Player Matchup

Serqet
Serqet
Daydreameries
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,359 Elo+
Party 2
Khepri
Khepri
HGAUnashamed
Khepri
Level 47
God Stats
115W - 96L
1,474 SR
Queue Stats
232W - 247L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
PRINCESS BLUE82
Gilgamesh
Level 125
God Stats
52W - 59L
1,506 SR
Queue Stats
714W - 732L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
VICI0US 0NE
Sun Wukong
Level 156
God Stats
7W - 12L
1,525 SR
Queue Stats
2,072W - 2,086L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
Wekereke Boy
Heimdallr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,389 Elo+
Party 2
Team Averages
Level 98
1,501 SR
1,409 Elo+

VS

Team Averages
Level 102
1,471 SR
1,455 Elo+
Cerberus
Cerberus
PappaKoala
Cerberus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 274L
1,424 Elo+
Solo
Danzaburou
Danzaburou
YumemaruXD
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
chelas91
Tiamat
Level 119
God Stats
3W - 2L
1,450 SR
Queue Stats
75W - 76L
1,464 Elo+
Party 3
Scylla
Scylla
makemefeelg0od
Scylla
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 31L
1,532 Elo+
Solo
Bellona
Bellona
xXIBuffyIXx
Bellona
Level 58
God Stats
8W - 8L
1,403 SR
Queue Stats
12W - 17L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
10,520
956
7,935
17,364
6,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
17
2 / 7 / 6
10,506
955
6,089
19,874
20,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
PRINCESS BLUE82
Gilgamesh
16
3 / 3 / 6
10,637
967
16,131
13,502
13,284
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
VICI0US 0NE
Sun Wukong
17
4 / 3 / 7
11,418
1,038
17,779
27,807
31,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Wekereke Boy
Heimdallr
16
1 / 9 / 8
10,148
923
15,222
18,449
6,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

94

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PappaKoala
Cerberus
18
4 / 2 / 17
12,430
1,130
16,434
18,349
23,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
YumemaruXD
Danzaburou
19
7 / 1 / 12
13,301
1,209
18,703
12,797
5,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
chelas91
Tiamat
18
3 / 2 / 16
11,396
1,036
15,434
9,747
6,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 1 / 13
12,353
1,123
26,667
9,022
3,502
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
xXIBuffyIXx
Bellona
18
5 / 6 / 12
11,417
1,038
12,961
19,851
17,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
12
Kills
27
27
Deaths
12
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Khepri
2
7
6
0.71
L
Gilgamesh
PRINCESS BLUE82
Gilgamesh
3
3
6
2
W
Cerberus
PappaKoala
Cerberus
4
2
17
6.25
L
Sun Wukong
VICI0US 0NE
Sun Wukong
4
3
7
2.5
L
Heimdallr
Wekereke Boy
Heimdallr
1
9
8
0.56
W
Danzaburou
YumemaruXD
Danzaburou
7
1
12
13
W
Tiamat
chelas91
Tiamat
3
2
16
5.5
W
8
1
13
14.5
W
Bellona
xXIBuffyIXx
Bellona
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,156
Damage
90,199
96,996
Taken
69,766
78,818
Mitigated
56,677
8,639
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,935
2,026
689
766
17,364
6,955
0
11,268
6,096
0
20,962
L
Khepri
6,089
335
0
27
19,874
20,585
0
11,735
8,139
20,901
0
L
Gilgamesh
PRINCESS BLUE82
Gilgamesh
16,131
2,514
538
516
13,502
13,284
0
7,854
5,648
782
30,702
W
Cerberus
PappaKoala
Cerberus
16,434
1,653
0
3,753
18,349
23,389
0
3,254
14,537
34,961
0
L
Sun Wukong
VICI0US 0NE
Sun Wukong
17,779
1,829
0
4,948
27,807
31,104
0
15,085
12,722
12,279
33,058
L
Heimdallr
Wekereke Boy
Heimdallr
15,222
10,609
0
1,155
18,449
6,890
0
12,593
5,856
0
30,662
W
Danzaburou
YumemaruXD
Danzaburou
18,703
8,447
1,112
4,489
12,797
5,800
0
1,708
10,678
0
61,723
W
Tiamat
chelas91
Tiamat
15,434
1,310
354
2,373
9,747
6,738
0
999
8,513
32,353
0
W
26,667
3,569
0
1,378
9,022
3,502
0
1,632
7,390
42,521
0
W
Bellona
xXIBuffyIXx
Bellona
12,961
8,440
0
2,144
19,851
17,248
0
2,837
16,093
0
24,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,229
Gold Earned
60,897
202
Minions Killed
260
3
Camps Cleared
15
1,094,339
Distance Traveled
1,136,722
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,520
956
25
2
0
229,228
0
L
Khepri
10,506
955
38
3
1
205,532
0
L
Gilgamesh
10,637
967
34
3
0
248,422
0
W
Cerberus
12,430
1,130
49
4
1
251,625
0
L
Sun Wukong
11,418
1,038
69
6
2
226,535
0
L
Heimdallr
10,148
923
36
3
0
184,622
0
W
Danzaburou
13,301
1,209
90
8
13
217,788
1
W
Tiamat
11,396
1,036
42
4
1
230,555
0
W
Scylla
12,353
1,123
51
5
0
213,546
0
W
Bellona
11,417
1,038
28
3
0
223,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role