Player Matchup

Sun Wukong
Sun Wukong
Badbunnyboxer1
Sun Wukong
Level 80
God Stats
27W - 17L
1,693 SR
Queue Stats
185W - 194L
1,521 Elo+
Party 1
Anubis
Anubis
Capt_Try-Hard365
Anubis
Level 108
God Stats
21W - 16L
1,601 SR
Queue Stats
979W - 922L
1,511 Elo+
Party 1
Susano
Susano
Fortheculture2x
Susano
Level 14
God Stats
3W - 2L
1,435 SR
Queue Stats
3W - 6L
1,451 Elo+
Party 3
Ymir
Ymir
Gr1zzby
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,487 Elo+
Party 3
Sol
Sol
UntiedKnots
Sol
Level 38
God Stats
10W - 14L
1,834 SR
Queue Stats
618W - 555L
1,585 Elo+
Party 1
Team Averages
Level 72
1,613 SR
1,511 Elo+

VS

Team Averages
Level 87
1,614 SR
1,547 Elo+
Amaterasu
Amaterasu
DarthLawyer28
Amaterasu
Level 93
God Stats
42W - 42L
1,646 SR
Queue Stats
205W - 187L
1,577 Elo+
Party 2
Sobek
Sobek
MustyGrundle
Sobek
Level 78
God Stats
6W - 9L
1,556 SR
Queue Stats
130W - 130L
1,513 Elo+
Party 2
Chiron
Chiron
jhon500
Chiron
Level 45
God Stats
5W - 10L
1,488 SR
Queue Stats
57W - 57L
1,544 Elo+
Party 2
Vulcan
Vulcan
misterman2525
Vulcan
Level 109
God Stats
1W - 1L
1,736 SR
Queue Stats
153W - 137L
1,575 Elo+
Party 2
Pele
Pele
nomcookie1213
Pele
Level 108
God Stats
2W - 3L
1,647 SR
Queue Stats
271W - 259L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Badbunnyboxer1
Sun Wukong
10
0 / 0 / 0
5,677
568
4,546
6,194
2,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 0 / 0
6,933
693
4,193
3,128
1,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 3 / 0
4,015
402
400
4,500
1,047
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Gr1zzby
Ymir
6
1 / 2 / 3
5,005
501
3,290
4,636
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 1 / 1
5,458
546
5,031
4,416
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarthLawyer28
Amaterasu
10
0 / 0 / 0
5,732
573
2,770
6,714
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 1
5,267
527
1,050
6,042
2,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
jhon500
Chiron
8
2 / 3 / 1
4,835
484
2,154
4,950
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
4,897
490
2,874
5,527
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 3
5,471
547
2,628
5,398
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
9
Kills
5
6
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Badbunnyboxer1
Sun Wukong
0
0
0
0
W
5
0
0
5
L
Amaterasu
DarthLawyer28
Amaterasu
0
0
0
0
W
0
3
0
0
W
Ymir
Gr1zzby
Ymir
1
2
3
1.25
L
1
1
1
1.5
W
3
1
1
3.5
L
Chiron
jhon500
Chiron
2
3
1
0.83
L
0
4
1
0.13
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,460
Damage
11,476
22,874
Taken
28,631
7,839
Mitigated
9,550
8,884
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Badbunnyboxer1
Sun Wukong
4,546
1,134
0
2,372
6,194
2,345
0
0
6,194
0
34,701
W
4,193
239
0
1,886
3,128
1,389
0
2,290
838
37,426
0
L
Amaterasu
DarthLawyer28
Amaterasu
2,770
908
0
4,086
6,714
3,086
127
0
6,714
0
34,056
W
400
298
0
950
4,500
1,047
0
116
4,384
0
13,090
W
Ymir
Gr1zzby
Ymir
3,290
1,060
0
1,327
4,636
1,852
0
879
3,757
7,140
0
L
1,050
304
0
1,730
6,042
2,344
0
3,741
2,301
10,161
0
W
5,031
2,734
0
2,349
4,416
1,206
0
639
3,777
32,593
0
L
Chiron
jhon500
Chiron
2,154
852
171
1,776
4,950
1,467
0
3,579
1,325
0
17,553
L
2,874
1,682
0
924
5,527
1,062
0
3,274
2,253
28,264
0
L
2,628
813
0
1,316
5,398
1,591
0
1,874
3,524
0
27,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
26,202
273
Minions Killed
239
0
Camps Cleared
0
845,787
Distance Traveled
938,423
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,677
568
82
8
0
182,100
3
W
Anubis
6,933
693
96
10
0
161,755
3
L
Amaterasu
5,732
573
76
8
0
184,961
1
W
Susano
4,015
402
25
3
0
165,449
0
W
Ymir
5,005
501
7
1
0
161,701
2
L
Sobek
5,267
527
19
2
0
195,984
3
W
Sol
5,458
546
63
6
0
174,782
1
L
Chiron
4,835
484
33
3
0
169,163
1
L
Vulcan
4,897
490
53
5
0
183,251
3
L
Pele
5,471
547
58
6
0
205,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role