Player Matchup

Susano
Susano
Boppp
Susano
Level 29
God Stats
4W - 13L
1,187 SR
Queue Stats
101W - 125L
1,303 Elo+
Party 1
Aphrodite
Aphrodite
ImSnipezz
Aphrodite
Level 48
God Stats
4W - 5L
1,591 SR
Queue Stats
55W - 69L
1,411 Elo+
Solo
Nox
Nox
TT_Thic_Boy
Nox
Level 64
God Stats
3W - 2L
1,322 SR
Queue Stats
206W - 212L
1,301 Elo+
Party 1
Chaac
Chaac
adanMPLVT
Chaac
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
322W - 328L
1,400 Elo+
Solo
Neith
Neith
smiterogu
Neith
Level 35
God Stats
10W - 23L
1,456 SR
Queue Stats
49W - 92L
1,296 Elo+
Solo
Team Averages
Level 45
1,411 SR
1,342 Elo+

VS

Team Averages
Level 63
1,482 SR
1,509 Elo+
Izanami
Izanami
AjayChauhan
Izanami
Level 49
God Stats
52W - 58L
1,436 SR
Queue Stats
132W - 163L
1,425 Elo+
Solo
Raijin
Raijin
ChinoMayweather
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,453 Elo+
Party 2
Athena
Athena
JunkratBoss
Athena
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
SonVegeta
Terra
Level 57
God Stats
9W - 9L
1,425 SR
Queue Stats
47W - 35L
1,542 Elo+
Solo
Hel
Hel
TheSpeedster8
Hel
Level 64
God Stats
3W - 4L
1,551 SR
Queue Stats
12W - 14L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Boppp
Susano
13
2 / 4 / 5
7,920
466
5,206
12,458
4,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ImSnipezz
Aphrodite
9
0 / 2 / 3
6,809
401
4,859
8,835
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 2 / 1
7,973
469
5,745
8,725
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
adanMPLVT
Chaac
13
0 / 2 / 1
7,068
416
4,225
13,111
11,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
smiterogu
Neith
13
2 / 4 / 2
7,949
468
7,652
9,668
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AjayChauhan
Izanami
15
1 / 2 / 4
9,103
535
7,840
11,413
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 4 / 2
8,885
523
5,631
8,225
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
12
5 / 2 / 2
8,403
494
6,367
10,474
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
SonVegeta
Terra
11
1 / 2 / 7
7,655
450
3,005
11,162
7,751
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 0 / 3
9,690
570
11,184
9,898
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
14
14
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
AjayChauhan
Izanami
1
2
4
1.5
L
Susano
Boppp
Susano
2
4
5
1.13
W
4
4
2
1.25
L
Aphrodite
ImSnipezz
Aphrodite
0
2
3
0.75
W
Athena
5
2
2
3
W
Terra
SonVegeta
Terra
1
2
7
2.25
L
6
2
1
3.25
W
3
0
3
4.5
L
Chaac
adanMPLVT
Chaac
0
2
1
0.25
L
Neith
smiterogu
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,687
Damage
34,027
52,797
Taken
51,172
24,155
Mitigated
29,243
18,343
Healing
28,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AjayChauhan
Izanami
7,840
5,378
0
5,066
11,413
3,923
4,469
2,403
9,010
0
77,436
L
Susano
Boppp
Susano
5,206
369
0
2,324
12,458
4,078
0
5,642
6,602
0
52,432
W
5,631
558
0
1,448
8,225
2,978
1,258
2,923
5,070
24,928
0
L
Aphrodite
ImSnipezz
Aphrodite
4,859
1,205
1,163
5,212
8,835
3,217
435
2,824
6,011
24,510
0
W
Athena
6,367
1,742
0
3,063
10,474
6,545
0
989
9,327
38,866
0
W
Terra
SonVegeta
Terra
3,005
559
2,099
5,247
11,162
7,751
848
3,779
7,263
14,355
0
L
5,745
614
388
2,658
8,725
2,835
0
5,827
2,534
29,958
0
W
11,184
1,191
4,217
7,299
9,898
8,046
980
0
9,898
64,066
0
L
Chaac
adanMPLVT
Chaac
4,225
555
0
3,696
13,111
11,341
0
8,574
4,449
0
36,535
L
Neith
smiterogu
Neith
7,652
3,736
0
2,902
9,668
2,684
309
2,632
7,014
0
53,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,719
Gold Earned
43,736
354
Minions Killed
424
0
Camps Cleared
0
1,419,502
Distance Traveled
1,482,449
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,103
535
147
9
0
272,401
7
L
Susano
7,920
466
95
6
0
355,532
0
W
Raijin
8,885
523
58
3
0
254,593
1
L
Aphrodite
6,809
401
40
2
0
188,137
3
W
Athena
8,403
494
62
4
0
315,659
3
W
Terra
7,655
450
32
2
0
294,535
1
L
Nox
7,973
469
58
3
0
289,146
0
W
Hel
9,690
570
125
7
0
345,261
1
L
Chaac
7,068
416
59
3
0
298,745
3
L
Neith
7,949
468
102
6
0
287,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role