Player Matchup

Da Ji
Da Ji
Dios Mismo
Da Ji
Level 109
God Stats
1W - 4L
1,651 SR
Queue Stats
226W - 193L
1,698 Elo+
Party 2
Gilgamesh
Gilgamesh
Gonzo RTL
Gilgamesh
Level 62
God Stats
32W - 23L
1,690 SR
Queue Stats
131W - 128L
1,601 Elo+
Party 2
Sol
Sol
M3RK NIGHT
Sol
Level 89
God Stats
2W - 3L
1,801 SR
Queue Stats
226W - 209L
1,682 Elo+
Party 2
Team Averages
Level 87
1,714 SR
1,660 Elo+

VS

Team Averages
Level 142
1,512 SR
1,662 Elo+
Pele
Pele
Doctor_Toddles
Pele
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 60L
1,653 Elo+
Party 1
Chang'e
Chang'e
MattyIce0303
Chang'e
Level 151
God Stats
1W - 0L
1,455 SR
Queue Stats
96W - 78L
1,591 Elo+
Party 1
Vamana
Vamana
QuinntanaMo_bay
Vamana
Level 118
God Stats
2W - 0L
1,581 SR
Queue Stats
43W - 29L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
7 / 8 / 2
17,304
577
22,353
28,277
18,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Gonzo RTL
Gilgamesh
19
1 / 5 / 6
18,464
615
9,294
27,823
32,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 2 / 6
17,528
584
43,525
22,542
12,323
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
18,862
629
25,201
31,677
40,809
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
MattyIce0303
Chang'e
20
5 / 7 / 8
18,015
601
14,396
24,397
7,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 0 / 9
17,808
594
22,680
33,166
30,217
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
15
15
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
7
8
2
1
W
6
4
9
2.63
L
Gilgamesh
Gonzo RTL
Gilgamesh
1
5
6
0.8
L
3
2
6
3
W
Chang'e
MattyIce0303
Chang'e
5
7
8
1.29
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,172
Damage
62,277
78,642
Taken
89,240
63,305
Mitigated
78,931
21,528
Healing
29,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
22,353
5,084
0
1,123
28,277
18,482
800
5,731
22,546
0
82,207
W
25,201
4,530
0
1,391
31,677
40,809
47
15,074
16,603
1,292
132,591
L
Gilgamesh
Gonzo RTL
Gilgamesh
9,294
1,631
0
7,210
27,823
32,500
238
6,503
21,320
272
53,510
L
43,525
13,361
0
13,195
22,542
12,323
2,002
2,680
19,862
188,133
9,020
W
Chang'e
MattyIce0303
Chang'e
14,396
765
11,022
10,194
24,397
7,905
2,169
9,805
14,592
91,247
0
W
22,680
9,808
0
6,954
33,166
30,217
1,275
18,190
14,976
0
128,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
54,685
353
Minions Killed
391
0
Camps Cleared
0
1,514,075
Distance Traveled
1,823,940
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
17,304
577
98
3
0
493,403
4
W
Pele
18,862
629
133
4
0
611,013
5
L
Gilgamesh
18,464
615
49
2
0
513,610
1
L
Sol
17,528
584
206
7
0
507,062
5
W
Chang'e
18,015
601
128
4
0
536,789
3
W
Vamana
17,808
594
130
4
0
676,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role