Player Matchup

Jormungandr
Jormungandr
EddyTheYeti
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
PRO1_PRO
Erlang Shen
Level 154
God Stats
2W - 1L
1,456 SR
Queue Stats
87W - 65L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
TealC
Sun Wukong
Level 159
God Stats
2W - 0L
1,471 SR
Queue Stats
260W - 261L
1,579 Elo+
Solo
Cupid
Cupid
YAY KING
Cupid
Level 149
God Stats
6W - 2L
1,528 SR
Queue Stats
260W - 268L
1,581 Elo+
Solo
Xing Tian
Xing Tian
xDevicex
Xing Tian
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,364 Elo+
Solo
Team Averages
Level 146
1,491 SR
1,523 Elo+

VS

Team Averages
Level 152
1,469 SR
1,585 Elo+
Ullr
Ullr
AyyJayWayy
Ullr
Level 148
God Stats
0W - 2L
1,287 SR
Queue Stats
126W - 133L
1,529 Elo+
Solo
Pele
Pele
FalconXerxes
Pele
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,642 Elo+
Solo
Tiamat
Tiamat
RoostrIllusion1
Tiamat
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
434W - 435L
1,597 Elo+
Solo
Hera
Hera
T0knsLyfeMatters
Hera
Level 156
God Stats
5W - 10L
1,555 SR
Queue Stats
624W - 638L
1,576 Elo+
Solo
Ne Zha
Ne Zha
Worshipped
Ne Zha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 78L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EddyTheYeti
Jormungandr
20
10 / 2 / 20
12,613
841
19,091
20,414
28,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
PRO1_PRO
Erlang Shen
15
2 / 6 / 20
10,122
675
10,196
19,953
16,064
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
TealC
Sun Wukong
19
5 / 3 / 21
11,572
771
18,446
22,395
18,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
YAY KING
Cupid
20
10 / 2 / 11
12,453
830
22,835
17,530
9,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
xDevicex
Xing Tian
15
4 / 4 / 17
10,351
690
10,223
22,221
25,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 5
11,460
764
13,083
14,996
7,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 7
11,283
752
11,393
21,030
23,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 6 / 8
8,851
590
15,913
12,930
11,430
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 4 / 4
10,996
733
17,738
13,671
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Worshipped
Ne Zha
16
4 / 8 / 6
10,354
690
16,649
22,381
28,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
47
31
Kills
17
17
Deaths
31
89
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
Jormungandr
EddyTheYeti
Jormungandr
10
2
20
10
L
2
6
7
0.92
W
Erlang Shen
PRO1_PRO
Erlang Shen
2
6
20
2
L
1
6
8
0.83
L
6
4
4
2
W
Sun Wukong
TealC
Sun Wukong
5
3
21
5.17
L
Ne Zha
Worshipped
Ne Zha
4
8
6
0.88
W
Cupid
YAY KING
Cupid
10
2
11
7.75
W
Xing Tian
xDevicex
Xing Tian
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,791
Damage
74,776
102,513
Taken
85,008
97,900
Mitigated
78,197
40,117
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,083
4,976
454
1,992
14,996
7,714
0
6,321
8,675
0
27,960
W
Jormungandr
EddyTheYeti
Jormungandr
19,091
3,009
3,342
2,879
20,414
28,200
635
6,953
13,461
53,310
0
L
11,393
1,049
0
3,736
21,030
23,157
0
6,191
14,839
0
22,174
W
Erlang Shen
PRO1_PRO
Erlang Shen
10,196
4,814
1,877
4,503
19,953
16,064
347
6,558
13,395
0
14,734
L
15,913
1,047
0
1,171
12,930
11,430
0
5,279
7,651
27,946
0
L
17,738
4,203
1,747
4,437
13,671
7,326
0
5,451
8,220
41,249
0
W
Sun Wukong
TealC
Sun Wukong
18,446
2,342
2,278
6,001
22,395
18,131
214
7,140
15,255
1,995
30,719
L
Ne Zha
Worshipped
Ne Zha
16,649
2,149
332
4,275
22,381
28,570
0
7,025
15,356
0
23,462
W
Cupid
YAY KING
Cupid
22,835
9,110
6,752
6,100
17,530
9,696
4,550
4,429
13,101
0
59,485
W
Xing Tian
xDevicex
Xing Tian
10,223
1,176
4,059
2,326
22,221
25,809
258
8,571
13,650
17,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,111
Gold Earned
52,944
177
Minions Killed
147
0
Camps Cleared
0
1,370,113
Distance Traveled
1,178,916
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,460
764
40
3
0
224,260
2
W
Jormungandr
12,613
841
52
3
0
273,234
1
L
Pele
11,283
752
22
1
0
273,796
0
W
Erlang Shen
10,122
675
12
1
0
241,789
0
L
Tiamat
8,851
590
21
1
0
223,292
3
L
Hera
10,996
733
53
4
0
232,816
0
W
Sun Wukong
11,572
771
35
2
0
330,847
4
L
Ne Zha
10,354
690
11
1
0
224,752
1
W
Cupid
12,453
830
71
5
0
242,389
1
W
Xing Tian
10,351
690
7
0
0
281,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role