Player Matchup

Ymir
Ymir
AlphaDragon9719
Ymir
Level 22
God Stats
1W - 4L
1,699 SR
Queue Stats
63W - 60L
1,522 Elo+
Solo
Thanatos
Thanatos
FusionAcer
Thanatos
Level 3
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 2L
1,606 Elo+
Solo
Mercury
Mercury
KAtheWIND
Mercury
Level 26
God Stats
2W - 4L
1,497 SR
Queue Stats
38W - 46L
1,500 Elo+
Solo
King Arthur
King Arthur
fa11enMOON
King Arthur
Level 20
God Stats
1W - 2L
1,571 SR
Queue Stats
35W - 30L
1,528 Elo+
Solo
Hel
Hel
xXll-Temp-_-llXx
Hel
Level 29
God Stats
15W - 10L
1,643 SR
Queue Stats
215W - 216L
1,529 Elo+
Solo
Team Averages
Level 20
1,617 SR
1,537 Elo+

VS

Team Averages
Level 20
1,649 SR
1,520 Elo+
Persephone
Persephone
BDBandit6969
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,523 Elo+
Party 1
Ra
Ra
HALParadise
Ra
Level 8
God Stats
4W - 4L
1,702 SR
Queue Stats
8W - 13L
1,563 Elo+
Party 1
Da Ji
Da Ji
Idwal15
Da Ji
Level 29
God Stats
2W - 1L
1,745 SR
Queue Stats
118W - 128L
1,566 Elo+
Party 1
Cernunnos
Cernunnos
Priitzy
Cernunnos
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 109L
1,478 Elo+
Solo
Bellona
Bellona
TheBadbozo
Bellona
Level 25
God Stats
3W - 0L
1,799 SR
Queue Stats
26W - 35L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 9
12,797
474
19,157
35,124
43,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
FusionAcer
Thanatos
8
0 / 6 / 4
8,235
305
2,516
6,293
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
KAtheWIND
Mercury
20
7 / 8 / 4
12,888
477
7,799
20,975
9,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
fa11enMOON
King Arthur
19
5 / 4 / 3
12,943
479
13,544
24,317
23,109
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
10 / 6 / 5
13,165
488
19,272
23,090
10,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BDBandit6969
Persephone
19
9 / 6 / 10
14,850
550
18,803
18,923
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 10 / 7
11,321
419
7,480
16,768
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Idwal15
Da Ji
20
9 / 2 / 4
15,697
581
19,540
21,325
9,744
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Priitzy
Cernunnos
20
8 / 7 / 15
14,283
529
21,665
17,110
6,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
TheBadbozo
Bellona
20
4 / 5 / 6
13,392
496
14,288
27,077
21,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
27
Kills
31
33
Deaths
30
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
9
9
1.06
W
Persephone
BDBandit6969
Persephone
9
6
10
2.33
L
Thanatos
FusionAcer
Thanatos
0
6
4
0.33
W
1
10
7
0.45
W
Da Ji
Idwal15
Da Ji
9
2
4
5.5
L
Mercury
KAtheWIND
Mercury
7
8
4
1.13
W
Cernunnos
Priitzy
Cernunnos
8
7
15
2.21
W
Bellona
TheBadbozo
Bellona
4
5
6
1.4
L
King Arthur
fa11enMOON
King Arthur
5
4
3
1.63
L
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,288
Damage
81,776
109,799
Taken
101,203
88,644
Mitigated
50,752
32,428
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,157
2,082
267
3,705
35,124
43,081
608
10,479
24,311
71,080
0
W
Persephone
BDBandit6969
Persephone
18,803
3,236
0
3,426
18,923
7,504
2,171
10,974
7,943
69,164
0
L
Thanatos
FusionAcer
Thanatos
2,516
1,371
0
1,218
6,293
1,617
200
1,641
4,634
0
10,434
W
7,480
1,119
1,022
2,415
16,768
5,467
599
10,027
6,741
38,557
0
W
Da Ji
Idwal15
Da Ji
19,540
7,011
0
6,495
21,325
9,744
1,839
7,435
13,890
0
120,148
L
Mercury
KAtheWIND
Mercury
7,799
4,100
0
6,308
20,975
9,977
1,998
3,038
17,897
0
71,340
W
Cernunnos
Priitzy
Cernunnos
21,665
12,116
0
4,294
17,110
6,651
4,789
6,832
10,278
0
90,676
W
Bellona
TheBadbozo
Bellona
14,288
4,903
0
2,284
27,077
21,386
1,754
4,582
20,187
0
90,688
L
King Arthur
fa11enMOON
King Arthur
13,544
1,096
0
6,175
24,317
23,109
189
4,249
20,024
8,172
82,145
L
19,272
886
3,409
11,346
23,090
10,860
2,485
6,224
16,570
73,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,028
Gold Earned
69,543
535
Minions Killed
599
0
Camps Cleared
0
1,899,763
Distance Traveled
2,338,513
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,797
474
100
4
0
419,507
0
W
Persephone
14,850
550
108
4
0
443,115
1
L
Thanatos
8,235
305
14
1
0
158,449
2
W
Ra
11,321
419
71
3
0
422,409
0
W
Da Ji
15,697
581
170
6
0
565,061
0
L
Mercury
12,888
477
130
5
0
503,846
2
W
Cernunnos
14,283
529
119
4
0
451,062
4
W
Bellona
13,392
496
131
5
0
456,866
0
L
King Arthur
12,943
479
162
6
0
451,976
4
L
Hel
13,165
488
129
5
0
365,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role