Player Matchup

Nemesis
Nemesis
BigTimeBT3
Nemesis
Level 61
God Stats
2W - 2L
1,392 SR
Queue Stats
225W - 219L
1,493 Elo+
Party 1
Ganesha
Ganesha
Kvothe_1118
Ganesha
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,393 Elo+
Party 1
Chernobog
Chernobog
NightHawk10697
Chernobog
Level 29
God Stats
7W - 11L
1,463 SR
Queue Stats
320W - 336L
1,444 Elo+
Party 1
Chaac
Chaac
ProvokeDeMuerte
Chaac
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Merlin
Merlin
TruuGriit
Merlin
Level 109
God Stats
5W - 6L
1,738 SR
Queue Stats
91W - 90L
1,550 Elo+
Party 3
Team Averages
Level 44
1,518 SR
1,476 Elo+

VS

Team Averages
Level 21
1,512 SR
1,449 Elo+
Ao Kuang
Ao Kuang
GageShiAxel
Ao Kuang
Level 25
God Stats
2W - 6L
1,411 SR
Queue Stats
192W - 196L
1,405 Elo+
Solo
He Bo
He Bo
Majuicah
He Bo
Level 41
God Stats
8W - 12L
1,440 SR
Queue Stats
95W - 113L
1,403 Elo+
Party 2
Loki
Loki
bamburgerion
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,337 Elo+
Solo
Fafnir
Fafnir
seekerforyou
Fafnir
Level 28
God Stats
0W - 2L
1,707 SR
Queue Stats
32W - 38L
1,430 Elo+
Solo
Medusa
Medusa
xxtoxicxx06
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigTimeBT3
Nemesis
20
16 / 5 / 25
14,801
1,233
23,094
19,817
8,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Kvothe_1118
Ganesha
19
0 / 5 / 25
12,319
1,027
12,826
19,539
18,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
NightHawk10697
Chernobog
19
7 / 1 / 21
12,741
1,062
18,494
10,046
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 30
13,313
1,109
17,111
18,674
20,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
TruuGriit
Merlin
20
16 / 1 / 18
14,082
1,174
24,989
9,274
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GageShiAxel
Ao Kuang
18
8 / 6 / 5
12,609
1,051
19,327
22,573
22,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
Majuicah
He Bo
17
2 / 12 / 8
11,303
942
14,609
19,849
5,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 7 / 8
11,669
972
10,988
16,877
6,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
17
1 / 8 / 6
11,042
920
17,088
25,635
16,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
0 / 12 / 5
10,032
836
10,195
21,552
7,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
46
45
Kills
14
14
Deaths
45
119
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigTimeBT3
Nemesis
16
5
25
5.7
L
Ao Kuang
GageShiAxel
Ao Kuang
8
6
5
1.75
W
Ganesha
Kvothe_1118
Ganesha
0
5
25
2.5
L
He Bo
Majuicah
He Bo
2
12
8
0.5
W
Chernobog
NightHawk10697
Chernobog
7
1
21
17.5
W
6
2
30
10.5
W
Merlin
TruuGriit
Merlin
16
1
18
25
L
3
7
8
1
L
Fafnir
1
8
6
0.5
L
Medusa
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,514
Damage
72,207
77,350
Taken
106,486
57,648
Mitigated
59,482
19,250
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigTimeBT3
Nemesis
23,094
13,248
0
3,029
19,817
8,406
0
12,208
7,609
0
40,835
L
Ao Kuang
GageShiAxel
Ao Kuang
19,327
6,590
0
7,661
22,573
22,597
0
7,780
14,537
36,854
0
W
Ganesha
Kvothe_1118
Ganesha
12,826
966
926
2,576
19,539
18,956
0
12,808
6,110
19,124
0
L
He Bo
Majuicah
He Bo
14,609
976
483
1,518
19,849
5,719
0
6,229
13,471
58,074
0
W
Chernobog
NightHawk10697
Chernobog
18,494
13,418
1,120
2,961
10,046
6,202
0
5,950
4,096
0
37,507
W
17,111
5,129
0
7,260
18,674
20,425
0
14,204
4,470
0
27,798
W
Merlin
TruuGriit
Merlin
24,989
553
0
1,378
9,274
3,659
0
5,233
4,041
54,577
0
L
10,988
3,204
0
0
16,877
6,696
0
5,521
11,026
0
18,092
L
Fafnir
17,088
3,647
0
5,321
25,635
16,489
0
10,396
15,059
28,145
0
L
Medusa
10,195
3,779
0
1,038
21,552
7,981
0
7,889
13,364
0
23,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,256
Gold Earned
56,655
198
Minions Killed
186
4
Camps Cleared
5
1,180,681
Distance Traveled
1,033,861
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,801
1,233
47
4
1
246,975
1
L
Ao Kuang
12,609
1,051
41
3
0
210,600
0
W
Ganesha
12,319
1,027
0
0
0
201,633
0
L
He Bo
11,303
942
85
7
0
211,229
0
W
Chernobog
12,741
1,062
39
3
1
217,649
1
W
Chaac
13,313
1,109
41
3
2
259,461
1
W
Merlin
14,082
1,174
71
6
0
254,963
1
L
Loki
11,669
972
15
1
1
245,970
0
L
Fafnir
11,042
920
27
2
4
186,693
0
L
Medusa
10,032
836
18
2
0
179,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role