Player Matchup

Cthulhu
Cthulhu
AcEKona
Cthulhu
Level 22
God Stats
0W - 1L
1,670 SR
Queue Stats
125W - 100L
1,547 Elo+
Party 4
Persephone
Persephone
DarkPhoenix1001
Persephone
Level 18
God Stats
1W - 2L
1,495 SR
Queue Stats
34W - 41L
1,454 Elo+
Party 1
Da Ji
Da Ji
Erik0oZ
Da Ji
Level 24
God Stats
5W - 4L
1,855 SR
Queue Stats
104W - 95L
1,553 Elo+
Solo
Cupid
Cupid
thierry9512
Cupid
Level 29
God Stats
1W - 7L
1,240 SR
Queue Stats
79W - 72L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
whebleandwobble
Sun Wukong
Level 23
God Stats
2W - 4L
1,642 SR
Queue Stats
248W - 224L
1,506 Elo+
Party 4
Team Averages
Level 23
1,580 SR
1,516 Elo+

VS

Team Averages
Level 36
1,523 SR
1,530 Elo+
Hercules
Hercules
KingxNix19
Hercules
Level 98
God Stats
14W - 7L
1,577 SR
Queue Stats
63W - 62L
1,479 Elo+
Party 3
Da Ji
Da Ji
NotJayTee
Da Ji
Level 27
God Stats
3W - 1L
1,672 SR
Queue Stats
137W - 140L
1,438 Elo+
Party 2
Ares
Ares
OMEGAYTRONIC
Ares
Level 7
God Stats
2W - 1L
1,599 SR
Queue Stats
14W - 6L
1,698 Elo+
Party 3
Hel
Hel
SailorMoon2
Hel
Level 29
God Stats
31W - 34L
1,477 SR
Queue Stats
274W - 282L
1,480 Elo+
Solo
Medusa
Medusa
jwubs
Medusa
Level 17
God Stats
1W - 1L
1,291 SR
Queue Stats
43W - 40L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcEKona
Cthulhu
18
1 / 6 / 14
11,856
912
15,541
31,691
28,181
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
DarkPhoenix1001
Persephone
18
2 / 10 / 8
12,178
937
20,144
18,878
7,489
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Erik0oZ
Da Ji
18
4 / 10 / 9
12,236
941
15,426
20,715
10,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 6 / 9
14,645
1,127
29,963
27,996
11,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
whebleandwobble
Sun Wukong
19
4 / 11 / 14
12,768
982
16,819
33,894
30,821
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingxNix19
Hercules
20
8 / 4 / 29
14,128
1,087
19,911
29,981
29,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Da Ji
NotJayTee
Da Ji
20
6 / 5 / 18
13,477
1,037
12,818
14,342
7,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 2 / 23
16,592
1,276
42,830
24,079
31,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 1 / 21
12,455
958
13,195
18,564
12,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
jwubs
Medusa
20
9 / 8 / 20
13,687
1,053
35,376
20,607
10,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
154
20
Kills
43
43
Deaths
20
54
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AcEKona
Cthulhu
1
6
14
1.33
L
Persephone
DarkPhoenix1001
Persephone
2
10
8
0.6
L
Da Ji
Erik0oZ
Da Ji
4
10
9
0.85
W
Hercules
KingxNix19
Hercules
8
4
29
5.63
W
Da Ji
NotJayTee
Da Ji
6
5
18
3
W
17
2
23
14.25
W
3
1
21
13.5
W
Medusa
jwubs
Medusa
9
8
20
2.38
L
9
6
9
2.25
L
Sun Wukong
whebleandwobble
Sun Wukong
4
11
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,893
Damage
124,130
133,174
Taken
107,573
88,080
Mitigated
91,274
18,580
Healing
38,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AcEKona
Cthulhu
15,541
1,387
435
3,412
31,691
28,181
0
10,673
21,018
33,731
0
L
Persephone
DarkPhoenix1001
Persephone
20,144
2,355
589
1,381
18,878
7,489
0
9,263
9,605
38,098
0
L
Da Ji
Erik0oZ
Da Ji
15,426
4,333
0
286
20,715
10,170
0
7,992
12,723
0
19,707
W
Hercules
KingxNix19
Hercules
19,911
7,403
0
12,459
29,981
29,360
0
10,723
19,258
0
35,432
W
Da Ji
NotJayTee
Da Ji
12,818
2,386
0
350
14,342
7,593
0
3,491
10,851
0
34,527
W
42,830
2,662
1,085
4,275
24,079
31,057
0
9,243
14,836
64,026
0
W
13,195
63
9,841
8,129
18,564
12,592
0
7,885
10,679
40,479
0
W
Medusa
jwubs
Medusa
35,376
15,901
0
2,039
20,607
10,672
0
4,343
16,264
0
50,931
L
29,963
22,351
1,121
8,499
27,996
11,419
0
15,554
12,442
0
72,904
L
Sun Wukong
whebleandwobble
Sun Wukong
16,819
2,732
0
2,857
33,894
30,821
0
12,538
21,356
0
33,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,683
Gold Earned
70,339
183
Minions Killed
219
6
Camps Cleared
6
1,179,033
Distance Traveled
1,255,935
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,856
912
33
3
0
244,648
0
L
Persephone
12,178
937
28
2
1
223,004
0
L
Da Ji
12,236
941
8
1
2
251,537
1
W
Hercules
14,128
1,087
43
3
0
221,789
1
W
Da Ji
13,477
1,037
50
4
6
239,342
0
W
Ares
16,592
1,276
29
2
0
277,603
1
W
Hel
12,455
958
71
5
0
274,527
1
W
Medusa
13,687
1,053
26
2
0
242,674
0
L
Cupid
14,645
1,127
84
6
2
218,743
1
L
Sun Wukong
12,768
982
30
2
1
241,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role