Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Neptune3246060
Sol
Level 86
God Stats
2W - 0L
1,715 SR
Queue Stats
170W - 197L
1,405 Elo+
Party 2
Hercules
Hercules
YN3C
Hercules
Level 140
God Stats
8W - 11L
1,697 SR
Queue Stats
346W - 300L
1,561 Elo+
Party 2
Cabrakan
Cabrakan
theboydudis
Cabrakan
Level 96
God Stats
158W - 131L
1,608 SR
Queue Stats
233W - 237L
1,540 Elo+
Party 2
Team Averages
Level 109
1,604 SR
1,501 Elo+

VS

Team Averages
Level 140
1,592 SR
1,528 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Exzj
Guan Yu
Level 155
God Stats
7W - 9L
1,693 SR
Queue Stats
755W - 711L
1,575 Elo+
Solo
Athena
Athena
JuanCr724
Athena
Level 128
God Stats
1W - 2L
1,723 SR
Queue Stats
147W - 146L
1,477 Elo+
Party 1
Pele
Pele
TheReapper01
Pele
Level 108
God Stats
3W - 5L
1,542 SR
Queue Stats
18W - 21L
1,506 Elo+
Solo
Jing Wei
Jing Wei
se384vin
Jing Wei
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 238L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
8 / 0 / 4
9,395
553
10,222
10,432
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
 
Hera
14
2 / 3 / 4
8,165
480
10,208
7,904
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 3
9,523
560
11,726
9,352
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
YN3C
Hercules
13
0 / 2 / 12
8,061
474
7,416
16,715
14,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
theboydudis
Cabrakan
15
2 / 2 / 7
8,987
529
11,787
11,442
13,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 3 / 2
7,736
455
12,401
12,641
6,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
Exzj
Guan Yu
14
2 / 2 / 2
8,392
494
6,182
13,486
10,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
JuanCr724
Athena
10
2 / 1 / 3
7,157
421
4,957
12,666
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 5 / 3
7,384
434
4,444
14,532
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
se384vin
Jing Wei
13
0 / 3 / 0
7,668
451
7,837
13,918
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
14
Kills
7
7
Deaths
14
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
4
10
W
Hera
 
Hera
2
3
4
1.33
L
Baron Samedi
 
Baron Samedi
1
3
2
0.67
L
Guan Yu
Exzj
Guan Yu
2
2
2
1.5
L
Athena
JuanCr724
Athena
2
1
3
3.5
W
2
0
3
3.5
L
2
5
3
0.7
W
Hercules
YN3C
Hercules
0
2
12
3
L
Jing Wei
se384vin
Jing Wei
0
3
0
0
W
Cabrakan
theboydudis
Cabrakan
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,359
Damage
35,821
55,845
Taken
67,243
40,932
Mitigated
33,702
19,285
Healing
30,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,222
2,851
0
4,112
10,432
7,398
0
2,875
7,557
0
63,047
W
Hera
 
Hera
10,208
1,516
0
2,661
7,904
3,122
72
4,387
3,517
63,039
0
L
Baron Samedi
 
Baron Samedi
12,401
488
1,276
6,426
12,641
6,327
0
5,422
7,219
52,455
0
L
Guan Yu
Exzj
Guan Yu
6,182
644
1,052
6,101
13,486
10,090
0
8,253
5,233
0
51,576
L
Athena
JuanCr724
Athena
4,957
850
0
4,674
12,666
6,142
0
7,083
5,583
15,888
0
W
11,726
6,204
0
5,421
9,352
2,842
1,475
1,183
8,169
83,688
0
L
4,444
823
0
4,472
14,532
6,295
0
5,428
9,104
0
49,732
W
Hercules
YN3C
Hercules
7,416
2,763
0
2,958
16,715
14,310
0
6,778
9,937
0
21,484
L
Jing Wei
se384vin
Jing Wei
7,837
6,325
0
6,628
13,918
4,848
486
7,535
6,383
0
56,496
W
Cabrakan
theboydudis
Cabrakan
11,787
1,216
0
4,133
11,442
13,260
57
2,135
9,307
60,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,131
Gold Earned
38,337
533
Minions Killed
425
0
Camps Cleared
0
1,596,543
Distance Traveled
1,584,382
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,395
553
99
6
0
371,095
4
W
Hera
8,165
480
125
7
0
316,764
2
L
Baron Samedi
7,736
455
103
6
0
269,847
7
L
Guan Yu
8,392
494
102
6
0
340,461
7
L
Athena
7,157
421
26
2
0
312,035
5
W
Sol
9,523
560
152
9
0
304,720
5
L
Pele
7,384
434
86
5
0
364,940
4
W
Hercules
8,061
474
20
1
0
328,987
5
L
Jing Wei
7,668
451
108
6
0
297,099
5
W
Cabrakan
8,987
529
137
8
0
274,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role