Player Matchup

Cthulhu
Cthulhu
LostClohr
Cthulhu
Level 9
God Stats
31W - 39L
1,464 SR
Queue Stats
200W - 225L
1,304 Elo+
Party 1
Discordia
Discordia
Whoneedstano34
Discordia
Level 6
God Stats
5W - 4L
1,413 SR
Queue Stats
13W - 11L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
hawktopus9
Danzaburou
Level 22
God Stats
27W - 20L
1,503 SR
Queue Stats
102W - 66L
1,459 Elo+
Party 2
Ares
Ares
stevechap4
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,447 Elo+
Party 2
Loki
Loki
teMasterGardian
Loki
Level 18
God Stats
4W - 11L
1,239 SR
Queue Stats
255W - 281L
1,362 Elo+
Party 1
Team Averages
Level 12
1,424 SR
1,385 Elo+

VS

Team Averages
Level 23
1,448 SR
1,410 Elo+
Sun Wukong
Sun Wukong
D1GodSlayer
Sun Wukong
Level 28
God Stats
1W - 1L
1,334 SR
Queue Stats
114W - 72L
1,443 Elo+
Solo
Sol
Sol
Idrip4Clout
Sol
Level 20
God Stats
39W - 40L
1,412 SR
Queue Stats
114W - 128L
1,379 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jpzit
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,429 Elo+
Party 3
Mercury
Mercury
RalphMagnum
Mercury
Level 25
God Stats
47W - 34L
1,495 SR
Queue Stats
118W - 94L
1,407 Elo+
Solo
Artemis
Artemis
mouUmiingBAR
Artemis
Level 15
God Stats
23W - 11L
1,498 SR
Queue Stats
65W - 65L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LostClohr
Cthulhu
20
2 / 5 / 15
14,960
935
21,100
36,421
45,816
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Whoneedstano34
Discordia
20
5 / 8 / 14
15,751
984
32,458
19,964
9,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
hawktopus9
Danzaburou
20
6 / 5 / 14
15,743
984
24,533
23,856
12,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 11 / 12
15,748
984
18,639
34,603
57,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 8 / 9
14,943
934
8,923
26,214
21,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D1GodSlayer
Sun Wukong
20
7 / 6 / 13
15,900
994
24,778
26,395
22,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 7 / 12
15,600
975
23,704
23,741
9,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Kumbhakarna
Jpzit
Kumbhakarna
20
6 / 4 / 19
15,795
987
11,997
26,321
29,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
RalphMagnum
Mercury
20
13 / 4 / 15
17,835
1,115
39,557
21,762
9,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
mouUmiingBAR
Artemis
20
3 / 4 / 16
15,137
946
31,380
14,870
6,215
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
111
25
Kills
36
37
Deaths
25
64
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
D1GodSlayer
Sun Wukong
7
6
13
2.25
W
7
7
12
1.86
W
Kumbhakarna
Jpzit
Kumbhakarna
6
4
19
3.88
L
Cthulhu
LostClohr
Cthulhu
2
5
15
1.9
W
Mercury
RalphMagnum
Mercury
13
4
15
5.13
L
Discordia
Whoneedstano34
Discordia
5
8
14
1.5
L
Danzaburou
hawktopus9
Danzaburou
6
5
14
2.6
W
Artemis
mouUmiingBAR
Artemis
3
4
16
2.75
L
8
11
12
1.27
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,653
Damage
131,416
141,058
Taken
113,089
146,595
Mitigated
77,164
20,730
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
D1GodSlayer
Sun Wukong
24,778
4,920
0
945
26,395
22,498
0
17,382
8,456
0
49,348
W
23,704
11,099
0
5,281
23,741
9,013
0
14,543
8,814
57,699
0
W
Kumbhakarna
Jpzit
Kumbhakarna
11,997
2,338
1,700
1,089
26,321
29,914
0
16,243
9,778
23,143
0
L
Cthulhu
LostClohr
Cthulhu
21,100
1,379
2,146
13,198
36,421
45,816
0
8,775
27,646
69,877
0
W
Mercury
RalphMagnum
Mercury
39,557
28,400
0
1,299
21,762
9,524
0
12,577
8,798
0
75,526
L
Discordia
Whoneedstano34
Discordia
32,458
1,396
209
1,117
19,964
9,353
0
4,524
15,440
56,853
0
L
Danzaburou
hawktopus9
Danzaburou
24,533
8,909
0
2,722
23,856
12,240
0
5,166
18,572
0
36,758
W
Artemis
mouUmiingBAR
Artemis
31,380
15,881
0
2,108
14,870
6,215
0
9,526
5,003
0
53,560
L
18,639
1,884
0
0
34,603
57,823
0
10,664
23,939
33,226
0
L
8,923
3,495
0
1,338
26,214
21,363
0
6,572
19,642
0
31,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,145
Gold Earned
80,267
249
Minions Killed
284
4
Camps Cleared
15
1,457,970
Distance Traveled
1,567,940
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,900
994
57
4
1
333,297
0
W
Sol
15,600
975
74
5
8
258,012
0
W
Kumbhakarna
15,795
987
29
2
1
324,819
2
L
Cthulhu
14,960
935
118
7
0
284,991
0
W
Mercury
17,835
1,115
83
5
5
392,655
0
L
Discordia
15,751
984
40
3
0
285,556
0
L
Danzaburou
15,743
984
26
2
4
335,090
2
W
Artemis
15,137
946
41
3
0
259,157
1
L
Ares
15,748
984
10
1
0
280,053
0
L
Loki
14,943
934
55
3
0
272,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role