Player Matchup

Jormungandr
Jormungandr
Giarca
Jormungandr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 6L
1,791 Elo+
Party 3
Yemoja
Yemoja
Nalik
Yemoja
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
SaulBernal
Sun Wukong
Level 29
God Stats
20W - 11L
1,686 SR
Queue Stats
83W - 88L
1,478 Elo+
Solo
Neith
Neith
TOGGlERINGER
Neith
Level 16
God Stats
12W - 19L
1,441 SR
Queue Stats
29W - 44L
1,412 Elo+
Party 1
Awilix
Awilix
jokerFett
Awilix
Level 45
God Stats
14W - 22L
1,300 SR
Queue Stats
288W - 299L
1,373 Elo+
Party 1
Team Averages
Level 25
1,486 SR
1,511 Elo+

VS

Team Averages
Level 17
1,545 SR
1,358 Elo+
Hades
Hades
Iegume
Hades
Level 23
God Stats
1W - 2L
1,699 SR
Queue Stats
35W - 41L
1,448 Elo+
Solo
Hercules
Hercules
IsCarter
Hercules
Level 26
God Stats
4W - 4L
1,629 SR
Queue Stats
15W - 19L
1,428 Elo+
Party 2
Cerberus
Cerberus
KellyGames
Cerberus
Level 7
God Stats
1W - 2L
1,428 SR
Queue Stats
12W - 9L
1,308 Elo+
Solo
Tsukuyomi
Tsukuyomi
RevZP
Tsukuyomi
Level 16
God Stats
12W - 9L
1,644 SR
Queue Stats
71W - 59L
1,342 Elo+
Solo
Ymir
Ymir
vblastoise
Ymir
Level 11
God Stats
3W - 5L
1,323 SR
Queue Stats
4W - 10L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Giarca
Jormungandr
9
2 / 1 / 3
5,863
489
5,761
5,115
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Nalik
Yemoja
9
2 / 1 / 4
6,356
530
3,066
5,898
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
SaulBernal
Sun Wukong
13
5 / 0 / 4
7,553
629
7,242
9,246
4,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 0 / 1
7,175
598
5,225
4,499
1,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
jokerFett
Awilix
7
2 / 0 / 3
5,501
458
2,885
5,098
1,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Iegume
Hades
9
1 / 1 / 0
5,532
461
2,615
5,721
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
IsCarter
Hercules
8
0 / 5 / 1
4,892
408
4,072
9,268
6,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
KellyGames
Cerberus
7
0 / 4 / 1
5,184
432
1,642
6,480
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
RevZP
Tsukuyomi
10
0 / 4 / 0
5,778
482
2,822
7,882
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 0
4,990
416
4,814
7,269
5,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
2
2
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Giarca
Jormungandr
2
1
3
3.5
L
Hades
Iegume
Hades
1
1
0
1
L
Hercules
IsCarter
Hercules
0
5
1
0.1
L
Cerberus
KellyGames
Cerberus
0
4
1
0.13
W
Yemoja
Nalik
Yemoja
2
1
4
4
L
Tsukuyomi
RevZP
Tsukuyomi
0
4
0
0
W
Sun Wukong
SaulBernal
Sun Wukong
5
0
4
7
W
7
0
1
7.5
W
Awilix
jokerFett
Awilix
2
0
3
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,179
Damage
15,965
29,856
Taken
36,620
12,382
Mitigated
19,034
8,647
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Giarca
Jormungandr
5,761
2,677
0
101
5,115
2,011
0
2,491
2,624
22,276
0
L
Hades
Iegume
Hades
2,615
331
0
1,461
5,721
2,140
463
3,271
2,450
21,615
0
L
Hercules
IsCarter
Hercules
4,072
1,233
0
3,139
9,268
6,604
0
1,290
7,978
0
18,911
L
Cerberus
KellyGames
Cerberus
1,642
420
0
813
6,480
2,837
75
928
5,552
11,189
0
W
Yemoja
Nalik
Yemoja
3,066
1,389
638
1,188
5,898
3,218
603
3,195
2,703
8,325
0
L
Tsukuyomi
RevZP
Tsukuyomi
2,822
644
0
2,398
7,882
2,362
0
660
7,222
0
34,943
W
Sun Wukong
SaulBernal
Sun Wukong
7,242
2,008
0
3,554
9,246
4,370
140
1,679
7,567
0
45,298
W
5,225
2,886
0
2,785
4,499
1,292
928
878
3,621
0
37,264
W
Awilix
jokerFett
Awilix
2,885
1,373
0
381
5,098
1,491
0
828
4,270
0
15,671
L
4,814
1,066
0
1,377
7,269
5,091
48
2,678
4,591
15,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
26,376
257
Minions Killed
219
0
Camps Cleared
0
1,097,648
Distance Traveled
999,062
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,863
489
35
3
0
234,699
0
L
Hades
5,532
461
51
4
0
157,383
0
L
Hercules
4,892
408
33
3
0
225,936
0
L
Cerberus
5,184
432
26
2
0
183,702
0
W
Yemoja
6,356
530
10
1
0
237,181
2
L
Tsukuyomi
5,778
482
78
7
0
228,533
0
W
Sun Wukong
7,553
629
103
9
0
233,460
4
W
Neith
7,175
598
74
6
0
203,294
0
W
Awilix
5,501
458
35
3
0
189,014
2
L
Ymir
4,990
416
31
3
0
203,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role