Player Matchup

Gilgamesh
Gilgamesh
CriticalShihtzu
Gilgamesh
Level 85
God Stats
22W - 19L
1,612 SR
Queue Stats
277W - 236L
1,491 Elo+
Party 1
Sol
Sol
Dark_Inspired
Sol
Level 29
God Stats
16W - 7L
1,474 SR
Queue Stats
133W - 132L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
SkateOnUsedSigns
Guan Yu
Level 15
God Stats
2W - 0L
1,821 SR
Queue Stats
12W - 12L
1,447 Elo+
Party 1
Chang'e
Chang'e
chastedoor
Chang'e
Level 118
God Stats
17W - 20L
1,400 SR
Queue Stats
534W - 474L
1,521 Elo+
Party 1
Pele
Pele
jamesripp24
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,434 Elo+
Party 1
Team Averages
Level 54
1,561 SR
1,467 Elo+

VS

Team Averages
Level 63
1,543 SR
1,432 Elo+
Danzaburou
Danzaburou
DanHechizero
Danzaburou
Level 98
God Stats
22W - 19L
1,749 SR
Queue Stats
465W - 416L
1,482 Elo+
Party 3
Tiamat
Tiamat
Facundo454acal
Tiamat
Level 15
God Stats
0W - 3L
1,304 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 3
Artio
Artio
I_have_papers
Artio
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 39L
1,366 Elo+
Party 2
Fenrir
Fenrir
OKNI_Bv
Fenrir
Level 85
God Stats
17W - 13L
1,685 SR
Queue Stats
568W - 526L
1,476 Elo+
Party 3
Gilgamesh
Gilgamesh
smallaworld
Gilgamesh
Level 91
God Stats
2W - 3L
1,478 SR
Queue Stats
33W - 42L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CriticalShihtzu
Gilgamesh
17
4 / 2 / 12
10,964
522
12,810
20,481
8,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 2 / 3
11,921
568
12,900
16,275
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 3
9,436
449
1,534
7,888
6,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
chastedoor
Chang'e
18
8 / 2 / 11
11,500
548
20,098
16,937
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 3 / 6
11,465
546
9,438
19,906
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanHechizero
Danzaburou
16
3 / 7 / 4
10,787
514
17,738
18,908
6,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 0
7,588
361
7,027
13,488
6,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 8 / 3
9,531
454
3,288
17,353
12,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
OKNI_Bv
Fenrir
14
1 / 5 / 3
8,713
415
6,922
15,054
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
smallaworld
Gilgamesh
16
6 / 3 / 1
10,646
507
7,134
12,583
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
30
Kills
11
12
Deaths
30
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CriticalShihtzu
Gilgamesh
4
2
12
5
L
Danzaburou
DanHechizero
Danzaburou
3
7
4
0.71
W
7
2
3
4.25
L
0
7
0
0
L
1
8
3
0.31
L
Fenrir
OKNI_Bv
Fenrir
1
5
3
0.5
W
1
3
3
0.83
W
Chang'e
chastedoor
Chang'e
8
2
11
6.75
W
10
3
6
4.33
L
Gilgamesh
smallaworld
Gilgamesh
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,780
Damage
42,109
81,487
Taken
77,386
34,700
Mitigated
42,506
41,606
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CriticalShihtzu
Gilgamesh
12,810
3,187
1,021
8,204
20,481
8,686
1,281
2,673
17,688
0
51,902
L
Danzaburou
DanHechizero
Danzaburou
17,738
7,986
0
4,442
18,908
6,884
1,442
7,739
11,169
0
68,017
W
12,900
4,544
0
9,849
16,275
6,166
3,617
906
15,369
72,733
0
L
7,027
727
0
1,596
13,488
6,612
300
7,361
6,127
40,605
0
L
3,288
494
390
1,381
17,353
12,944
0
9,819
7,534
15,065
0
L
Fenrir
OKNI_Bv
Fenrir
6,922
1,110
0
2,164
15,054
5,484
0
5,392
9,602
0
54,853
W
1,534
218
80
1,245
7,888
6,195
0
0
7,768
0
35,301
W
Chang'e
chastedoor
Chang'e
20,098
661
4,786
8,775
16,937
5,968
1,622
4,633
12,154
87,688
0
W
9,438
2,028
1,475
6,171
19,906
7,685
857
2,103
17,743
0
71,612
L
Gilgamesh
smallaworld
Gilgamesh
7,134
1,866
0
1,752
12,583
10,582
78
2,687
9,716
0
40,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,286
Gold Earned
47,265
526
Minions Killed
346
0
Camps Cleared
0
2,052,675
Distance Traveled
1,796,400
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,964
522
77
4
0
476,506
4
L
Danzaburou
10,787
514
106
5
0
337,533
3
W
Sol
11,921
568
134
6
0
364,312
2
L
Tiamat
7,588
361
47
2
0
309,334
0
L
Artio
9,531
454
22
1
0
330,672
2
L
Fenrir
8,713
415
100
5
0
437,151
5
W
Guan Yu
9,436
449
77
4
0
389,062
1
W
Chang'e
11,500
548
126
6
0
395,099
1
W
Pele
11,465
546
112
5
0
427,696
5
L
Gilgamesh
10,646
507
71
3
0
381,710
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role