Player Matchup

Neith
Neith
Faeleon
Neith
Level 27
God Stats
4W - 2L
1,490 SR
Queue Stats
129W - 89L
1,566 Elo+
Party 2
Cerberus
Cerberus
Tazepiv
Cerberus
Level 49
God Stats
19W - 10L
1,633 SR
Queue Stats
235W - 159L
1,536 Elo+
Party 2
Janus
Janus
kinkypony69
Janus
Level 29
God Stats
6W - 10L
1,360 SR
Queue Stats
97W - 146L
1,377 Elo+
Solo
Team Averages
Level 35
1,495 SR
1,493 Elo+

VS

Team Averages
Level 50
1,531 SR
1,531 Elo+
Skadi
Skadi
AngiiJade
Skadi
Level 21
God Stats
9W - 1L
1,639 SR
Queue Stats
17W - 7L
1,677 Elo+
Party 1
Ganesha
Ganesha
Gaermyy
Ganesha
Level 101
God Stats
2W - 1L
1,503 SR
Queue Stats
31W - 18L
1,552 Elo+
Party 1
Anubis
Anubis
UncoolSpice127
Anubis
Level 29
God Stats
12W - 12L
1,451 SR
Queue Stats
55W - 58L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Faeleon
Neith
20
7 / 6 / 8
17,476
672
23,368
24,780
6,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Tazepiv
Cerberus
20
7 / 7 / 12
18,342
705
13,626
30,335
24,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
6 / 12 / 9
17,652
679
22,857
24,643
5,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AngiiJade
Skadi
20
15 / 9 / 6
19,183
738
29,332
27,389
13,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Gaermyy
Ganesha
20
2 / 3 / 21
17,127
659
22,352
31,317
58,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
8 / 8 / 3
15,361
591
6,064
10,394
3,993
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
20
Kills
25
25
Deaths
20
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
AngiiJade
Skadi
15
9
6
2
W
Neith
Faeleon
Neith
7
6
8
1.83
L
Ganesha
Gaermyy
Ganesha
2
3
21
4.17
W
Cerberus
Tazepiv
Cerberus
7
7
12
1.86
L
8
8
3
1.19
W
6
12
9
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,851
Damage
57,748
79,758
Taken
69,100
37,407
Mitigated
75,163
29,572
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AngiiJade
Skadi
29,332
17,015
0
4,888
27,389
13,034
3,640
18,824
8,565
0
121,400
W
Neith
Faeleon
Neith
23,368
16,213
0
10,907
24,780
6,877
2,796
11,248
13,532
0
114,112
L
Ganesha
Gaermyy
Ganesha
22,352
1,355
0
399
31,317
58,136
507
12,649
18,668
69,685
0
W
Cerberus
Tazepiv
Cerberus
13,626
564
0
11,517
30,335
24,731
410
10,863
19,472
113,844
0
L
6,064
233
0
448
10,394
3,993
375
5,048
5,346
22,758
0
W
22,857
4,032
0
7,148
24,643
5,799
858
7,512
17,131
94,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,470
Gold Earned
51,671
401
Minions Killed
224
0
Camps Cleared
0
1,162,082
Distance Traveled
1,008,324
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
19,183
738
163
6
0
403,697
3
W
Neith
17,476
672
103
4
0
410,650
4
L
Ganesha
17,127
659
11
0
0
452,938
0
W
Cerberus
18,342
705
171
7
0
443,760
2
L
Anubis
15,361
591
50
2
0
151,689
1
W
Janus
17,652
679
127
5
0
307,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role