Player Matchup

King Arthur
King Arthur
Bucktui
King Arthur
Level 31
God Stats
5W - 6L
1,537 SR
Queue Stats
12W - 15L
1,342 Elo+
Party 1
Hel
Hel
Camrrren
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,381 Elo+
Party 1
Nemesis
Nemesis
Doofffffff
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
Dorkywannabegoth
Zhong Kui
Level 34
God Stats
13W - 9L
1,500 SR
Queue Stats
794W - 826L
1,358 Elo+
Solo
Neith
Neith
TheDevilBot
Neith
Level 3
God Stats
1W - 4L
1,272 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 1
Team Averages
Level 41
1,462 SR
1,383 Elo+

VS

Team Averages
Level 66
1,541 SR
1,476 Elo+
Jing Wei
Jing Wei
CaDeNAsOaK
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DGBDeadly
Ra
Level 49
God Stats
26W - 18L
1,564 SR
Queue Stats
154W - 144L
1,499 Elo+
Party 2
Chaac
Chaac
PREDITOR-24
Chaac
Level 83
God Stats
43W - 32L
1,581 SR
Queue Stats
471W - 471L
1,450 Elo+
Party 3
Nike
Nike
Xwarrior99
Nike
Level 49
God Stats
5W - 6L
1,421 SR
Queue Stats
158W - 193L
1,427 Elo+
Party 3
Sobek
Sobek
logip
Sobek
Level 40
God Stats
5W - 2L
1,637 SR
Queue Stats
182W - 188L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bucktui
King Arthur
8
0 / 4 / 0
4,786
435
2,438
8,899
4,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 2 / 1
4,860
442
3,848
4,401
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Doofffffff
Nemesis
8
3 / 3 / 0
5,709
519
5,829
8,739
2,951
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
9
0 / 5 / 0
5,198
473
3,845
10,313
6,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 6 / 1
4,326
393
2,375
6,179
1,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CaDeNAsOaK
Jing Wei
9
4 / 1 / 4
6,262
569
6,007
3,758
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 0 / 1
8,336
758
9,965
5,457
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 4
6,520
593
4,362
7,737
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 0
7,066
642
5,839
7,181
3,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
logip
Sobek
9
2 / 1 / 5
6,275
570
2,072
7,005
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
20
20
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bucktui
King Arthur
0
4
0
0
W
Jing Wei
CaDeNAsOaK
Jing Wei
4
1
4
6
L
0
2
1
0.25
W
7
0
1
7.5
L
Nemesis
Doofffffff
Nemesis
3
3
0
1
L
Zhong Kui
0
5
0
0
W
3
0
4
5
L
0
6
1
0.08
W
4
1
0
4
W
Sobek
logip
Sobek
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,335
Damage
28,245
38,531
Taken
31,138
16,027
Mitigated
15,023
11,474
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bucktui
King Arthur
2,438
732
0
2,640
8,899
4,530
0
1,041
7,858
0
16,619
W
Jing Wei
CaDeNAsOaK
Jing Wei
6,007
4,726
0
500
3,758
1,125
0
1,330
2,428
0
25,658
L
3,848
311
1,777
2,177
4,401
1,030
0
536
3,865
21,582
0
W
9,965
1,508
286
3,841
5,457
2,281
2,065
3,195
2,262
61,119
0
L
Nemesis
Doofffffff
Nemesis
5,829
3,397
0
1,523
8,739
2,951
0
1,861
6,878
0
24,224
L
Zhong Kui
3,845
698
0
2,949
10,313
6,192
220
7,465
2,848
29,707
0
W
4,362
1,383
0
2,815
7,737
2,873
0
1,120
6,617
0
38,804
L
2,375
1,574
0
408
6,179
1,324
0
1,134
5,045
0
10,565
W
5,839
1,214
0
1,228
7,181
3,061
418
0
7,181
0
35,042
W
Sobek
logip
Sobek
2,072
301
0
3,820
7,005
5,683
0
2,048
4,957
13,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,879
Gold Earned
34,459
184
Minions Killed
353
0
Camps Cleared
0
994,867
Distance Traveled
1,091,493
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,786
435
30
3
0
204,795
0
W
Jing Wei
6,262
569
43
4
0
185,370
0
L
Hel
4,860
442
42
4
0
201,581
3
W
Ra
8,336
758
123
11
0
224,554
2
L
Nemesis
5,709
519
40
4
0
240,392
0
L
Zhong Kui
5,198
473
61
6
0
189,249
1
W
Chaac
6,520
593
83
8
0
227,244
0
L
Neith
4,326
393
11
1
0
158,850
0
W
Nike
7,066
642
80
7
0
227,441
3
W
Sobek
6,275
570
24
2
0
226,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role