 7
11,457
546
3,787
11,656
11,030
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
17
6 / 1 / 5
11,005
524
17,980
17,779
9,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
JESUS911NO
Bakasura
20
7 / 1 / 0
13,568
646
9,651
14,849
8,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
19
6 / 1 / 5
11,917
567
12,048
13,259
6,670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
23
24
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
W
1
1
2
2
W
3
0
7
6.5
W
Cerberus
6
1
5
8.5
W
Bakasura
JESUS911NO
Bakasura
7
1
0
7
W
Anubis
6
1
5
8.5
L
0
4
0
0
L
Terra
Runbine
Terra
1
3
2
0.67
L
1
5
2
0.4
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,203
Damage
44,687
57,200
Taken
63,839
26,044
Mitigated
38,803
6,005
Healing
24,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,821
1,790
0
227
10,248
3,286
0
6,695
3,273
0
16,852
W
1,221
459
0
252
6,296
3,363
498
2,616
3,680
21,635
0
W
3,787
2,365
2,511
3,514
11,656
11,030
1,764
1,288
10,368
0
39,080
W
Cerberus
17,980
2,381
0
5,312
17,779
9,052
2,322
3,793
13,986
56,702
0
W
Bakasura
JESUS911NO
Bakasura
9,651
6,753
0
7,086
14,849
8,688
1,630
1,268
13,581
0
121,435
W
Anubis
12,048
704
0
5,763
13,259
6,670
1,726
1,701
11,558
100,153
0
L
1,315
715
0
44
4,971
1,533
14
2,633
2,170
0
8,955
L
Terra
Runbine
Terra
10,666
1,947
539
4,544
18,794
13,545
216
10,913
7,332
38,783
0
L
3,177
619
0
636
8,213
1,722
400
3,088
4,852
0
14,313
L
13,224
7,502
0
15
14,974
5,958
1,099
7,920
6,769
0
52,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
56,577
216
Minions Killed
578
0
Camps Cleared
0
1,337,476
Distance Traveled
1,741,198
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,050
383
24
1
0
217,959
0
W
Ares
8,630
411
29
1
0
218,928
0
W
Horus
11,457
546
74
4
0
386,051
0
W
Cerberus
11,005
524
121
6
0
369,874
0
W
Bakasura
13,568
646
211
10
0
448,654
2
W
Anubis
11,917
567
143
7
0
317,691
0
L
Izanami
6,293
300
19
1
0
184,607
0
L
Terra
9,307
443
62
3
0
390,203
1
L
Pele
7,316
348
35
2
0
232,905
0
L
Skadi
8,320
396
76
4
0
311,802
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role