Player Matchup

Thor
Thor
Jordyta12
Thor
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 74L
1,523 Elo+
Party 1
King Arthur
King Arthur
MUZiCK
King Arthur
Level 104
God Stats
10W - 5L
1,600 SR
Queue Stats
287W - 259L
1,568 Elo+
Party 1
Ganesha
Ganesha
TR3NCHC0AT XIII
Ganesha
Level 98
God Stats
9W - 8L
1,621 SR
Queue Stats
152W - 142L
1,515 Elo+
Party 1
Anhur
Anhur
TakingSix6
Anhur
Level 29
God Stats
10W - 12L
1,648 SR
Queue Stats
30W - 28L
1,525 Elo+
Party 1
Agni
Agni
TheAtiel
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 184L
1,594 Elo+
Party 1
Team Averages
Level 65
1,574 SR
1,545 Elo+

VS

Team Averages
Level 62
1,484 SR
1,473 Elo+
Pele
Pele
BranBAM
Pele
Level 62
God Stats
4W - 10L
1,483 SR
Queue Stats
121W - 141L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CivilMeister
Cu Chulainn
Level 69
God Stats
186W - 158L
1,548 SR
Queue Stats
247W - 231L
1,474 Elo+
Party 2
Raijin
Raijin
DankigMig69
Raijin
Level 75
God Stats
23W - 30L
1,472 SR
Queue Stats
262W - 283L
1,438 Elo+
Party 2
Athena
Athena
Roaming-Monkey
Athena
Level 58
God Stats
6W - 14L
1,416 SR
Queue Stats
174W - 201L
1,453 Elo+
Party 2
Anhur
Anhur
riktorr001
Anhur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 106L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 7 / 1
6,880
382
5,711
12,778
4,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MUZiCK
King Arthur
16
1 / 5 / 0
9,198
511
8,744
18,989
16,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 4 / 6
8,357
464
7,917
16,525
9,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
11
0 / 5 / 2
7,137
397
4,204
13,169
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
6 / 3 / 1
9,311
517
15,210
11,293
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BranBAM
Pele
15
3 / 5 / 7
9,697
539
7,975
13,557
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
CivilMeister
Cu Chulainn
20
11 / 1 / 2
12,526
696
21,489
21,564
15,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
18
6 / 0 / 3
11,017
612
10,244
10,321
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 9
8,219
457
5,829
18,851
11,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
13
3 / 1 / 3
8,264
459
9,191
10,914
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
24
24
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
BranBAM
Pele
3
5
7
1.3
W
Cu Chulainn
CivilMeister
Cu Chulainn
11
1
2
12
W
Raijin
6
0
3
7.5
L
Thor
1
7
1
0.21
L
King Arthur
MUZiCK
King Arthur
1
5
0
0.2
W
1
1
9
5.5
L
0
4
6
0.75
L
Anhur
0
5
2
0.2
L
Agni
6
3
1
2.17
W
Anhur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,786
Damage
54,728
72,754
Taken
75,207
37,250
Mitigated
38,391
12,915
Healing
30,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
BranBAM
Pele
7,975
1,845
0
5,282
13,557
4,293
32
5,751
7,806
0
55,801
W
Cu Chulainn
CivilMeister
Cu Chulainn
21,489
4,590
0
8,494
21,564
15,889
927
3,097
18,467
0
99,275
W
Raijin
10,244
527
0
2,316
10,321
3,963
2,663
4,983
5,338
83,090
0
L
Thor
5,711
991
0
2,246
12,778
4,011
0
2,056
10,628
0
32,871
L
King Arthur
MUZiCK
King Arthur
8,744
588
0
5,640
18,989
16,172
0
375
18,614
0
64,195
W
5,829
1,985
1,698
8,742
18,851
11,380
659
5,620
13,231
18,392
0
L
7,917
127
0
1,148
16,525
9,118
0
4,675
11,650
30,724
0
L
Anhur
4,204
2,205
0
3,524
13,169
3,762
0
3,642
9,439
0
38,876
L
Agni
15,210
293
0
357
11,293
4,187
0
4,503
6,350
68,335
0
W
Anhur
9,191
3,664
0
3,809
10,914
2,866
2,005
3,676
7,238
0
40,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,883
Gold Earned
49,723
403
Minions Killed
513
0
Camps Cleared
0
1,753,769
Distance Traveled
1,723,726
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,697
539
96
5
0
329,787
2
W
Cu Chulainn
12,526
696
169
9
0
368,334
1
W
Raijin
11,017
612
158
9
0
343,517
7
L
Thor
6,880
382
57
3
0
353,167
4
L
King Arthur
9,198
511
133
7
0
365,201
3
W
Athena
8,219
457
31
2
0
349,952
6
L
Ganesha
8,357
464
18
1
0
342,669
0
L
Anhur
7,137
397
73
4
0
307,993
0
L
Agni
9,311
517
122
7
0
384,739
8
W
Anhur
8,264
459
59
3
0
332,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role