Player Matchup

Nu Wa
Nu Wa
AlfetaGamer
Nu Wa
Level 18
God Stats
7W - 9L
1,287 SR
Queue Stats
190W - 198L
1,283 Elo+
Solo
Rama
Rama
Baaldesnudo
Rama
Level 5
God Stats
0W - 3L
1,120 SR
Queue Stats
1W - 7L
1,199 Elo+
Solo
Chaac
Chaac
Culbreth78
Chaac
Level 20
God Stats
1W - 1L
1,801 SR
Queue Stats
36W - 54L
1,414 Elo+
Solo
Khepri
Khepri
MORISURPRISE
Khepri
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 35L
1,326 Elo+
Solo
Anhur
Anhur
Peps1C0la
Anhur
Level 20
God Stats
20W - 39L
1,354 SR
Queue Stats
35W - 53L
1,287 Elo+
Solo
Team Averages
Level 18
1,412 SR
1,302 Elo+

VS

Team Averages
Level 23
1,479 SR
1,403 Elo+
Kali
Kali
Carson16
Kali
Level 23
God Stats
26W - 35L
1,510 SR
Queue Stats
37W - 55L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
ICYPhoenix7
Guan Yu
Level 10
God Stats
6W - 3L
1,628 SR
Queue Stats
11W - 6L
1,521 Elo+
Party 1
Izanami
Izanami
Kadaroi
Izanami
Level 18
God Stats
24W - 24L
1,341 SR
Queue Stats
80W - 82L
1,294 Elo+
Solo
Ares
Ares
hydraJF
Ares
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 51L
1,483 Elo+
Party 1
Janus
Janus
nDR7
Janus
Level 10
God Stats
5W - 5L
1,417 SR
Queue Stats
7W - 9L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,626
479
11,970
9,359
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 2
6,967
387
5,655
9,740
4,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
12
1 / 7 / 2
7,590
422
9,266
19,186
13,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
10
0 / 7 / 2
6,869
382
3,835
13,934
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Peps1C0la
Anhur
13
5 / 7 / 0
8,315
462
6,632
11,621
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
19 / 0 / 2
11,862
659
19,842
17,122
9,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
ICYPhoenix7
Guan Yu
17
5 / 1 / 4
10,121
562
10,451
12,775
12,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Kadaroi
Izanami
14
2 / 1 / 6
8,679
482
7,726
10,202
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
hydraJF
Ares
14
4 / 2 / 10
9,663
537
9,009
15,645
12,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
nDR7
Janus
14
0 / 4 / 5
8,762
487
3,775
7,735
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
8
Kills
30
30
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
0
4
2
0.25
W
Kali
19
0
2
20
L
Chaac
1
7
2
0.29
W
Guan Yu
ICYPhoenix7
Guan Yu
5
1
4
7
W
Izanami
Kadaroi
Izanami
2
1
6
5
L
Khepri
0
7
2
0.14
L
Anhur
Peps1C0la
Anhur
5
7
0
0.71
W
Ares
hydraJF
Ares
4
2
10
4.5
W
Janus
nDR7
Janus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,358
Damage
50,803
63,840
Taken
63,479
31,023
Mitigated
41,215
12,740
Healing
20,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,970
3,046
231
807
9,359
2,553
0
2,041
7,134
52,448
0
L
5,655
4,484
0
2,435
9,740
4,582
230
1,877
7,803
0
34,814
W
Kali
19,842
14,231
0
7,588
17,122
9,490
0
2,892
13,924
0
83,359
L
Chaac
9,266
2,636
0
6,147
19,186
13,506
80
3,449
15,100
0
38,635
W
Guan Yu
ICYPhoenix7
Guan Yu
10,451
1,292
441
5,242
12,775
12,603
2,128
1,491
10,454
0
52,730
W
Izanami
Kadaroi
Izanami
7,726
3,324
0
4,795
10,202
4,097
1,182
3,563
6,467
0
46,572
L
Khepri
3,835
153
0
1,668
13,934
7,154
0
2,262
11,672
24,722
0
L
Anhur
Peps1C0la
Anhur
6,632
1,931
0
1,452
11,621
3,228
54
2,846
8,597
0
41,230
W
Ares
hydraJF
Ares
9,009
910
0
1,262
15,645
12,326
501
5,236
10,005
32,849
0
W
Janus
nDR7
Janus
3,775
493
0
1,650
7,735
2,699
1,112
1,447
5,924
47,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
49,087
343
Minions Killed
445
0
Camps Cleared
0
1,429,576
Distance Traveled
1,710,366
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,626
479
97
5
0
320,672
3
L
Rama
6,967
387
68
4
0
288,131
2
W
Kali
11,862
659
126
7
0
411,000
0
L
Chaac
7,590
422
68
4
0
288,916
1
W
Guan Yu
10,121
562
99
6
0
382,594
3
W
Izanami
8,679
482
83
5
0
308,219
0
L
Khepri
6,869
382
30
2
0
300,770
1
L
Anhur
8,315
462
80
4
0
231,087
4
W
Ares
9,663
537
21
1
0
325,780
7
W
Janus
8,762
487
116
6
0
282,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role