Player Matchup

Cerberus
Cerberus
MyLizardsRage
Cerberus
Level 30
God Stats
10W - 9L
1,701 SR
Queue Stats
155W - 154L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
Omulis_Mad
Ao Kuang
Level 17
God Stats
8W - 8L
1,459 SR
Queue Stats
97W - 90L
1,404 Elo+
Solo
Camazotz
Camazotz
RunOrDieOriginal
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,600 Elo+
Party 1
Medusa
Medusa
iZeerowe
Medusa
Level 10
God Stats
12W - 6L
1,261 SR
Queue Stats
82W - 89L
1,461 Elo+
Solo
Horus
Horus
ill-wurze
Horus
Level 27
God Stats
100W - 88L
1,522 SR
Queue Stats
146W - 170L
1,393 Elo+
Party 1
Team Averages
Level 22
1,489 SR
1,457 Elo+

VS

Team Averages
Level 18
1,588 SR
1,524 Elo+
Jormungandr
Jormungandr
DefenseNahh
Jormungandr
Level 62
God Stats
6W - 14L
1,710 SR
Queue Stats
325W - 396L
1,347 Elo+
Party 2
Freya
Freya
OldesTrickInBook
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 145L
1,461 Elo+
Party 2
Anubis
Anubis
Verifiedrxbble
Anubis
Level 4
God Stats
1W - 2L
1,729 SR
Queue Stats
11W - 11L
1,656 Elo+
Party 2
Thor
Thor
YoWhitman_
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Bellona
Bellona
hal0br0
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MyLizardsRage
Cerberus
19
13 / 3 / 2
12,704
605
16,061
19,998
14,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Omulis_Mad
Ao Kuang
16
4 / 4 / 7
10,251
488
10,097
15,199
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 3 / 6
11,902
567
10,164
18,777
7,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
iZeerowe
Medusa
16
6 / 4 / 6
10,130
482
10,377
14,175
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
ill-wurze
Horus
16
2 / 4 / 13
9,793
466
5,586
17,509
11,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DefenseNahh
Jormungandr
16
9 / 2 / 3
11,032
525
16,406
15,062
7,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 5
9,447
450
9,823
16,148
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 4 / 4
10,884
518
14,489
12,388
7,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 15 / 3
6,710
320
5,535
16,649
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
hal0br0
Bellona
12
0 / 10 / 3
7,801
371
5,099
15,044
9,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
35
Kills
17
18
Deaths
35
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DefenseNahh
Jormungandr
9
2
3
5.25
W
Cerberus
MyLizardsRage
Cerberus
13
3
2
4.67
L
2
4
5
1.13
W
Ao Kuang
Omulis_Mad
Ao Kuang
4
4
7
1.88
W
10
3
6
4.33
L
6
4
4
2
L
0
15
3
0.1
L
Bellona
hal0br0
Bellona
0
10
3
0.15
W
Medusa
iZeerowe
Medusa
6
4
6
2.25
W
Horus
ill-wurze
Horus
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,285
Damage
51,352
85,658
Taken
75,291
42,624
Mitigated
33,369
41,175
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DefenseNahh
Jormungandr
16,406
3,814
0
925
15,062
7,391
175
5,262
9,417
52,297
0
W
Cerberus
MyLizardsRage
Cerberus
16,061
2,125
0
10,827
19,998
14,188
1,626
8,914
10,951
95,197
0
L
9,823
3,041
132
7,606
16,148
4,889
126
4,647
11,443
45,761
0
W
Ao Kuang
Omulis_Mad
Ao Kuang
10,097
2,452
0
5,904
15,199
5,387
1,428
7,333
7,575
59,831
0
W
10,164
2,234
0
11,097
18,777
7,505
0
8,098
10,369
0
80,799
L
14,489
903
0
4,825
12,388
7,166
0
2,518
9,826
66,024
0
L
5,535
1,821
0
130
16,649
4,550
0
6,431
10,176
0
21,443
L
Bellona
hal0br0
Bellona
5,099
1,777
0
597
15,044
9,373
514
6,559
8,271
0
32,169
W
Medusa
iZeerowe
Medusa
10,377
4,653
0
4,549
14,175
4,247
180
8,489
5,528
0
65,621
W
Horus
ill-wurze
Horus
5,586
2,531
2,426
6,372
17,509
11,297
463
6,900
10,517
0
34,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,780
Gold Earned
45,874
605
Minions Killed
349
0
Camps Cleared
0
1,870,004
Distance Traveled
1,800,918
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,032
525
86
4
0
375,765
0
W
Cerberus
12,704
605
217
10
0
369,645
3
L
Freya
9,447
450
71
3
0
344,810
2
W
Ao Kuang
10,251
488
101
5
0
386,248
0
W
Camazotz
11,902
567
135
6
0
376,449
6
L
Anubis
10,884
518
107
5
0
288,911
4
L
Thor
6,710
320
19
1
0
376,568
1
L
Bellona
7,801
371
66
3
0
414,864
0
W
Medusa
10,130
482
98
5
0
333,405
0
W
Horus
9,793
466
54
3
0
404,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role