Player Matchup

Cupid
Cupid
AlexEnglish9416
Cupid
Level 45
God Stats
0W - 2L
1,611 SR
Queue Stats
69W - 79L
1,444 Elo+
Party 3
Chang'e
Chang'e
Bear Friskies
Chang'e
Level 85
God Stats
6W - 5L
1,446 SR
Queue Stats
40W - 64L
1,393 Elo+
Party 3
Aphrodite
Aphrodite
BoiNekDaBoi
Aphrodite
Level 80
God Stats
2W - 2L
1,535 SR
Queue Stats
24W - 32L
1,397 Elo+
Party 3
Jormungandr
Jormungandr
RaptorWizrads
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,252 Elo+
Party 3
Amaterasu
Amaterasu
topshelf505
Amaterasu
Level 27
God Stats
28W - 17L
1,546 SR
Queue Stats
57W - 58L
1,448 Elo+
Party 3
Team Averages
Level 48
1,527 SR
1,387 Elo+

VS

Team Averages
Level 110
1,594 SR
1,499 Elo+
Gilgamesh
Gilgamesh
BackWoodBaby217
Gilgamesh
Level 124
God Stats
18W - 19L
1,643 SR
Queue Stats
474W - 466L
1,483 Elo+
Solo
Ares
Ares
LoreTyr
Ares
Level 141
God Stats
3W - 0L
1,943 SR
Queue Stats
150W - 161L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
Slouchycosin
Danzaburou
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
66W - 63L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
Under_OP
Nu Wa
Level 125
God Stats
5W - 3L
1,249 SR
Queue Stats
786W - 753L
1,487 Elo+
Party 2
Nemesis
Nemesis
XiyaJay
Nemesis
Level 137
God Stats
21W - 15L
1,635 SR
Queue Stats
948W - 979L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 4
11,201
800
12,502
26,795
9,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
18
2 / 10 / 4
12,717
908
28,035
36,020
16,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
BoiNekDaBoi
Aphrodite
18
3 / 6 / 3
12,633
902
11,131
21,780
22,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RaptorWizrads
Jormungandr
18
1 / 13 / 4
12,250
875
7,097
27,316
33,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
topshelf505
Amaterasu
18
1 / 6 / 5
12,161
869
12,001
27,472
17,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BackWoodBaby217
Gilgamesh
20
8 / 4 / 29
14,299
1,021
26,673
23,743
26,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
LoreTyr
Ares
20
2 / 0 / 27
14,116
1,008
17,982
17,527
25,286
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Slouchycosin
Danzaburou
20
10 / 0 / 27
15,424
1,102
36,968
11,731
8,294
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Nu Wa
Under_OP
Nu Wa
20
11 / 1 / 18
14,414
1,030
23,756
9,076
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
XiyaJay
Nemesis
20
15 / 2 / 22
15,179
1,084
26,489
20,684
11,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
169
7
Kills
46
46
Deaths
7
20
Assists
123
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
Gilgamesh
BackWoodBaby217
Gilgamesh
8
4
29
5.63
L
Chang'e
2
10
4
0.4
L
Aphrodite
BoiNekDaBoi
Aphrodite
3
6
3
0.75
W
Ares
LoreTyr
Ares
2
0
27
15.5
L
Jormungandr
RaptorWizrads
Jormungandr
1
13
4
0.23
W
Danzaburou
Slouchycosin
Danzaburou
10
0
27
23.5
W
Nu Wa
Under_OP
Nu Wa
11
1
18
20
W
Nemesis
XiyaJay
Nemesis
15
2
22
13
L
Amaterasu
topshelf505
Amaterasu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,766
Damage
131,868
139,383
Taken
82,761
99,892
Mitigated
77,124
40,812
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,502
7,840
216
3,396
26,795
9,727
0
10,679
16,116
0
32,807
W
Gilgamesh
BackWoodBaby217
Gilgamesh
26,673
6,677
0
2,190
23,743
26,383
0
10,591
13,152
0
50,242
L
Chang'e
28,035
1,649
6,480
9,302
36,020
16,610
0
9,693
26,327
66,322
0
L
Aphrodite
BoiNekDaBoi
Aphrodite
11,131
1,243
8,274
8,313
21,780
22,908
0
6,826
14,954
39,138
0
W
Ares
LoreTyr
Ares
17,982
1,487
0
41
17,527
25,286
0
8,721
8,806
24,384
0
L
Jormungandr
RaptorWizrads
Jormungandr
7,097
3,628
0
0
27,316
33,224
0
5,473
21,843
24,333
0
W
Danzaburou
Slouchycosin
Danzaburou
36,968
21,751
0
2,252
11,731
8,294
0
7,581
4,150
0
77,439
W
Nu Wa
Under_OP
Nu Wa
23,756
7,002
0
58
9,076
5,194
0
5,146
3,930
38,617
722
W
Nemesis
XiyaJay
Nemesis
26,489
15,029
0
1,798
20,684
11,967
0
14,616
5,945
0
40,817
L
Amaterasu
topshelf505
Amaterasu
12,001
5,089
0
4,831
27,472
17,423
0
8,896
18,576
392
24,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,962
Gold Earned
73,432
243
Minions Killed
224
4
Camps Cleared
9
1,285,857
Distance Traveled
1,296,680
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,201
800
23
2
2
221,205
0
W
Gilgamesh
14,299
1,021
36
3
3
257,304
2
L
Chang'e
12,717
908
74
5
0
272,725
0
L
Aphrodite
12,633
902
73
5
0
262,428
1
W
Ares
14,116
1,008
17
1
1
254,020
0
L
Jormungandr
12,250
875
43
3
0
234,157
0
W
Danzaburou
15,424
1,102
105
8
1
243,211
0
W
Nu Wa
14,414
1,030
31
2
1
259,313
0
W
Nemesis
15,179
1,084
35
3
3
282,832
0
L
Amaterasu
12,161
869
30
2
2
295,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role