Player Matchup

Nemesis
Nemesis
Brankovich
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BraxxtoBombo
Chernobog
Level 24
God Stats
34W - 34L
1,483 SR
Queue Stats
158W - 237L
1,323 Elo+
Party 2
Ra
Ra
ColdSRS
Ra
Level 8
God Stats
6W - 1L
1,488 SR
Queue Stats
15W - 13L
1,400 Elo+
Party 1
Kuzenbo
Kuzenbo
EuMesi
Kuzenbo
Level 29
God Stats
21W - 44L
1,416 SR
Queue Stats
170W - 272L
1,362 Elo+
Party 2
Gilgamesh
Gilgamesh
Vachii
Gilgamesh
Level 33
God Stats
10W - 5L
1,654 SR
Queue Stats
240W - 341L
1,413 Elo+
Party 2
Team Averages
Level 36
1,508 SR
1,400 Elo+

VS

Team Averages
Level 17
1,454 SR
1,513 Elo+
Danzaburou
Danzaburou
Feldgeister
Danzaburou
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,690 Elo+
Party 4
Thanatos
Thanatos
FortrezKer
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,704 Elo+
Party 3
Anubis
Anubis
MrGreasy
Anubis
Level 29
God Stats
5W - 3L
1,464 SR
Queue Stats
118W - 133L
1,510 Elo+
Party 4
Ra
Ra
MrTiime
Ra
Level 24
God Stats
0W - 2L
1,262 SR
Queue Stats
12W - 17L
1,261 Elo+
Party 3
Horus
Horus
Stawhatluffy
Horus
Level 17
God Stats
9W - 7L
1,543 SR
Queue Stats
19W - 21L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brankovich
Nemesis
20
21 / 2 / 9
16,634
665
25,012
22,631
11,359
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
BraxxtoBombo
Chernobog
19
4 / 10 / 6
12,780
511
9,432
18,438
5,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 5 / 8
13,094
524
14,279
14,044
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
EuMesi
Kuzenbo
19
5 / 4 / 14
13,168
527
14,447
18,967
16,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Vachii
Gilgamesh
19
3 / 2 / 10
12,820
513
10,878
19,616
16,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Feldgeister
Danzaburou
18
5 / 8 / 8
12,507
500
15,645
18,162
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FortrezKer
Thanatos
16
3 / 11 / 2
10,342
414
8,950
23,829
9,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MrGreasy
Anubis
18
13 / 10 / 5
12,863
515
22,512
23,972
18,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 7 / 4
10,860
434
7,570
19,685
9,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
0 / 2 / 1
11,280
451
7,366
15,884
11,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
38
Kills
22
23
Deaths
38
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brankovich
Nemesis
21
2
9
12.75
W
Chernobog
BraxxtoBombo
Chernobog
4
10
6
0.7
W
5
5
8
1.8
W
Kuzenbo
EuMesi
Kuzenbo
5
4
14
3
L
Danzaburou
Feldgeister
Danzaburou
5
8
8
1.13
L
Thanatos
FortrezKer
Thanatos
3
11
2
0.36
L
Anubis
MrGreasy
Anubis
13
10
5
1.55
L
1
7
4
0.43
L
0
2
1
0.25
W
Gilgamesh
Vachii
Gilgamesh
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,048
Damage
62,043
93,696
Taken
101,532
54,702
Mitigated
55,807
24,133
Healing
33,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brankovich
Nemesis
25,012
17,046
0
3,853
22,631
11,359
0
5,291
17,276
0
147,840
W
Chernobog
BraxxtoBombo
Chernobog
9,432
5,781
556
5,730
18,438
5,719
4,015
7,871
10,470
0
67,170
W
14,279
1,827
1,972
3,671
14,044
4,188
1,289
8,267
5,679
84,068
0
W
Kuzenbo
EuMesi
Kuzenbo
14,447
4,240
0
4,112
18,967
16,615
367
6,836
12,060
42,095
0
L
Danzaburou
Feldgeister
Danzaburou
15,645
7,393
0
3,262
18,162
6,770
2,793
3,068
15,094
0
69,414
L
Thanatos
FortrezKer
Thanatos
8,950
2,247
0
13,588
23,829
9,307
0
5,162
18,667
0
64,710
L
Anubis
MrGreasy
Anubis
22,512
943
0
5,443
23,972
18,469
357
9,311
14,661
72,232
0
L
7,570
961
991
4,057
19,685
9,618
47
8,846
10,839
58,694
0
L
7,366
3,379
882
5,182
15,884
11,643
718
2,339
13,545
0
68,448
W
Gilgamesh
Vachii
Gilgamesh
10,878
2,296
0
4,239
19,616
16,821
692
3,439
16,125
0
58,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,496
Gold Earned
57,852
571
Minions Killed
531
0
Camps Cleared
0
2,399,564
Distance Traveled
2,016,959
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,634
665
167
7
0
560,664
5
W
Chernobog
12,780
511
123
5
0
403,664
0
W
Ra
13,094
524
149
6
0
470,839
3
W
Kuzenbo
13,168
527
33
1
0
494,417
2
L
Danzaburou
12,507
500
106
4
0
388,095
0
L
Thanatos
10,342
414
91
4
0
397,331
0
L
Anubis
12,863
515
83
3
0
339,358
3
L
Ra
10,860
434
108
4
0
417,914
3
L
Horus
11,280
451
143
6
0
474,261
2
W
Gilgamesh
12,820
513
99
4
0
469,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role