Player Matchup

Susano
Susano
Allakazamn
Susano
Level 10
God Stats
2W - 3L
1,392 SR
Queue Stats
36W - 23L
1,271 Elo+
Party 1
Merlin
Merlin
Apollokiller3
Merlin
Level 18
God Stats
11W - 13L
1,362 SR
Queue Stats
95W - 94L
1,172 Elo+
Party 1
Olorun
Olorun
Charmander035
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 111L
1,500 Elo+
Solo
Fenrir
Fenrir
XxJ SlasherxX05
Fenrir
Level 6
God Stats
9W - 11L
1,287 SR
Queue Stats
17W - 25L
1,213 Elo+
Party 1
Cthulhu
Cthulhu
ltz IKermit
Cthulhu
Level 8
God Stats
17W - 13L
1,425 SR
Queue Stats
33W - 27L
1,305 Elo+
Party 1
Team Averages
Level 9
1,393 SR
1,292 Elo+

VS

Team Averages
Level 29
1,592 SR
1,308 Elo+
Discordia
Discordia
GLYON_
Discordia
Level 18
God Stats
1W - 1L
1,694 SR
Queue Stats
6W - 22L
1,296 Elo+
Party 2
Thanatos
Thanatos
Pilbie
Thanatos
Level 29
God Stats
1W - 1L
1,497 SR
Queue Stats
133W - 161L
1,313 Elo+
Solo
Neith
Neith
SashIara014
Neith
Level 40
God Stats
3W - 6L
1,490 SR
Queue Stats
6W - 24L
1,278 Elo+
Party 2
Chang'e
Chang'e
gawrjus
Chang'e
Level 29
God Stats
1W - 1L
1,780 SR
Queue Stats
1W - 1L
1,617 Elo+
Solo
Mulan
Mulan
skull king2097
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Allakazamn
Susano
18
9 / 3 / 11
11,512
576
15,860
16,087
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 5 / 3
9,632
482
7,642
10,300
3,610
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 6
10,012
501
7,890
10,867
3,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 2
7,585
379
1,887
9,395
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
ltz IKermit
Cthulhu
19
11 / 2 / 7
12,264
613
13,826
11,918
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GLYON_
Discordia
13
2 / 4 / 4
7,973
399
4,395
6,011
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Pilbie
Thanatos
18
12 / 6 / 2
11,300
565
16,815
26,006
10,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 4 / 4
8,879
444
7,169
10,749
3,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
gawrjus
Chang'e
12
1 / 9 / 0
7,417
371
3,687
12,800
3,717
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 3 / 1
8,582
429
1,433
10,033
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
26
Kills
19
19
Deaths
26
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
Allakazamn
Susano
9
3
11
4.83
W
2
5
3
0.7
W
4
3
6
2.33
L
Discordia
GLYON_
Discordia
2
4
4
1
L
Thanatos
Pilbie
Thanatos
12
6
2
2.17
L
2
4
4
1
W
0
6
2
0.17
L
Chang'e
gawrjus
Chang'e
1
9
0
0.11
W
Cthulhu
ltz IKermit
Cthulhu
11
2
7
7.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,105
Damage
33,499
58,567
Taken
65,599
28,770
Mitigated
25,882
14,452
Healing
29,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Allakazamn
Susano
15,860
3,906
0
4,014
16,087
5,564
392
571
15,414
0
80,316
W
7,642
292
0
1,459
10,300
3,610
1,251
886
9,321
49,147
0
W
7,890
2,645
100
5,660
10,867
3,296
2,217
2,980
7,347
58,460
0
L
Discordia
GLYON_
Discordia
4,395
232
0
222
6,011
1,881
64
3,545
2,406
20,064
0
L
Thanatos
Pilbie
Thanatos
16,815
6,552
0
20,352
26,006
10,079
0
6,096
19,580
0
87,980
L
7,169
2,306
159
1,267
10,749
3,652
764
5,995
4,664
0
38,830
W
1,887
564
0
567
9,395
2,504
0
1,477
7,712
0
18,513
L
Chang'e
gawrjus
Chang'e
3,687
852
1,488
2,109
12,800
3,717
724
8,244
4,256
29,248
0
W
Cthulhu
ltz IKermit
Cthulhu
13,826
1,231
142
2,510
11,918
13,796
961
1,172
10,491
58,072
0
L
1,433
126
0
3,436
10,033
6,553
542
4,368
5,335
0
34,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,005
Gold Earned
44,151
449
Minions Killed
364
0
Camps Cleared
0
1,915,896
Distance Traveled
1,594,406
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,512
576
122
6
0
423,516
1
W
Merlin
9,632
482
100
5
0
290,333
5
W
Olorun
10,012
501
97
5
0
339,045
2
L
Discordia
7,973
399
27
1
0
331,945
0
L
Thanatos
11,300
565
124
6
0
370,298
3
L
Neith
8,879
444
82
4
0
319,754
4
W
Fenrir
7,585
379
33
2
0
416,143
5
L
Chang'e
7,417
371
52
3
0
299,895
1
W
Cthulhu
12,264
613
97
5
0
446,859
2
L
Mulan
8,582
429
79
4
0
272,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role