Player Matchup

Yemoja
Yemoja
KyleDaBagel
Yemoja
Level 22
God Stats
1W - 1L
1,860 SR
Queue Stats
49W - 30L
1,730 Elo+
Party 2
Arachne
Arachne
SrryUrBadKiddo
Arachne
Level 24
God Stats
51W - 30L
1,744 SR
Queue Stats
58W - 33L
1,741 Elo+
Party 2
Chronos
Chronos
TissTickles
Chronos
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 6L
1,872 Elo+
Solo
Chang'e
Chang'e
UrKindaBadBro
Chang'e
Level 24
God Stats
1W - 1L
1,779 SR
Queue Stats
67W - 40L
1,732 Elo+
Party 2
Nox
Nox
XxShinnonxX
Nox
Level 17
God Stats
4W - 4L
1,705 SR
Queue Stats
67W - 89L
1,673 Elo+
Solo
Team Averages
Level 18
1,718 SR
1,750 Elo+

VS

Team Averages
Level 43
1,709 SR
1,606 Elo+
Gilgamesh
Gilgamesh
FrankMansanilla
Gilgamesh
Level 7
God Stats
4W - 0L
1,945 SR
Queue Stats
15W - 7L
1,675 Elo+
Party 3
Chang'e
Chang'e
Frankmanzanilla
Chang'e
Level 155
God Stats
5W - 0L
1,843 SR
Queue Stats
86W - 68L
1,663 Elo+
Party 3
Sol
Sol
ItzOzzy7
Sol
Level 28
God Stats
13W - 7L
1,755 SR
Queue Stats
184W - 172L
1,538 Elo+
Party 1
Cerberus
Cerberus
NSGItzOzzy
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,550 Elo+
Party 1
Serqet
Serqet
NrthSideGoon
Serqet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 5 / 3
8,553
450
4,614
12,412
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 5 / 4
8,075
425
6,076
14,417
4,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
TissTickles
Chronos
16
6 / 4 / 2
9,882
520
12,226
13,560
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
15
0 / 6 / 2
8,721
459
6,516
16,754
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,631
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrankMansanilla
Gilgamesh
16
0 / 1 / 1
9,738
513
2,123
7,377
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 2 / 3
12,073
635
10,508
11,668
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 0 / 2
11,711
616
10,146
4,657
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
NSGItzOzzy
Cerberus
16
3 / 3 / 7
11,301
595
7,812
16,899
15,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
18
5 / 3 / 6
10,809
569
11,960
13,659
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
20
20
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FrankMansanilla
Gilgamesh
0
1
1
0.5
W
4
2
3
2.75
W
8
0
2
9
L
Yemoja
1
5
3
0.5
W
Cerberus
NSGItzOzzy
Cerberus
3
3
7
2.17
W
Serqet
5
3
6
2.67
L
2
5
4
0.8
L
Chronos
TissTickles
Chronos
6
4
2
1.75
L
Chang'e
0
6
2
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
42,549
57,143
Taken
54,260
21,232
Mitigated
31,091
15,313
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FrankMansanilla
Gilgamesh
2,123
427
0
1,952
7,377
3,935
2,021
2,450
4,927
0
41,968
W
10,508
655
1,630
7,344
11,668
4,510
678
5,870
5,798
92,967
0
W
10,146
2,424
0
2,851
4,657
1,874
0
2,655
2,002
78,990
0
L
Yemoja
4,614
1,243
1,378
2,428
12,412
7,093
304
7,043
4,876
36,935
0
W
Cerberus
NSGItzOzzy
Cerberus
7,812
588
0
3,384
16,899
15,110
48
4,955
11,944
48,852
0
W
Serqet
11,960
3,238
0
643
13,659
5,662
177
7,426
6,233
0
76,606
L
6,076
4,175
0
2,094
14,417
4,516
88
8,059
5,793
0
40,706
L
Chronos
TissTickles
Chronos
12,226
3,937
0
3,256
13,560
4,482
0
8,556
4,671
64,561
0
L
Chang'e
6,516
562
563
5,594
16,754
5,141
0
4,808
11,370
64,961
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
55,632
380
Minions Killed
674
0
Camps Cleared
0
1,338,968
Distance Traveled
1,842,817
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,738
513
94
5
0
294,279
2
W
Chang'e
12,073
635
190
10
0
381,236
1
W
Sol
11,711
616
148
8
0
378,650
4
L
Yemoja
8,553
450
63
3
0
311,263
0
W
Cerberus
11,301
595
128
7
0
373,925
5
W
Serqet
10,809
569
114
6
0
414,727
3
L
Arachne
8,075
425
66
3
0
393,978
0
L
Chronos
9,882
520
116
6
0
311,318
2
L
Chang'e
8,721
459
135
7
0
322,409
0
L
Nox
3,631
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role