Player Matchup

Cabrakan
Cabrakan
Deadletters
Cabrakan
Level 144
God Stats
10W - 13L
1,562 SR
Queue Stats
1,039W - 943L
1,652 Elo+
Party 1
Sun Wukong
Sun Wukong
Gir1OFurDreams
Sun Wukong
Level 74
God Stats
3W - 0L
1,784 SR
Queue Stats
55W - 40L
1,742 Elo+
Solo
Yemoja
Yemoja
MissRages95
Yemoja
Level 156
God Stats
11W - 7L
1,604 SR
Queue Stats
571W - 522L
1,607 Elo+
Party 1
Ah Puch
Ah Puch
PRO1_PRO
Ah Puch
Level 154
God Stats
2W - 0L
2,160 SR
Queue Stats
87W - 65L
1,603 Elo+
Solo
He Bo
He Bo
Worshipped
He Bo
Level 158
God Stats
5W - 2L
1,632 SR
Queue Stats
87W - 78L
1,566 Elo+
Solo
Team Averages
Level 137
1,748 SR
1,634 Elo+

VS

Team Averages
Level 145
1,516 SR
1,585 Elo+
Vamana
Vamana
EddyTheYeti
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IGiank
Hel
Level 160
God Stats
22W - 22L
1,563 SR
Queue Stats
1,189W - 1,218L
1,581 Elo+
Solo
Danzaburou
Danzaburou
Kingmooch
Danzaburou
Level 141
God Stats
1W - 1L
1,618 SR
Queue Stats
29W - 21L
1,667 Elo+
Solo
Mulan
Mulan
NWK DeadBaker4
Mulan
Level 160
God Stats
23W - 19L
1,564 SR
Queue Stats
1,538W - 1,572L
1,624 Elo+
Party 2
Ullr
Ullr
TwinkieFrags
Ullr
Level 156
God Stats
5W - 8L
1,335 SR
Queue Stats
573W - 491L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Deadletters
Cabrakan
19
1 / 3 / 29
11,795
843
13,764
24,874
37,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Gir1OFurDreams
Sun Wukong
20
7 / 4 / 22
11,850
846
21,395
26,095
25,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
17
2 / 4 / 21
10,119
723
7,298
16,033
26,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
PRO1_PRO
Ah Puch
20
16 / 4 / 10
12,937
924
24,618
13,700
7,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
19
10 / 6 / 12
11,955
854
19,547
15,709
8,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
6 / 7 / 7
10,844
775
13,109
24,202
21,457
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
IGiank
Hel
17
2 / 6 / 12
10,338
738
10,969
18,164
22,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Kingmooch
Danzaburou
18
5 / 8 / 9
10,654
761
14,858
19,258
7,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 8 / 6
10,610
758
11,257
19,742
19,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 7 / 7
11,152
797
14,629
16,438
5,796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
62
36
Kills
21
21
Deaths
36
94
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Deadletters
Cabrakan
1
3
29
5.17
L
Vamana
6
7
7
1.36
W
Sun Wukong
Gir1OFurDreams
Sun Wukong
7
4
22
4.5
L
Hel
IGiank
Hel
2
6
12
1.33
L
Danzaburou
Kingmooch
Danzaburou
5
8
9
1.19
W
Yemoja
2
4
21
3.13
L
4
8
6
0.88
W
Ah Puch
PRO1_PRO
Ah Puch
16
4
10
5.25
L
4
7
7
1.07
W
He Bo
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,622
Damage
64,822
96,411
Taken
97,804
105,206
Mitigated
76,032
38,288
Healing
36,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Deadletters
Cabrakan
13,764
1,629
287
676
24,874
37,441
507
3,437
21,437
25,127
0
L
Vamana
13,109
6,913
1,428
8,082
24,202
21,457
462
14,013
10,189
547
27,010
W
Sun Wukong
Gir1OFurDreams
Sun Wukong
21,395
5,393
2,698
8,294
26,095
25,484
1,489
1,717
24,378
0
47,128
L
Hel
IGiank
Hel
10,969
75
7,093
7,547
18,164
22,281
119
12,049
6,115
22,413
0
L
Danzaburou
Kingmooch
Danzaburou
14,858
7,962
1,070
4,006
19,258
7,217
1,563
13,550
5,708
0
29,411
W
Yemoja
7,298
1,572
16,757
4,178
16,033
26,663
1,144
2,193
13,840
16,801
0
L
11,257
2,657
1,648
2,224
19,742
19,281
667
13,850
5,892
0
14,682
W
Ah Puch
PRO1_PRO
Ah Puch
24,618
1,462
724
2,039
13,700
7,546
2,286
2,425
11,275
40,153
0
L
14,629
6,465
1,237
2,201
16,438
5,796
899
11,765
4,673
0
35,606
W
He Bo
19,547
273
483
2,152
15,709
8,072
712
1,660
14,049
31,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,656
Gold Earned
53,598
151
Minions Killed
146
0
Camps Cleared
0
1,081,355
Distance Traveled
1,140,801
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,795
843
8
1
0
204,533
2
L
Vamana
10,844
775
32
2
0
240,935
0
W
Sun Wukong
11,850
846
54
4
0
230,939
0
L
Hel
10,338
738
27
2
0
251,707
0
L
Danzaburou
10,654
761
36
3
0
204,794
1
W
Yemoja
10,119
723
18
1
0
194,703
0
L
Mulan
10,610
758
7
1
0
212,112
0
W
Ah Puch
12,937
924
35
3
0
226,648
0
L
Ullr
11,152
797
44
3
0
231,253
1
W
He Bo
11,955
854
36
3
0
224,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role