Player Matchup

Sun Wukong
Sun Wukong
Ext st0rm1541
Sun Wukong
Level 48
God Stats
130W - 142L
1,514 SR
Queue Stats
190W - 248L
1,341 Elo+
Solo
Skadi
Skadi
GiantJunkJosh
Skadi
Level 48
God Stats
26W - 34L
1,466 SR
Queue Stats
161W - 235L
1,382 Elo+
Party 2
Merlin
Merlin
RL6228419
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,441 Elo+
Party 2
Loki
Loki
deathbringer3469
Loki
Level 156
God Stats
84W - 76L
1,620 SR
Queue Stats
578W - 647L
1,418 Elo+
Party 2
Yemoja
Yemoja
lord_Helix_421
Yemoja
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
505W - 529L
1,413 Elo+
Party 2
Team Averages
Level 80
1,520 SR
1,399 Elo+

VS

Team Averages
Level 56
1,560 SR
1,455 Elo+
Ymir
Ymir
BenBreaker2000
Ymir
Level 44
God Stats
119W - 105L
1,487 SR
Queue Stats
319W - 323L
1,481 Elo+
Party 3
Zhong Kui
Zhong Kui
DaSlobFather
Zhong Kui
Level 29
God Stats
5W - 4L
1,611 SR
Queue Stats
59W - 51L
1,509 Elo+
Party 1
Izanami
Izanami
Maduseya
Izanami
Level 45
God Stats
32W - 11L
1,670 SR
Queue Stats
149W - 155L
1,396 Elo+
Solo
Loki
Loki
PinkFloyding
Loki
Level 53
God Stats
7W - 11L
1,322 SR
Queue Stats
372W - 375L
1,407 Elo+
Party 3
King Arthur
King Arthur
crimewaveeee
King Arthur
Level 109
God Stats
6W - 4L
1,710 SR
Queue Stats
156W - 125L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ext st0rm1541
Sun Wukong
5
0 / 2 / 0
3,556
508
1,587
3,934
1,425
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 1
4,068
581
712
2,787
588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
RL6228419
Merlin
7
1 / 2 / 1
4,232
605
2,238
3,574
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 1
4,883
698
2,190
4,839
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 1
3,964
566
2,434
2,437
742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,373
625
1,704
5,461
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
DaSlobFather
Zhong Kui
8
1 / 2 / 2
4,778
683
2,151
5,354
3,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Izanami
Maduseya
Izanami
7
0 / 1 / 0
4,359
623
1,523
2,320
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 0
5,335
762
871
4,365
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
crimewaveeee
King Arthur
10
2 / 0 / 1
5,328
761
3,763
5,050
1,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
6
6
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Zhong Kui
DaSlobFather
Zhong Kui
1
2
2
1
L
Sun Wukong
Ext st0rm1541
Sun Wukong
0
2
0
0
L
1
0
1
1.5
W
Izanami
Maduseya
Izanami
0
1
0
0
W
3
0
0
3
L
Merlin
RL6228419
Merlin
1
2
1
0.75
W
King Arthur
crimewaveeee
King Arthur
2
0
1
2.5
L
1
2
1
0.75
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,161
Damage
10,012
17,571
Taken
22,550
5,235
Mitigated
9,253
5,531
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,704
74
62
2,385
5,461
2,173
128
922
4,539
18,565
0
W
Zhong Kui
DaSlobFather
Zhong Kui
2,151
122
0
2,324
5,354
3,261
229
2,271
3,083
19,733
0
L
Sun Wukong
Ext st0rm1541
Sun Wukong
1,587
304
0
1,153
3,934
1,425
77
0
3,934
0
10,081
L
712
457
0
667
2,787
588
0
1,047
1,740
0
11,964
W
Izanami
Maduseya
Izanami
1,523
1,050
0
712
2,320
662
1,236
947
1,373
0
20,821
W
871
129
0
2,355
4,365
1,200
0
532
3,833
0
22,786
L
Merlin
RL6228419
Merlin
2,238
248
0
652
3,574
1,022
18
1,796
1,778
17,169
0
W
King Arthur
crimewaveeee
King Arthur
3,763
405
0
1,953
5,050
1,957
0
0
5,050
0
28,691
L
2,190
820
0
1,696
4,839
1,458
0
355
4,484
0
26,762
L
2,434
571
472
891
2,437
742
0
657
1,780
8,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,703
Gold Earned
24,173
158
Minions Killed
244
0
Camps Cleared
0
635,932
Distance Traveled
698,679
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,373
625
31
4
0
153,591
4
W
Zhong Kui
4,778
683
36
5
0
118,864
0
L
Sun Wukong
3,556
508
18
3
0
82,251
0
L
Skadi
4,068
581
26
4
0
136,038
0
W
Izanami
4,359
623
54
8
0
111,392
1
W
Loki
5,335
762
61
9
0
167,927
0
L
Merlin
4,232
605
34
5
0
127,938
1
W
King Arthur
5,328
761
62
9
0
146,905
1
L
Loki
4,883
698
67
10
0
164,252
2
L
Yemoja
3,964
566
13
2
0
125,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role