Player Matchup

Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SentateDurito
Neith
Level 7
God Stats
1W - 4L
1,341 SR
Queue Stats
82W - 127L
1,167 Elo+
Party 2
Chaac
Chaac
emi222004
Chaac
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 358L
1,234 Elo+
Party 2
Scylla
Scylla
mrdeath665drago
Scylla
Level 29
God Stats
1W - 5L
1,337 SR
Queue Stats
96W - 170L
1,281 Elo+
Party 2
Team Averages
Level 44
1,436 SR
1,336 Elo+

VS

Team Averages
Level 74
1,530 SR
1,412 Elo+
Danzaburou
Danzaburou
ChiefRicko
Danzaburou
Level 27
God Stats
135W - 97L
1,525 SR
Queue Stats
369W - 372L
1,407 Elo+
Party 1
Ratatoskr
Ratatoskr
KosyPrince
Ratatoskr
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
472W - 490L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
ZChuggs
Baron Samedi
Level 63
God Stats
11W - 3L
1,677 SR
Queue Stats
236W - 260L
1,372 Elo+
Party 1
Sol
Sol
kendra2591
Sol
Level 129
God Stats
25W - 21L
1,527 SR
Queue Stats
36W - 35L
1,489 Elo+
Solo
Hercules
Hercules
kickinomar
Hercules
Level 61
God Stats
127W - 151L
1,424 SR
Queue Stats
127W - 153L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
0 / 4 / 2
4,963
496
3,295
6,210
2,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
 
Cerberus
7
1 / 2 / 1
4,926
493
2,196
5,199
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 3 / 0
4,490
449
2,953
5,509
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
emi222004
Chaac
9
1 / 0 / 0
5,070
507
4,621
6,927
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 1 / 0
4,888
489
969
5,276
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefRicko
Danzaburou
10
3 / 1 / 4
6,282
628
4,521
5,533
1,568
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
KosyPrince
Ratatoskr
11
0 / 0 / 1
5,977
598
1,009
4,677
1,348
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
ZChuggs
Baron Samedi
11
2 / 0 / 1
5,986
599
5,000
3,821
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 1 / 0
5,752
575
4,565
6,480
1,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
kickinomar
Hercules
9
4 / 1 / 5
5,588
559
3,767
5,888
2,165
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
9
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
4
2
0.25
L
Cerberus
 
Cerberus
1
2
1
0.75
W
Danzaburou
ChiefRicko
Danzaburou
3
1
4
5
W
Ratatoskr
KosyPrince
Ratatoskr
0
0
1
0.5
L
1
3
0
0.33
W
Baron Samedi
ZChuggs
Baron Samedi
2
0
1
2.5
L
Chaac
emi222004
Chaac
1
0
0
1
W
0
1
0
0
W
Hercules
kickinomar
Hercules
4
1
5
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,034
Damage
18,862
29,121
Taken
26,399
12,105
Mitigated
8,096
8,172
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,295
1,092
159
648
6,210
2,108
0
1,126
4,994
0
24,571
L
Cerberus
 
Cerberus
2,196
253
393
1,514
5,199
2,581
81
0
5,199
13,444
0
W
Danzaburou
ChiefRicko
Danzaburou
4,521
2,736
361
2,949
5,533
1,568
285
890
4,643
0
28,977
W
Ratatoskr
KosyPrince
Ratatoskr
1,009
44
0
592
4,677
1,348
0
510
4,127
0
44,036
L
2,953
1,029
0
1,558
5,509
1,267
124
0
5,509
0
14,796
W
Baron Samedi
ZChuggs
Baron Samedi
5,000
428
283
1,745
3,821
1,444
0
346
3,415
26,006
0
L
Chaac
emi222004
Chaac
4,621
420
0
3,177
6,927
5,016
0
4,347
2,580
0
22,743
W
4,565
1,201
0
4,300
6,480
1,571
1,074
0
5,940
31,256
0
W
Hercules
kickinomar
Hercules
3,767
1,727
813
2,326
5,888
2,165
437
1,305
4,569
0
14,347
L
969
87
0
723
5,276
1,133
0
3,572
1,274
18,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
29,585
191
Minions Killed
331
0
Camps Cleared
0
966,636
Distance Traveled
960,957
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,963
496
52
5
0
193,489
2
L
Cerberus
4,926
493
29
3
0
202,873
0
W
Danzaburou
6,282
628
66
7
0
163,045
1
W
Ratatoskr
5,977
598
102
10
0
240,100
0
L
Neith
4,490
449
29
3
0
189,302
0
W
Baron Samedi
5,986
599
73
7
0
163,331
0
L
Chaac
5,070
507
40
4
0
210,777
0
W
Sol
5,752
575
68
7
0
189,653
2
W
Hercules
5,588
559
22
2
0
204,828
2
L
Scylla
4,888
489
41
4
0
170,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role