Player Matchup

Scylla
Scylla
Bersaul261564
Scylla
Level 86
God Stats
2W - 1L
1,696 SR
Queue Stats
344W - 300L
1,458 Elo+
Party 3
Fenrir
Fenrir
Brayancdm
Fenrir
Level 84
God Stats
16W - 25L
1,397 SR
Queue Stats
303W - 284L
1,472 Elo+
Party 3
Guan Yu
Guan Yu
Dontae Loops
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,456 Elo+
Solo
Artemis
Artemis
MasterVinceM16
Artemis
Level 64
God Stats
7W - 9L
1,537 SR
Queue Stats
210W - 198L
1,486 Elo+
Solo
Sylvanus
Sylvanus
mbh0016
Sylvanus
Level 121
God Stats
1W - 2L
1,455 SR
Queue Stats
20W - 34L
1,411 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,457 Elo+

VS

Team Averages
Level 106
1,511 SR
1,470 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GLDNkNIgHtViRGo
Neith
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 82L
1,393 Elo+
Party 2
King Arthur
King Arthur
MadBunnyRocket
King Arthur
Level 106
God Stats
10W - 12L
1,474 SR
Queue Stats
736W - 693L
1,502 Elo+
Solo
Fenrir
Fenrir
RezokVI
Fenrir
Level 66
God Stats
15W - 8L
1,583 SR
Queue Stats
69W - 72L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,716
572
1,518
5,413
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Brayancdm
Fenrir
10
4 / 3 / 1
6,043
604
4,226
7,317
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
Dontae Loops
Guan Yu
9
0 / 2 / 2
5,072
507
2,852
8,371
4,600
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
4,533
453
2,872
7,961
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
mbh0016
Sylvanus
8
0 / 3 / 2
5,060
506
2,783
8,420
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 2 / 4
6,892
689
6,621
5,066
1,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
11
7 / 0 / 2
6,273
627
5,800
6,620
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

10
0 / 0 / 9
5,766
577
5,706
3,933
1,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
MadBunnyRocket
King Arthur
12
3 / 1 / 1
6,634
663
4,760
6,523
2,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
RezokVI
Fenrir
11
4 / 3 / 1
6,433
643
3,212
5,434
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
17
17
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
4
2.5
W
Ares
 
Ares
7
0
2
8
L
2
3
0
0.67
L
Fenrir
Brayancdm
Fenrir
4
3
1
1.5
L
Guan Yu
Dontae Loops
Guan Yu
0
2
2
0.5
W
0
0
9
4.5
W
King Arthur
MadBunnyRocket
King Arthur
3
1
1
3.5
L
0
6
0
0
W
Fenrir
RezokVI
Fenrir
4
3
1
1.5
L
Sylvanus
mbh0016
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,251
Damage
26,099
37,482
Taken
27,576
14,644
Mitigated
10,767
9,467
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,621
871
0
259
5,066
1,646
183
1,535
3,415
38,759
0
W
Ares
 
Ares
5,800
254
195
3,020
6,620
3,492
325
1,187
5,433
14,680
0
L
1,518
281
0
0
5,413
1,893
120
3,726
1,687
25,008
0
L
Fenrir
Brayancdm
Fenrir
4,226
1,447
0
2,821
7,317
2,432
0
1,593
5,694
0
27,093
L
Guan Yu
Dontae Loops
Guan Yu
2,852
445
52
1,617
8,371
4,600
0
378
7,993
0
19,194
W
5,706
1,324
0
1,786
3,933
1,037
1,577
936
2,997
0
33,536
W
King Arthur
MadBunnyRocket
King Arthur
4,760
431
0
2,046
6,523
2,973
347
0
6,198
0
37,713
L
2,872
1,158
0
1,376
7,961
2,079
21
3,036
4,685
0
18,053
W
Fenrir
RezokVI
Fenrir
3,212
840
0
467
5,434
1,619
0
527
4,877
0
30,407
L
Sylvanus
mbh0016
Sylvanus
2,783
527
714
2,887
8,420
3,640
192
3,268
5,002
18,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
31,998
233
Minions Killed
321
0
Camps Cleared
0
915,555
Distance Traveled
958,935
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,892
689
87
9
0
196,286
1
W
Ares
6,273
627
19
2
0
181,928
3
L
Scylla
5,716
572
67
7
0
172,389
2
L
Fenrir
6,043
604
56
6
0
213,383
2
L
Guan Yu
5,072
507
44
4
0
178,907
1
W
Neith
5,766
577
60
6
0
167,575
0
W
King Arthur
6,634
663
85
9
0
194,242
1
L
Artemis
4,533
453
43
4
0
174,644
2
W
Fenrir
6,433
643
70
7
0
218,904
0
L
Sylvanus
5,060
506
23
2
0
176,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role