Player Matchup

Rama
Rama
IINKED1
Rama
Level 69
God Stats
1W - 0L
1,873 SR
Queue Stats
79W - 64L
1,601 Elo+
Party 3
Arachne
Arachne
JustBzrk1791
Arachne
Level 126
God Stats
60W - 31L
1,674 SR
Queue Stats
643W - 578L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
STTZZY-333-
Zhong Kui
Level 57
God Stats
10W - 13L
1,628 SR
Queue Stats
30W - 30L
1,614 Elo+
Party 3
Yemoja
Yemoja
SilverKlay777
Yemoja
Level 42
God Stats
3W - 1L
1,874 SR
Queue Stats
106W - 94L
1,591 Elo+
Party 3
Pele
Pele
Xiaochou07
Pele
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 68
1,710 SR
1,561 Elo+

VS

Team Averages
Level 69
1,670 SR
1,614 Elo+
Achilles
Achilles
Iegendthe27
Achilles
Level 62
God Stats
3W - 2L
1,710 SR
Queue Stats
205W - 188L
1,554 Elo+
Party 1
Ra
Ra
Phantom442
Ra
Level 65
God Stats
6W - 1L
1,935 SR
Queue Stats
70W - 65L
1,483 Elo+
Party 1
Cupid
Cupid
king_narwhal123
Cupid
Level 139
God Stats
0W - 1L
1,292 SR
Queue Stats
232W - 199L
1,531 Elo+
Solo
Ah Puch
Ah Puch
soggytacco
Ah Puch
Level 61
God Stats
2W - 1L
1,912 SR
Queue Stats
109W - 81L
1,653 Elo+
Party 1
Ymir
Ymir
watchyodome
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
IINKED1
Rama
10
2 / 0 / 1
5,533
553
5,499
6,253
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
JustBzrk1791
Arachne
12
6 / 0 / 0
6,757
676
5,690
6,501
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
STTZZY-333-
Zhong Kui
10
1 / 2 / 0
5,690
569
2,904
4,925
3,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
5,303
530
1,491
2,695
1,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 1 / 0
5,826
583
574
5,057
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Iegendthe27
Achilles
9
0 / 3 / 1
5,191
519
3,574
7,148
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 0
5,873
587
2,374
3,305
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 1
4,549
455
2,581
5,457
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
soggytacco
Ah Puch
5
0 / 3 / 0
3,873
387
731
2,895
995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
4,795
480
2,267
5,668
2,851
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
10
Kills
3
3
Deaths
10
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
IINKED1
Rama
2
0
1
2.5
L
Achilles
Iegendthe27
Achilles
0
3
1
0.17
W
Arachne
JustBzrk1791
Arachne
6
0
0
6
L
2
1
0
2
W
Zhong Kui
STTZZY-333-
Zhong Kui
1
2
0
0.5
W
0
0
1
0.5
W
1
1
0
1
L
0
2
1
0.25
L
Ah Puch
soggytacco
Ah Puch
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,158
Damage
11,527
25,431
Taken
24,473
10,394
Mitigated
8,818
12,323
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
IINKED1
Rama
5,499
4,677
0
3,080
6,253
1,771
165
1,432
4,821
0
38,619
L
Achilles
Iegendthe27
Achilles
3,574
1,253
0
2,222
7,148
2,639
0
505
6,643
0
26,185
W
Arachne
JustBzrk1791
Arachne
5,690
3,008
0
4,521
6,501
2,815
168
641
5,770
0
33,895
L
2,374
489
66
711
3,305
1,033
68
2,399
906
28,648
0
W
Zhong Kui
STTZZY-333-
Zhong Kui
2,904
81
0
2,262
4,925
3,229
0
2,186
2,551
27,111
0
W
1,491
498
886
1,142
2,695
1,105
0
679
2,016
11,744
0
W
574
0
0
432
5,057
1,474
18
156
4,901
0
39,617
L
2,581
1,029
142
1,966
5,457
1,300
150
509
4,948
0
25,211
L
Ah Puch
soggytacco
Ah Puch
731
0
0
511
2,895
995
0
0
2,895
8,987
0
L
2,267
639
281
1,396
5,668
2,851
29
982
4,686
16,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
24,281
311
Minions Killed
227
0
Camps Cleared
0
913,923
Distance Traveled
818,880
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,533
553
77
8
0
153,021
1
L
Achilles
5,191
519
63
6
0
204,643
2
W
Arachne
6,757
676
78
8
0
206,030
1
L
Ra
5,873
587
60
6
0
202,683
5
W
Zhong Kui
5,690
569
56
6
0
192,714
0
W
Yemoja
5,303
530
21
2
0
159,194
0
W
Pele
5,826
583
79
8
0
202,964
1
L
Cupid
4,549
455
45
5
0
156,501
2
L
Ah Puch
3,873
387
18
2
0
89,589
1
L
Ymir
4,795
480
41
4
0
165,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role