Player Matchup

Izanami
Izanami
Cynicl
Izanami
Level 21
God Stats
22W - 33L
1,421 SR
Queue Stats
24W - 38L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
GirxaffeGuy
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 2
Set
Set
MrHeartyChunk
Set
Level 120
God Stats
0W - 1L
1,744 SR
Queue Stats
89W - 79L
1,607 Elo+
Party 2
Cerberus
Cerberus
SaurianTrack218
Cerberus
Level 43
God Stats
15W - 18L
1,506 SR
Queue Stats
58W - 83L
1,333 Elo+
Party 2
Bacchus
Bacchus
Soooobek
Bacchus
Level 28
God Stats
1W - 1L
1,759 SR
Queue Stats
24W - 20L
1,490 Elo+
Party 2
Team Averages
Level 52
1,586 SR
1,396 Elo+

VS

Team Averages
Level 90
1,473 SR
1,458 Elo+
Achilles
Achilles
Edd Lova
Achilles
Level 137
God Stats
15W - 16L
1,565 SR
Queue Stats
315W - 302L
1,517 Elo+
Party 1
Susano
Susano
Fortheculture2x
Susano
Level 14
God Stats
3W - 2L
1,150 SR
Queue Stats
3W - 6L
1,261 Elo+
Party 3
The Morrigan
The Morrigan
Gr1zzby
The Morrigan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,402 Elo+
Party 3
Hou Yi
Hou Yi
Purged Phoenix
Hou Yi
Level 132
God Stats
5W - 2L
1,797 SR
Queue Stats
436W - 412L
1,531 Elo+
Party 1
Persephone
Persephone
kwuando
Persephone
Level 46
God Stats
2W - 4L
1,351 SR
Queue Stats
167W - 135L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cynicl
Izanami
12
1 / 5 / 1
7,826
435
4,557
10,692
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
GirxaffeGuy
Kukulkan
13
0 / 6 / 1
7,542
419
2,374
9,023
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 0
10,044
558
7,326
13,102
7,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
10
1 / 5 / 0
7,021
390
1,915
11,875
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Soooobek
Bacchus
15
2 / 2 / 1
9,149
508
4,979
13,929
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Edd Lova
Achilles
13
6 / 0 / 6
8,580
477
7,328
8,203
10,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 10 / 0
5,650
314
0
7,434
1,582
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Gr1zzby
The Morrigan
15
3 / 2 / 7
9,195
511
8,662
7,626
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 2
10,599
589
9,634
10,734
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
kwuando
Persephone
18
5 / 2 / 2
11,402
633
11,945
11,804
8,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
21
21
Deaths
16
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cynicl
Izanami
1
5
1
0.3
W
Achilles
Edd Lova
Achilles
6
0
6
9
W
0
10
0
0
L
Kukulkan
GirxaffeGuy
Kukulkan
0
6
1
0.08
W
The Morrigan
Gr1zzby
The Morrigan
3
2
7
3.25
L
2
3
0
0.67
W
7
2
2
4
L
Cerberus
1
5
0
0.2
L
Bacchus
Soooobek
Bacchus
2
2
1
1.25
W
Persephone
kwuando
Persephone
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,151
Damage
37,569
58,621
Taken
45,801
29,921
Mitigated
28,010
14,677
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cynicl
Izanami
4,557
2,348
0
2,428
10,692
3,404
0
1,521
9,039
0
42,958
W
Achilles
Edd Lova
Achilles
7,328
2,021
0
1,067
8,203
10,987
216
2,137
6,036
0
20,201
W
0
0
0
0
7,434
1,582
0
0
7,434
0
15,213
L
Kukulkan
GirxaffeGuy
Kukulkan
2,374
796
0
0
9,023
3,575
1,095
3,512
5,259
41,472
0
W
The Morrigan
Gr1zzby
The Morrigan
8,662
1,029
0
1,193
7,626
3,007
588
3,138
4,370
54,292
1,126
L
7,326
2,267
0
4,463
13,102
7,907
114
6,482
6,296
0
67,880
W
9,634
5,393
0
5,680
10,734
4,136
2,635
1,633
9,101
0
78,795
L
Cerberus
1,915
97
0
2,590
11,875
8,719
169
4,139
7,478
18,666
0
L
Bacchus
Soooobek
Bacchus
4,979
483
0
5,196
13,929
6,316
0
3,509
10,292
53,787
0
W
Persephone
kwuando
Persephone
11,945
78
72
5,252
11,804
8,298
78
2,172
9,590
83,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,582
Gold Earned
45,426
479
Minions Killed
471
0
Camps Cleared
0
1,515,746
Distance Traveled
1,504,423
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,826
435
85
5
0
245,638
2
W
Achilles
8,580
477
29
2
0
345,471
3
W
Susano
5,650
314
14
1
0
233,100
0
L
Kukulkan
7,542
419
86
5
0
277,166
4
W
The Morrigan
9,195
511
97
5
0
331,180
0
L
Set
10,044
558
152
8
0
328,823
4
W
Hou Yi
10,599
589
156
9
0
265,578
3
L
Cerberus
7,021
390
55
3
0
321,092
4
L
Bacchus
9,149
508
101
6
0
343,027
1
W
Persephone
11,402
633
175
10
0
329,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role