Player Matchup

Aphrodite
Aphrodite
Nasxu
Aphrodite
Level 127
God Stats
49W - 5L
2,106 SR
Queue Stats
130W - 58L
1,779 Elo+
Party 2
Odin
Odin
TmoneyAllDay00
Odin
Level 160
God Stats
13W - 6L
1,952 SR
Queue Stats
856W - 360L
1,780 Elo+
Party 2
Hou Yi
Hou Yi
ĉoughfin
Hou Yi
Level 123
God Stats
3W - 2L
1,568 SR
Queue Stats
28W - 15L
1,717 Elo+
Solo
Team Averages
Level 137
1,876 SR
1,759 Elo+

VS

Team Averages
Level 128
1,716 SR
1,682 Elo+
Sobek
Sobek
Mikeyc144166
Sobek
Level 111
God Stats
2W - 0L
1,772 SR
Queue Stats
167W - 158L
1,643 Elo+
Party 1
Ullr
Ullr
SPLIT PUSH BOT
Ullr
Level 149
God Stats
4W - 5L
1,528 SR
Queue Stats
311W - 226L
1,707 Elo+
Party 1
Aphrodite
Aphrodite
UntiedBeast
Aphrodite
Level 124
God Stats
52W - 17L
1,850 SR
Queue Stats
256W - 189L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Nasxu
Aphrodite
11
0 / 5 / 4
8,138
626
8,361
11,201
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 3
9,133
703
10,000
16,324
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
ĉoughfin
Hou Yi
12
3 / 3 / 2
9,113
701
9,888
11,745
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
10,304
793
6,330
15,889
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 1 / 4
9,772
752
17,957
10,838
4,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
UntiedBeast
Aphrodite
12
0 / 1 / 10
8,650
665
5,934
8,285
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
11
11
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Aphrodite
Nasxu
Aphrodite
0
5
4
0.4
W
7
1
4
9
L
2
3
3
1.17
W
Aphrodite
UntiedBeast
Aphrodite
0
1
10
5
L
Hou Yi
ĉoughfin
Hou Yi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,249
Damage
30,221
39,270
Taken
35,012
22,486
Mitigated
22,695
14,652
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,330
224
548
3,949
15,889
13,477
405
3,840
12,049
16,078
0
L
Aphrodite
Nasxu
Aphrodite
8,361
632
4,202
5,563
11,201
4,743
275
2,979
8,222
35,068
0
W
17,957
8,863
0
236
10,838
4,446
1,426
1,908
8,930
0
55,591
L
10,000
2,483
0
3,277
16,324
13,200
275
5,624
10,700
0
22,044
W
Aphrodite
UntiedBeast
Aphrodite
5,934
671
9,338
5,672
8,285
4,772
580
2,682
5,603
41,890
0
L
Hou Yi
ĉoughfin
Hou Yi
9,888
4,165
0
1,610
11,745
4,543
1,017
3,688
8,057
0
28,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
28,726
132
Minions Killed
148
0
Camps Cleared
0
751,051
Distance Traveled
750,273
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,304
793
19
1
0
265,385
1
L
Aphrodite
8,138
626
62
5
0
236,865
2
W
Ullr
9,772
752
59
5
0
241,130
4
L
Odin
9,133
703
21
2
0
269,896
1
W
Aphrodite
8,650
665
70
5
0
243,758
0
L
Hou Yi
9,113
701
49
4
0
244,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role