Player Matchup

Tiamat
Tiamat
JQBAKER11
Tiamat
Level 67
God Stats
27W - 16L
1,528 SR
Queue Stats
69W - 68L
1,458 Elo+
Party 3
Jing Wei
Jing Wei
Juviamizu
Jing Wei
Level 17
God Stats
5W - 21L
1,200 SR
Queue Stats
20W - 39L
1,259 Elo+
Party 2
Heimdallr
Heimdallr
Kaotiic Virus
Heimdallr
Level 28
God Stats
2W - 3L
1,428 SR
Queue Stats
57W - 59L
1,439 Elo+
Party 3
Ganesha
Ganesha
Xonroe
Ganesha
Level 61
God Stats
0W - 1L
1,777 SR
Queue Stats
5W - 13L
1,336 Elo+
Party 2
Pele
Pele
foxambuscade125
Pele
Level 49
God Stats
33W - 25L
1,427 SR
Queue Stats
77W - 55L
1,514 Elo+
Solo
Team Averages
Level 44
1,472 SR
1,401 Elo+

VS

Team Averages
Level 56
1,413 SR
1,348 Elo+
Jormungandr
Jormungandr
JUGGERNIC
Jormungandr
Level 67
God Stats
79W - 98L
1,516 SR
Queue Stats
884W - 921L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
KILO545y
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 83L
1,334 Elo+
Party 1
Neith
Neith
Silver_Bandi2
Neith
Level 41
God Stats
20W - 14L
1,465 SR
Queue Stats
240W - 271L
1,286 Elo+
Party 1
Vulcan
Vulcan
chechochechos
Vulcan
Level 87
God Stats
2W - 5L
1,470 SR
Queue Stats
26W - 42L
1,330 Elo+
Party 1
Merlin
Merlin
ichigo1286
Merlin
Level 64
God Stats
9W - 13L
1,111 SR
Queue Stats
159W - 193L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JQBAKER11
Tiamat
20
9 / 9 / 12
17,254
1,015
31,795
26,211
23,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Juviamizu
Jing Wei
20
4 / 5 / 9
15,535
914
16,256
22,561
10,229
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Kaotiic Virus
Heimdallr
20
9 / 4 / 10
16,809
989
30,083
22,824
10,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Xonroe
Ganesha
20
0 / 9 / 23
17,231
1,014
17,073
39,209
65,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 6 / 13
16,244
956
31,138
27,603
12,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JUGGERNIC
Jormungandr
20
3 / 3 / 23
16,629
978
21,301
33,658
45,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
KILO545y
Kumbhakarna
20
2 / 7 / 23
15,510
912
10,677
33,195
47,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
18 / 2 / 8
18,502
1,088
37,221
16,918
5,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 10 / 14
15,897
935
26,271
22,522
9,463
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
ichigo1286
Merlin
20
7 / 5 / 16
16,883
993
35,522
25,089
10,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
117
27
Kills
33
33
Deaths
27
67
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tiamat
JQBAKER11
Tiamat
9
9
12
1.67
W
Jormungandr
JUGGERNIC
Jormungandr
3
3
23
4.83
L
Jing Wei
Juviamizu
Jing Wei
4
5
9
1.7
W
Kumbhakarna
KILO545y
Kumbhakarna
2
7
23
1.93
L
Heimdallr
Kaotiic Virus
Heimdallr
9
4
10
3.5
W
18
2
8
11
L
Ganesha
Xonroe
Ganesha
0
9
23
1.28
W
3
10
14
1
L
5
6
13
1.92
W
Merlin
ichigo1286
Merlin
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,345
Damage
130,992
138,408
Taken
131,382
122,707
Mitigated
118,149
18,350
Healing
19,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
JQBAKER11
Tiamat
31,795
1,747
0
2,791
26,211
23,518
0
15,718
10,493
59,153
0
W
Jormungandr
JUGGERNIC
Jormungandr
21,301
3,333
0
0
33,658
45,294
0
10,671
22,987
60,444
0
L
Jing Wei
Juviamizu
Jing Wei
16,256
14,728
0
0
22,561
10,229
0
16,020
6,541
0
43,471
W
Kumbhakarna
KILO545y
Kumbhakarna
10,677
2,076
921
3,548
33,195
47,281
0
12,162
21,033
22,715
0
L
Heimdallr
Kaotiic Virus
Heimdallr
30,083
16,454
567
2,547
22,824
10,863
0
16,835
5,989
0
69,291
W
37,221
24,774
1,386
6,444
16,918
5,769
0
9,424
7,494
0
65,448
L
Ganesha
Xonroe
Ganesha
17,073
1,250
1,636
2,559
39,209
65,809
0
24,989
14,220
32,409
0
W
26,271
9,508
1,373
1,120
22,522
9,463
0
7,155
15,367
56,484
0
L
31,138
6,749
0
8,250
27,603
12,288
0
20,209
7,394
0
73,438
W
Merlin
ichigo1286
Merlin
35,522
2,255
876
3,551
25,089
10,342
0
9,456
15,633
68,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,073
Gold Earned
83,421
323
Minions Killed
312
8
Camps Cleared
9
1,600,375
Distance Traveled
1,606,678
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
17,254
1,015
78
5
1
322,082
0
W
Jormungandr
16,629
978
63
4
0
337,115
0
L
Jing Wei
15,535
914
62
4
0
335,574
0
W
Kumbhakarna
15,510
912
23
1
2
385,697
1
L
Heimdallr
16,809
989
88
5
3
298,702
0
W
Neith
18,502
1,088
69
4
1
296,934
0
L
Ganesha
17,231
1,014
0
0
0
299,365
1
W
Vulcan
15,897
935
63
4
5
276,347
3
L
Pele
16,244
956
95
6
4
344,652
0
W
Merlin
16,883
993
94
6
1
310,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role