Player Matchup

Hun Batz
Hun Batz
GiobdamiBlowgami
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GrandMasterZaid
Medusa
Level 7
God Stats
6W - 1L
1,722 SR
Queue Stats
10W - 6L
1,633 Elo+
Party 1
Scylla
Scylla
JimLeader
Scylla
Level 21
God Stats
8W - 2L
1,888 SR
Queue Stats
102W - 58L
1,673 Elo+
Party 1
Mulan
Mulan
PunyMountain122
Mulan
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 64L
1,667 Elo+
Party 1
Xing Tian
Xing Tian
UberBanger69
Xing Tian
Level 15
God Stats
8W - 2L
1,789 SR
Queue Stats
72W - 38L
1,688 Elo+
Party 1
Team Averages
Level 19
1,680 SR
1,632 Elo+

VS

Team Averages
Level 20
1,506 SR
1,618 Elo+
Serqet
Serqet
Colt45652
Serqet
Level 29
God Stats
5W - 9L
1,589 SR
Queue Stats
326W - 361L
1,576 Elo+
Solo
Izanami
Izanami
EggNogstic
Izanami
Level 7
God Stats
1W - 1L
1,393 SR
Queue Stats
3W - 1L
1,843 Elo+
Solo
Ymir
Ymir
Kozhr
Ymir
Level 13
God Stats
2W - 3L
1,208 SR
Queue Stats
41W - 74L
1,540 Elo+
Solo
Nike
Nike
Lugh9724
Nike
Level 21
God Stats
12W - 9L
1,707 SR
Queue Stats
58W - 61L
1,585 Elo+
Solo
Kukulkan
Kukulkan
TedsShadow
Kukulkan
Level 28
God Stats
0W - 1L
1,633 SR
Queue Stats
15W - 12L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 6
12,565
698
15,740
14,816
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
8,673
482
1,714
8,096
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
JimLeader
Scylla
15
10 / 1 / 9
10,302
572
12,904
10,257
3,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 3
9,415
523
9,125
13,023
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
UberBanger69
Xing Tian
14
2 / 1 / 13
9,562
531
4,919
8,731
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Colt45652
Serqet
12
3 / 7 / 0
7,663
426
9,062
13,455
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
EggNogstic
Izanami
13
3 / 4 / 1
8,549
475
6,015
10,230
4,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Kozhr
Ymir
10
0 / 9 / 2
6,527
363
351
13,610
8,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nike
17
0 / 4 / 0
9,510
528
9,434
14,967
10,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
TedsShadow
Kukulkan
10
0 / 8 / 0
6,465
359
3,029
9,126
3,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
32
Kills
6
6
Deaths
32
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
Colt45652
Serqet
3
7
0
0.43
L
Izanami
EggNogstic
Izanami
3
4
1
0.88
W
15
1
6
18
W
1
3
1
0.5
W
Scylla
JimLeader
Scylla
10
1
9
14.5
L
Ymir
Kozhr
Ymir
0
9
2
0.11
L
Nike
0
4
0
0
W
4
0
3
5.5
L
Kukulkan
TedsShadow
Kukulkan
0
8
0
0
W
Xing Tian
UberBanger69
Xing Tian
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,402
Damage
27,891
54,923
Taken
61,388
26,054
Mitigated
31,340
22,013
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Colt45652
Serqet
9,062
1,807
0
1,800
13,455
4,402
0
4,217
9,178
0
40,606
L
Izanami
EggNogstic
Izanami
6,015
4,114
0
500
10,230
4,765
0
2,316
7,914
0
49,020
W
15,740
6,842
0
5,565
14,816
6,143
614
1,104
13,226
0
107,399
W
1,714
1,009
0
1,110
8,096
2,582
2,393
569
7,232
0
54,077
W
Scylla
JimLeader
Scylla
12,904
1,602
0
5,218
10,257
3,965
977
325
9,356
52,782
0
L
Ymir
Kozhr
Ymir
351
117
0
58
13,610
8,821
251
7,129
6,481
13,730
0
L
Nike
9,434
1,353
0
1,763
14,967
10,300
0
0
14,247
6,757
67,436
W
9,125
1,720
0
7,839
13,023
8,288
0
832
12,191
0
53,933
L
Kukulkan
TedsShadow
Kukulkan
3,029
477
0
478
9,126
3,052
434
4,161
4,965
27,707
0
W
Xing Tian
UberBanger69
Xing Tian
4,919
395
0
2,281
8,731
5,076
389
1,544
7,187
29,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,517
Gold Earned
38,714
484
Minions Killed
390
0
Camps Cleared
0
1,746,446
Distance Traveled
1,523,357
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,663
426
61
3
0
324,882
1
L
Izanami
8,549
475
98
5
0
301,442
3
W
Hun Batz
12,565
698
169
9
0
384,721
3
W
Medusa
8,673
482
94
5
0
326,412
2
W
Scylla
10,302
572
95
5
0
345,509
8
L
Ymir
6,527
363
28
2
0
270,230
0
L
Nike
9,510
528
149
8
0
311,225
7
W
Mulan
9,415
523
94
5
0
361,345
6
L
Kukulkan
6,465
359
54
3
0
315,578
0
W
Xing Tian
9,562
531
32
2
0
328,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role