Player Matchup

Apollo
Apollo
Dinkleborf
Apollo
Level 9
God Stats
5W - 2L
1,762 SR
Queue Stats
11W - 9L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
Kobatsu
Gilgamesh
Level 12
God Stats
5W - 1L
1,774 SR
Queue Stats
11W - 9L
1,600 Elo+
Party 2
Awilix
Awilix
RegalThunder
Awilix
Level 89
God Stats
7W - 5L
1,671 SR
Queue Stats
12W - 11L
1,600 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ThiccMoses
Kumbhakarna
Level 104
God Stats
4W - 1L
1,961 SR
Queue Stats
12W - 11L
1,600 Elo+
Party 2
Baba Yaga
Baba Yaga
scuttlemutt
Baba Yaga
Level 24
God Stats
5W - 6L
1,474 SR
Queue Stats
57W - 60L
1,439 Elo+
Solo
Team Averages
Level 48
1,728 SR
1,568 Elo+

VS

Team Averages
Level 39
1,516 SR
1,513 Elo+
Thor
Thor
Brankovich
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ColdSRS
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,478 Elo+
Party 1
King Arthur
King Arthur
MK12ELA
King Arthur
Level 13
God Stats
39W - 36L
1,579 SR
Queue Stats
283W - 274L
1,621 Elo+
Solo
Agni
Agni
kryptekmoon1
Agni
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 58L
1,606 Elo+
Party 3
Nemesis
Nemesis
poppazack
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dinkleborf
Apollo
11
9 / 1 / 0
6,673
607
8,078
5,348
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Kobatsu
Gilgamesh
11
4 / 0 / 1
5,994
545
3,312
5,067
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
11
1 / 2 / 5
6,349
577
3,290
6,959
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
ThiccMoses
Kumbhakarna
10
0 / 0 / 8
6,458
587
3,046
3,796
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
scuttlemutt
Baba Yaga
10
3 / 4 / 0
6,034
549
2,596
5,694
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,853
441
1,392
6,729
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ColdSRS
Cerberus
9
1 / 3 / 0
5,843
531
2,848
6,991
3,338
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
MK12ELA
King Arthur
11
1 / 2 / 0
6,198
563
3,295
5,860
2,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 3 / 0
6,786
617
6,012
5,732
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
poppazack
Nemesis
7
0 / 5 / 1
4,972
452
1,296
6,258
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
7
7
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Cerberus
ColdSRS
Cerberus
1
3
0
0.33
W
Apollo
Dinkleborf
Apollo
9
1
0
9
W
Gilgamesh
Kobatsu
Gilgamesh
4
0
1
4.5
L
King Arthur
MK12ELA
King Arthur
1
2
0
0.5
W
Awilix
1
2
5
1.75
W
Kumbhakarna
ThiccMoses
Kumbhakarna
0
0
8
4
L
5
3
0
1.67
L
Nemesis
poppazack
Nemesis
0
5
1
0.1
W
Baba Yaga
scuttlemutt
Baba Yaga
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,322
Damage
14,843
26,864
Taken
31,570
11,852
Mitigated
11,641
10,019
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,392
418
0
490
6,729
2,394
0
1,704
5,025
0
17,520
L
Cerberus
ColdSRS
Cerberus
2,848
108
0
1,792
6,991
3,338
0
980
6,011
13,926
0
W
Apollo
Dinkleborf
Apollo
8,078
5,563
0
1,585
5,348
1,893
424
1,542
3,806
0
43,414
W
Gilgamesh
Kobatsu
Gilgamesh
3,312
710
0
2,186
5,067
2,980
333
0
5,067
0
19,682
L
King Arthur
MK12ELA
King Arthur
3,295
744
0
1,440
5,860
2,623
106
260
5,389
0
29,823
W
Awilix
3,290
1,530
0
3,210
6,959
2,255
0
1,747
5,130
0
29,711
W
Kumbhakarna
ThiccMoses
Kumbhakarna
3,046
381
303
1,432
3,796
2,677
271
1,306
2,490
16,618
0
L
6,012
596
0
835
5,732
1,684
196
1,898
3,644
37,483
0
L
Nemesis
poppazack
Nemesis
1,296
424
0
212
6,258
1,602
0
575
5,561
0
15,377
W
Baba Yaga
scuttlemutt
Baba Yaga
2,596
394
0
1,303
5,694
2,047
105
3,905
1,511
17,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
28,652
263
Minions Killed
237
0
Camps Cleared
0
1,019,958
Distance Traveled
924,331
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,853
441
34
3
0
189,470
3
L
Cerberus
5,843
531
26
2
0
197,008
2
W
Apollo
6,673
607
83
8
0
183,615
2
W
Gilgamesh
5,994
545
53
5
0
189,788
1
L
King Arthur
6,198
563
70
6
0
159,530
2
W
Awilix
6,349
577
67
6
0
246,964
0
W
Kumbhakarna
6,458
587
23
2
0
216,855
2
L
Agni
6,786
617
77
7
0
178,516
1
L
Nemesis
4,972
452
30
3
0
199,807
0
W
Baba Yaga
6,034
549
37
3
0
182,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role