Player Matchup

Zhong Kui
Zhong Kui
Blue iMaster
Zhong Kui
Level 122
God Stats
1W - 3L
1,747 SR
Queue Stats
285W - 229L
1,563 Elo+
Party 2
Yemoja
Yemoja
MitchSelling
Yemoja
Level 64
God Stats
5W - 5L
1,577 SR
Queue Stats
189W - 149L
1,582 Elo+
Party 2
Kali
Kali
lil Jew Money
Kali
Level 139
God Stats
11W - 7L
1,561 SR
Queue Stats
342W - 286L
1,599 Elo+
Party 2
Chernobog
Chernobog
sygma24
Chernobog
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,525 Elo+
Solo
Cupid
Cupid
zzZackAttack54z
Cupid
Level 88
God Stats
0W - 6L
1,753 SR
Queue Stats
70W - 64L
1,579 Elo+
Party 2
Team Averages
Level 111
1,628 SR
1,569 Elo+

VS

Team Averages
Level 134
1,591 SR
1,521 Elo+
Fenrir
Fenrir
Evergreen178
Fenrir
Level 107
God Stats
4W - 1L
1,877 SR
Queue Stats
342W - 307L
1,575 Elo+
Party 3
Nu Wa
Nu Wa
GDybbs
Nu Wa
Level 154
God Stats
11W - 10L
1,611 SR
Queue Stats
318W - 301L
1,569 Elo+
Solo
Sol
Sol
HiNMity
Sol
Level 144
God Stats
2W - 3L
1,480 SR
Queue Stats
113W - 120L
1,466 Elo+
Party 1
Thanatos
Thanatos
Parrneco
Thanatos
Level 144
God Stats
11W - 5L
1,243 SR
Queue Stats
164W - 166L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thebestmurray
Ah Muzen Cab
Level 120
God Stats
3W - 4L
1,745 SR
Queue Stats
591W - 542L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blue iMaster
Zhong Kui
12
4 / 4 / 4
7,582
583
8,404
9,849
5,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
10
1 / 3 / 3
6,372
490
3,286
7,473
3,396
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 2
6,718
517
3,667
8,080
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
sygma24
Chernobog
13
1 / 2 / 1
7,310
562
4,319
8,500
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
7,104
546
2,226
6,638
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 3 / 4
6,481
499
4,834
6,968
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
GDybbs
Nu Wa
14
3 / 0 / 3
7,940
611
8,374
5,529
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
12
1 / 4 / 7
6,879
529
6,104
8,358
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Parrneco
Thanatos
13
3 / 2 / 3
7,476
575
3,220
10,915
3,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
thebestmurray
Ah Muzen Cab
14
3 / 0 / 3
8,119
625
6,468
5,168
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
14
14
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blue iMaster
Zhong Kui
4
4
4
1.5
W
Fenrir
4
3
4
2
W
Nu Wa
GDybbs
Nu Wa
3
0
3
4.5
W
Sol
1
4
7
1.13
L
Yemoja
1
3
3
0.83
W
Thanatos
Parrneco
Thanatos
3
2
3
2.25
L
2
2
2
1.5
L
Chernobog
sygma24
Chernobog
1
2
1
0.75
W
Ah Muzen Cab
thebestmurray
Ah Muzen Cab
3
0
3
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
29,000
40,540
Taken
36,938
16,557
Mitigated
12,951
12,601
Healing
18,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blue iMaster
Zhong Kui
8,404
1,552
0
3,411
9,849
5,559
280
4,597
4,958
43,076
0
W
Fenrir
4,834
720
0
1,637
6,968
3,124
0
3,191
3,687
0
17,150
W
Nu Wa
GDybbs
Nu Wa
8,374
2,489
0
1,803
5,529
1,639
114
0
5,529
46,923
0
W
Sol
6,104
1,377
0
2,722
8,358
2,591
0
4,628
3,730
38,547
0
L
Yemoja
3,286
487
405
1,275
7,473
3,396
0
2,246
5,073
14,373
0
W
Thanatos
Parrneco
Thanatos
3,220
710
0
9,660
10,915
3,920
0
3,216
7,699
0
43,000
L
3,667
1,453
0
2,340
8,080
3,328
0
1,570
6,414
0
39,965
L
Chernobog
sygma24
Chernobog
4,319
1,705
0
3,706
8,500
2,480
1,060
4,762
3,452
0
49,675
W
Ah Muzen Cab
thebestmurray
Ah Muzen Cab
6,468
3,551
0
3,083
5,168
1,677
326
565
4,603
0
55,947
L
2,226
1,097
0
1,464
6,638
1,794
0
703
5,833
0
38,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
36,895
410
Minions Killed
410
0
Camps Cleared
0
1,187,368
Distance Traveled
1,218,287
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,582
583
93
7
0
209,523
0
W
Fenrir
6,481
499
34
3
0
253,167
3
W
Nu Wa
7,940
611
94
7
0
227,696
2
W
Sol
6,879
529
73
6
0
206,877
3
L
Yemoja
6,372
490
27
2
0
279,524
6
W
Thanatos
7,476
575
103
8
0
275,133
0
L
Kali
6,718
517
89
7
0
264,547
6
L
Chernobog
7,310
562
98
8
0
212,954
2
W
Ah Muzen Cab
8,119
625
106
8
0
255,414
3
L
Cupid
7,104
546
103
8
0
220,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role