Player Matchup

Rama
Rama
M4rLs BR
Rama
Level 152
God Stats
5W - 7L
1,504 SR
Queue Stats
330W - 343L
1,394 Elo+
Solo
Jormungandr
Jormungandr
MorgirmXV
Jormungandr
Level 57
God Stats
16W - 6L
1,957 SR
Queue Stats
300W - 254L
1,489 Elo+
Party 1
Tiamat
Tiamat
PYAGunzblazing
Tiamat
Level 115
God Stats
48W - 32L
1,608 SR
Queue Stats
628W - 561L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SoulsEcaeris
Tsukuyomi
Level 51
God Stats
36W - 41L
1,476 SR
Queue Stats
190W - 209L
1,433 Elo+
Party 1
Mulan
Mulan
kobra396
Mulan
Level 72
God Stats
45W - 32L
1,602 SR
Queue Stats
434W - 423L
1,478 Elo+
Party 1
Team Averages
Level 89
1,629 SR
1,451 Elo+

VS

Team Averages
Level 80
1,556 SR
1,459 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IranianMissile
Danzaburou
Level 64
God Stats
8W - 4L
1,673 SR
Queue Stats
71W - 89L
1,486 Elo+
Party 2
Hel
Hel
XxkomalixX
Hel
Level 98
God Stats
4W - 6L
1,337 SR
Queue Stats
541W - 564L
1,464 Elo+
Solo
Mulan
Mulan
ehabes
Mulan
Level 69
God Stats
14W - 8L
1,676 SR
Queue Stats
74W - 76L
1,451 Elo+
Party 2
Ymir
Ymir
kuuchic0mmand3r
Ymir
Level 49
God Stats
30W - 26L
1,593 SR
Queue Stats
266W - 299L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 3 / 4
6,060
551
3,316
8,299
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
MorgirmXV
Jormungandr
9
5 / 4 / 2
6,669
606
5,353
7,985
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 0
6,943
631
5,911
4,206
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SoulsEcaeris
Tsukuyomi
9
1 / 3 / 1
5,687
517
1,973
7,491
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
kobra396
Mulan
11
3 / 0 / 0
6,567
597
5,328
5,818
3,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 1
5,398
491
3,647
9,100
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
IranianMissile
Danzaburou
8
7 / 3 / 1
6,264
569
8,394
5,714
1,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,381
489
2,214
6,282
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
ehabes
Mulan
8
1 / 3 / 2
5,105
464
2,700
6,039
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 4
5,351
486
3,137
8,824
3,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
14
Kills
10
10
Deaths
14
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
L
Danzaburou
IranianMissile
Danzaburou
7
3
1
2.5
W
Rama
1
3
4
1
W
Jormungandr
MorgirmXV
Jormungandr
5
4
2
1.5
W
4
0
0
4
W
Tsukuyomi
SoulsEcaeris
Tsukuyomi
1
3
1
0.5
L
0
3
0
0
L
Mulan
ehabes
Mulan
1
3
2
0.67
W
Mulan
kobra396
Mulan
3
0
0
3
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,881
Damage
20,092
33,799
Taken
35,959
13,457
Mitigated
13,272
15,300
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,647
918
0
2,534
9,100
3,120
0
1,312
7,690
0
25,419
L
Danzaburou
IranianMissile
Danzaburou
8,394
5,435
0
1,592
5,714
1,390
0
1,904
3,810
0
23,447
W
Rama
3,316
2,740
0
4,437
8,299
2,233
0
531
7,768
0
36,379
W
Jormungandr
MorgirmXV
Jormungandr
5,353
2,004
0
1,916
7,985
4,058
28
2,290
5,695
18,930
0
W
5,911
838
0
2,712
4,206
1,986
112
2,078
2,128
38,507
0
W
Tsukuyomi
SoulsEcaeris
Tsukuyomi
1,973
653
0
3,709
7,491
1,976
0
225
7,176
0
25,397
L
2,214
140
0
2,239
6,282
1,956
0
3,785
2,139
34,565
0
L
Mulan
ehabes
Mulan
2,700
581
0
626
6,039
3,667
0
98
5,941
0
16,478
W
Mulan
kobra396
Mulan
5,328
854
0
2,526
5,818
3,204
0
227
5,381
0
34,463
L
3,137
997
198
2,410
8,824
3,139
0
3,665
5,115
22,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
27,499
332
Minions Killed
216
0
Camps Cleared
0
1,027,636
Distance Traveled
913,004
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,398
491
43
4
0
223,084
3
L
Danzaburou
6,264
569
24
2
0
143,362
1
W
Rama
6,060
551
76
7
0
161,540
4
W
Jormungandr
6,669
606
33
3
0
196,776
1
W
Tiamat
6,943
631
84
8
0
208,148
1
W
Tsukuyomi
5,687
517
60
5
0
249,368
0
L
Hel
5,381
489
60
5
0
188,279
2
L
Mulan
5,105
464
45
4
0
174,103
3
W
Mulan
6,567
597
79
7
0
211,804
1
L
Ymir
5,351
486
44
4
0
184,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role