Player Matchup

Neith
Neith
FAPEN0505
Neith
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,448 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YTVcarlos
Tsukuyomi
Level 28
God Stats
20W - 10L
1,669 SR
Queue Stats
81W - 68L
1,597 Elo+
Solo
Ra
Ra
Zeconk1
Ra
Level 109
God Stats
9W - 3L
1,817 SR
Queue Stats
358W - 319L
1,581 Elo+
Party 3
Mulan
Mulan
c4l2psTheOne
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
periodic_sample3
Ares
Level 5
God Stats
3W - 0L
1,709 SR
Queue Stats
15W - 7L
1,579 Elo+
Solo
Team Averages
Level 36
1,639 SR
1,541 Elo+

VS

Team Averages
Level 15
1,640 SR
1,633 Elo+
Mercury
Mercury
DanoStoryTime
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
DanosChzbrgrGut
Kukulkan
Level 5
God Stats
1W - 1L
1,811 SR
Queue Stats
5W - 6L
1,581 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Diinobiell
Kumbhakarna
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
67W - 62L
1,616 Elo+
Party 2
Zeus
Zeus
Rickbatch
Zeus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,809 Elo+
Solo
Sol
Sol
Zhyoom
Sol
Level 26
God Stats
33W - 21L
1,655 SR
Queue Stats
84W - 75L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FAPEN0505
Neith
8
0 / 0 / 3
4,520
565
3,538
4,341
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
YTVcarlos
Tsukuyomi
9
4 / 0 / 3
5,287
661
944
3,925
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 0 / 3
6,323
790
3,507
1,992
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 2 / 0
5,530
691
2,478
5,472
1,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 1 / 4
4,976
622
2,302
4,343
1,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
4
2 / 2 / 0
3,802
475
1,413
3,701
717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
5
0 / 4 / 0
3,601
450
605
2,926
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Diinobiell
Kumbhakarna
6
0 / 0 / 1
4,197
525
1,078
4,039
1,755
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
5
0 / 4 / 1
3,722
465
583
3,554
1,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Zhyoom
Sol
7
1 / 3 / 1
4,226
528
4,650
5,027
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
2
0
1
L
Kukulkan
0
4
0
0
L
Kumbhakarna
Diinobiell
Kumbhakarna
0
0
1
0.5
W
Neith
FAPEN0505
Neith
0
0
3
1.5
L
Zeus
0
4
1
0.13
W
Tsukuyomi
YTVcarlos
Tsukuyomi
4
0
3
5.5
W
6
0
3
7.5
L
Sol
Zhyoom
Sol
1
3
1
0.5
W
3
2
0
1.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,769
Damage
8,329
20,073
Taken
19,247
6,068
Mitigated
5,441
9,945
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,413
1,140
0
290
3,701
717
0
155
3,546
0
9,374
L
Kukulkan
605
41
0
222
2,926
864
0
1,590
1,218
9,586
0
L
Kumbhakarna
Diinobiell
Kumbhakarna
1,078
281
0
372
4,039
1,755
0
1,731
2,290
5,165
0
W
Neith
FAPEN0505
Neith
3,538
1,561
0
2,444
4,341
1,116
0
2,577
1,490
0
24,473
L
Zeus
583
197
0
346
3,554
1,042
0
828
2,662
7,769
0
W
Tsukuyomi
YTVcarlos
Tsukuyomi
944
90
0
2,455
3,925
966
22
395
3,468
0
20,453
W
3,507
552
223
781
1,992
645
376
974
962
32,918
0
L
Sol
Zhyoom
Sol
4,650
1,562
0
1,981
5,027
1,063
0
1,305
3,722
23,169
0
W
2,478
408
0
2,349
5,472
1,837
0
622
4,828
0
30,543
W
2,302
308
0
1,693
4,343
1,504
0
1,778
2,409
13,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,636
Gold Earned
19,548
279
Minions Killed
110
0
Camps Cleared
0
803,412
Distance Traveled
626,566
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,802
475
13
2
0
101,983
0
L
Kukulkan
3,601
450
22
3
0
97,590
0
L
Kumbhakarna
4,197
525
12
2
0
171,191
1
W
Neith
4,520
565
52
7
0
136,864
2
L
Zeus
3,722
465
20
3
0
126,184
0
W
Tsukuyomi
5,287
661
53
7
0
185,384
2
W
Ra
6,323
790
70
9
0
159,749
2
L
Sol
4,226
528
43
5
0
129,618
2
W
Mulan
5,530
691
83
10
0
169,390
3
W
Ares
4,976
622
21
3
0
152,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role