Player Matchup

Apollo
Apollo
AC3_Scorpion-God
Apollo
Level 7
God Stats
2W - 3L
1,550 SR
Queue Stats
11W - 11L
1,488 Elo+
Party 2
Nox
Nox
AO1428
Nox
Level 121
God Stats
4W - 8L
1,431 SR
Queue Stats
175W - 172L
1,450 Elo+
Party 2
Hel
Hel
Joeman999
Hel
Level 42
God Stats
3W - 3L
1,564 SR
Queue Stats
108W - 126L
1,422 Elo+
Solo
Janus
Janus
JusstNavy
Janus
Level 79
God Stats
0W - 1L
1,569 SR
Queue Stats
103W - 70L
1,524 Elo+
Party 2
Mercury
Mercury
xVaLen01-
Mercury
Level 43
God Stats
17W - 4L
1,757 SR
Queue Stats
50W - 33L
1,360 Elo+
Party 2
Team Averages
Level 58
1,574 SR
1,449 Elo+

VS

Team Averages
Level 44
1,518 SR
1,433 Elo+
Thanatos
Thanatos
HighOnRez420
Thanatos
Level 56
God Stats
12W - 9L
1,548 SR
Queue Stats
199W - 200L
1,480 Elo+
Party 3
Heimdallr
Heimdallr
HowTho
Heimdallr
Level 62
God Stats
10W - 2L
1,645 SR
Queue Stats
161W - 192L
1,479 Elo+
Party 3
Tiamat
Tiamat
SirApple87
Tiamat
Level 23
God Stats
39W - 44L
1,371 SR
Queue Stats
145W - 151L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
THE-STREAK_29
Sun Wukong
Level 54
God Stats
9W - 10L
1,454 SR
Queue Stats
227W - 245L
1,407 Elo+
Party 1
Xing Tian
Xing Tian
Zelond1
Xing Tian
Level 25
God Stats
6W - 7L
1,574 SR
Queue Stats
17W - 22L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 6
9,604
400
6,869
20,744
5,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
AO1428
Nox
18
6 / 7 / 2
11,939
497
15,431
15,220
6,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 13 / 2
8,949
373
8,402
23,110
12,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
JusstNavy
Janus
19
8 / 11 / 3
12,229
510
17,130
20,069
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xVaLen01-
Mercury
15
2 / 11 / 7
9,752
406
6,280
20,323
6,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HighOnRez420
Thanatos
20
16 / 5 / 8
14,817
617
24,142
28,082
15,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
HowTho
Heimdallr
20
18 / 1 / 13
15,370
640
20,179
17,952
9,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
SirApple87
Tiamat
20
10 / 6 / 3
14,378
599
14,591
18,631
12,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
THE-STREAK_29
Sun Wukong
20
5 / 2 / 9
15,493
646
10,947
18,642
11,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Zelond1
Xing Tian
18
6 / 6 / 21
13,366
557
13,203
19,187
18,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
18
Kills
55
55
Deaths
20
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
13
6
0.23
L
Nox
AO1428
Nox
6
7
2
1
W
Thanatos
HighOnRez420
Thanatos
16
5
8
4
W
Heimdallr
HowTho
Heimdallr
18
1
13
24.5
L
2
13
2
0.23
L
Janus
JusstNavy
Janus
8
11
3
0.86
W
Tiamat
SirApple87
Tiamat
10
6
3
1.92
W
Sun Wukong
THE-STREAK_29
Sun Wukong
5
2
9
4.75
W
Xing Tian
Zelond1
Xing Tian
6
6
21
2.75
L
Mercury
xVaLen01-
Mercury
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,112
Damage
83,062
99,466
Taken
102,494
37,168
Mitigated
66,446
13,655
Healing
45,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,869
3,170
0
1,644
20,744
5,645
1,036
5,573
15,171
0
46,849
L
Nox
AO1428
Nox
15,431
851
0
1,103
15,220
6,357
495
4,524
10,514
52,177
0
W
Thanatos
HighOnRez420
Thanatos
24,142
9,616
0
23,155
28,082
15,321
204
7,673
20,013
0
129,649
W
Heimdallr
HowTho
Heimdallr
20,179
11,254
0
6,470
17,952
9,781
5,675
6,310
11,642
0
119,529
L
8,402
515
2,780
5,816
23,110
12,393
96
5,756
17,282
32,978
0
L
Janus
JusstNavy
Janus
17,130
1,053
60
2,252
20,069
6,152
0
5,033
14,682
70,659
0
W
Tiamat
SirApple87
Tiamat
14,591
2,394
0
6,541
18,631
12,124
3,603
9,619
9,012
72,898
0
W
Sun Wukong
THE-STREAK_29
Sun Wukong
10,947
2,622
0
8,482
18,642
11,131
1,787
10,839
7,393
0
102,823
W
Xing Tian
Zelond1
Xing Tian
13,203
1,256
0
1,209
19,187
18,089
93
8,576
10,611
35,804
0
L
Mercury
xVaLen01-
Mercury
6,280
3,098
0
0
20,323
6,621
617
6,036
14,021
0
49,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,473
Gold Earned
73,424
414
Minions Killed
688
0
Camps Cleared
0
2,177,362
Distance Traveled
2,207,935
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,604
400
92
4
0
440,910
0
L
Nox
11,939
497
87
4
0
437,818
2
W
Thanatos
14,817
617
141
6
0
432,204
1
W
Heimdallr
15,370
640
165
7
0
469,570
2
L
Hel
8,949
373
49
2
0
431,858
7
L
Janus
12,229
510
111
5
0
410,042
0
W
Tiamat
14,378
599
129
5
0
426,247
2
W
Sun Wukong
15,493
646
228
10
0
446,062
2
W
Xing Tian
13,366
557
25
1
0
433,852
6
L
Mercury
9,752
406
75
3
0
456,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role