Player Matchup

Hachiman
Hachiman
Argus Lasher
Hachiman
Level 108
God Stats
1W - 2L
1,566 SR
Queue Stats
187W - 244L
1,312 Elo+
Party 1
Cernunnos
Cernunnos
KnightDEMON9656
Cernunnos
Level 35
God Stats
1W - 4L
1,396 SR
Queue Stats
28W - 48L
1,233 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Knox G046
Ah Muzen Cab
Level 57
God Stats
7W - 11L
1,650 SR
Queue Stats
40W - 55L
1,332 Elo+
Party 1
Tiamat
Tiamat
ViscoseTripod88
Tiamat
Level 55
God Stats
0W - 2L
1,474 SR
Queue Stats
15W - 37L
1,320 Elo+
Party 1
Sylvanus
Sylvanus
YaBoiTrent777
Sylvanus
Level 107
God Stats
3W - 5L
1,418 SR
Queue Stats
112W - 156L
1,351 Elo+
Party 1
Team Averages
Level 72
1,501 SR
1,310 Elo+

VS

Team Averages
Level 54
1,483 SR
1,348 Elo+
Medusa
Medusa
 
Medusa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Anonymous7098
Khepri
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,223 Elo+
Solo
Hel
Hel
Apex Nargacuga1
Hel
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 65L
1,328 Elo+
Solo
Da Ji
Da Ji
CaptainLongDeck
Da Ji
Level 70
God Stats
10W - 8L
1,548 SR
Queue Stats
286W - 306L
1,419 Elo+
Party 2
Bellona
Bellona
Thejewinthe_camp
Bellona
Level 26
God Stats
10W - 18L
1,367 SR
Queue Stats
15W - 31L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Argus Lasher
Hachiman
13
2 / 4 / 1
7,824
489
7,679
11,809
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
KnightDEMON9656
Cernunnos
10
2 / 4 / 4
6,665
417
7,591
10,514
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
Knox G046
Ah Muzen Cab
12
2 / 6 / 1
7,686
480
7,684
11,799
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 2
6,730
421
5,983
10,841
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
YaBoiTrent777
Sylvanus
12
7 / 4 / 2
8,182
511
11,907
17,686
17,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 4 / 3
8,298
519
11,903
13,157
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 7
7,462
466
5,381
9,863
6,779
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 7
9,084
568
11,258
10,873
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
9 / 3 / 2
8,678
542
10,422
13,854
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 2 / 0
8,640
540
8,334
11,457
6,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
13
Kills
22
22
Deaths
13
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
3
1.88
W
0
4
7
0.88
W
2
0
7
5.5
L
Hachiman
Argus Lasher
Hachiman
2
4
1
0.63
W
9
3
2
3.33
L
Cernunnos
KnightDEMON9656
Cernunnos
2
4
4
1
L
Ah Muzen Cab
Knox G046
Ah Muzen Cab
2
6
1
0.42
W
5
2
0
2.5
L
0
4
2
0.25
L
Sylvanus
YaBoiTrent777
Sylvanus
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,844
Damage
47,298
62,649
Taken
59,204
40,055
Mitigated
27,822
16,590
Healing
24,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,903
5,982
0
2,515
13,157
4,658
857
4,647
8,510
0
48,041
W
5,381
1,297
855
1,773
9,863
6,779
525
3,437
6,426
23,432
0
W
11,258
724
4,119
8,087
10,873
4,442
1,548
6,121
4,752
61,842
0
L
Hachiman
Argus Lasher
Hachiman
7,679
4,067
0
4,544
11,809
5,435
116
0
11,809
0
43,208
W
10,422
2,311
0
2,883
13,854
5,235
0
2,721
11,133
0
48,398
L
Cernunnos
KnightDEMON9656
Cernunnos
7,591
3,292
222
820
10,514
4,765
0
1,598
8,916
0
22,313
L
Ah Muzen Cab
Knox G046
Ah Muzen Cab
7,684
2,341
0
2,649
11,799
5,161
1,297
2,886
8,913
0
43,095
W
8,334
4,017
0
4,586
11,457
6,708
1,758
0
11,457
0
38,179
L
5,983
1,162
366
2,432
10,841
7,310
190
5,348
5,493
32,794
1,672
L
Sylvanus
YaBoiTrent777
Sylvanus
11,907
4,053
1,395
4,162
17,686
17,384
210
6,807
10,879
31,598
5,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,087
Gold Earned
42,162
324
Minions Killed
410
0
Camps Cleared
0
1,256,530
Distance Traveled
1,522,279
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,298
519
80
5
0
265,672
0
W
Khepri
7,462
466
36
2
0
303,904
0
W
Hel
9,084
568
126
8
0
302,341
0
L
Hachiman
7,824
489
70
4
0
213,308
3
W
Da Ji
8,678
542
86
5
0
328,645
4
L
Cernunnos
6,665
417
34
2
0
267,235
2
L
Ah Muzen Cab
7,686
480
98
6
0
259,766
1
W
Bellona
8,640
540
82
5
0
321,717
0
L
Tiamat
6,730
421
55
3
0
281,465
1
L
Sylvanus
8,182
511
67
4
0
234,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role