Player Matchup

Hou Yi
Hou Yi
Javgoblin
Hou Yi
Level 28
God Stats
11W - 3L
1,856 SR
Queue Stats
143W - 130L
1,522 Elo+
Party 1
King Arthur
King Arthur
LeviBacon
King Arthur
Level 23
God Stats
11W - 4L
1,657 SR
Queue Stats
48W - 41L
1,513 Elo+
Party 1
Mercury
Mercury
blaizer99
Mercury
Level 28
God Stats
7W - 7L
1,574 SR
Queue Stats
169W - 146L
1,527 Elo+
Party 1
Ymir
Ymir
ceesy2
Ymir
Level 22
God Stats
33W - 30L
1,494 SR
Queue Stats
98W - 84L
1,451 Elo+
Party 1
Ra
Ra
redonred
Ra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 122L
1,520 Elo+
Solo
Team Averages
Level 26
1,616 SR
1,507 Elo+

VS

Team Averages
Level 16
1,469 SR
1,507 Elo+
Cerberus
Cerberus
Cryptshell
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,534 Elo+
Solo
Da Ji
Da Ji
Grodzillas
Da Ji
Level 17
God Stats
2W - 3L
1,495 SR
Queue Stats
14W - 13L
1,515 Elo+
Solo
Hou Yi
Hou Yi
MrCooochieMan
Hou Yi
Level 26
God Stats
5W - 2L
1,455 SR
Queue Stats
25W - 25L
1,477 Elo+
Solo
Zeus
Zeus
Wood445
Zeus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 63L
1,484 Elo+
Solo
Ra
Ra
newbiegurl
Ra
Level 8
God Stats
2W - 3L
1,394 SR
Queue Stats
19W - 19L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Javgoblin
Hou Yi
14
9 / 2 / 7
9,395
553
11,215
8,239
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
LeviBacon
King Arthur
14
1 / 0 / 2
7,840
461
3,533
8,037
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
blaizer99
Mercury
14
6 / 0 / 7
8,878
522
8,813
9,503
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
ceesy2
Ymir
13
4 / 1 / 9
9,072
534
6,405
8,210
4,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 1
9,212
542
4,630
10,820
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cryptshell
Cerberus
11
0 / 6 / 2
7,149
421
3,310
11,272
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
13
3 / 4 / 0
8,051
474
5,520
10,852
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 3
7,127
419
2,985
10,572
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Wood445
Zeus
13
2 / 5 / 4
8,168
480
9,634
8,890
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 0
8,525
501
4,417
7,122
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
22
Kills
6
6
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cryptshell
Cerberus
0
6
2
0.17
L
Da Ji
3
4
0
0.75
W
Hou Yi
Javgoblin
Hou Yi
9
2
7
6.25
W
King Arthur
LeviBacon
King Arthur
1
0
2
2
L
1
5
3
0.5
L
Zeus
Wood445
Zeus
2
5
4
0.8
W
Mercury
blaizer99
Mercury
6
0
7
9.5
W
Ymir
ceesy2
Ymir
4
1
9
8.5
L
0
2
0
0
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,596
Damage
25,866
44,809
Taken
48,708
20,669
Mitigated
23,033
11,437
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cryptshell
Cerberus
3,310
135
0
1,578
11,272
7,758
371
3,074
8,198
18,827
0
L
Da Ji
5,520
977
0
3,187
10,852
4,135
0
2,933
7,667
0
44,683
W
Hou Yi
Javgoblin
Hou Yi
11,215
7,993
0
2,170
8,239
2,908
260
3,957
4,111
0
41,806
W
King Arthur
LeviBacon
King Arthur
3,533
326
0
2,393
8,037
5,123
0
2,523
5,514
0
38,375
L
2,985
1,170
135
783
10,572
2,981
885
1,680
8,864
0
32,297
L
Zeus
Wood445
Zeus
9,634
1,091
0
775
8,890
3,003
0
2,446
6,346
42,390
0
W
Mercury
blaizer99
Mercury
8,813
3,758
0
1,440
9,503
3,614
0
2,481
6,956
0
59,173
W
Ymir
ceesy2
Ymir
6,405
1,574
0
483
8,210
4,936
374
3,863
4,180
28,518
0
L
4,417
291
26
2,229
7,122
5,156
410
596
6,088
53,254
0
W
4,630
745
258
4,693
10,820
4,088
1,186
3,881
6,687
60,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
39,020
394
Minions Killed
394
0
Camps Cleared
0
1,701,653
Distance Traveled
1,530,181
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,149
421
49
3
0
306,084
4
L
Da Ji
8,051
474
86
5
0
322,382
2
W
Hou Yi
9,395
553
67
4
0
332,180
5
W
King Arthur
7,840
461
57
3
0
297,590
3
L
Hou Yi
7,127
419
58
3
0
301,247
1
L
Zeus
8,168
480
87
5
0
286,409
0
W
Mercury
8,878
522
101
6
0
401,958
3
W
Ymir
9,072
534
46
3
0
354,673
2
L
Ra
8,525
501
114
7
0
314,059
5
W
Ra
9,212
542
123
7
0
315,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role