Player Matchup

Raijin
Raijin
Bukhara
Raijin
Level 157
God Stats
1W - 2L
1,715 SR
Queue Stats
177W - 118L
1,633 Elo+
Party 1
Anhur
Anhur
Darcky011
Anhur
Level 147
God Stats
5W - 6L
1,888 SR
Queue Stats
33W - 22L
1,571 Elo+
Solo
Tyr
Tyr
FuiYo
Tyr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 162L
1,525 Elo+
Party 1
Team Averages
Level 138
1,701 SR
1,576 Elo+

VS

Team Averages
Level 119
1,614 SR
1,628 Elo+
Izanami
Izanami
JO4KO
Izanami
Level 159
God Stats
2W - 1L
1,790 SR
Queue Stats
818W - 453L
1,744 Elo+
Solo
Kukulkan
Kukulkan
Skareed
Kukulkan
Level 154
God Stats
1W - 0L
1,497 SR
Queue Stats
76W - 66L
1,666 Elo+
Solo
Bastet
Bastet
veder12
Bastet
Level 45
God Stats
3W - 1L
1,555 SR
Queue Stats
23W - 25L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bukhara
Raijin
16
8 / 6 / 3
13,403
705
16,843
14,802
5,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Darcky011
Anhur
16
2 / 4 / 8
12,072
635
9,931
18,415
7,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
FuiYo
Tyr
15
3 / 3 / 8
11,961
630
4,836
17,974
20,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JO4KO
Izanami
18
5 / 2 / 8
13,523
712
15,900
14,823
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Skareed
Kukulkan
16
5 / 5 / 6
12,762
672
13,837
13,235
5,154
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
veder12
Bastet
16
3 / 6 / 6
12,598
663
11,478
16,656
5,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
13
Kills
13
13
Deaths
13
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bukhara
Raijin
8
6
3
1.58
L
Anhur
Darcky011
Anhur
2
4
8
1.5
L
Tyr
FuiYo
Tyr
3
3
8
2.33
W
Izanami
JO4KO
Izanami
5
2
8
4.5
W
Kukulkan
Skareed
Kukulkan
5
5
6
1.6
W
Bastet
veder12
Bastet
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
41,215
51,191
Taken
44,714
33,901
Mitigated
15,595
7,855
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bukhara
Raijin
16,843
1,358
172
2,476
14,802
5,846
340
4,561
10,241
62,914
0
L
Anhur
Darcky011
Anhur
9,931
5,157
0
2,787
18,415
7,309
1,669
3,177
15,238
0
70,030
L
Tyr
FuiYo
Tyr
4,836
213
0
2,420
17,974
20,746
546
6,151
11,823
0
27,519
W
Izanami
JO4KO
Izanami
15,900
9,777
0
4,441
14,823
5,353
1,726
6,678
7,679
0
86,696
W
Kukulkan
Skareed
Kukulkan
13,837
1,004
173
1,028
13,235
5,154
540
5,417
7,454
66,422
0
W
Bastet
veder12
Bastet
11,478
2,891
0
4,032
16,656
5,088
1,075
4,236
12,022
0
58,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
38,883
253
Minions Killed
271
0
Camps Cleared
0
1,025,619
Distance Traveled
1,115,234
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,403
705
106
6
0
284,624
4
L
Anhur
12,072
635
106
6
0
333,704
5
L
Tyr
11,961
630
41
2
0
407,291
0
W
Izanami
13,523
712
115
6
0
376,851
8
W
Kukulkan
12,762
672
91
5
0
364,439
4
W
Bastet
12,598
663
65
3
0
373,944
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role