Player Matchup

Rama
Rama
Athosdsk
Rama
Level 14
God Stats
3W - 3L
1,274 SR
Queue Stats
30W - 44L
1,268 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
Level 31
God Stats
79W - 93L
1,505 SR
Queue Stats
122W - 150L
1,437 Elo+
Party 2
Susano
Susano
GrimmJow2001
Susano
Level 22
God Stats
2W - 6L
1,071 SR
Queue Stats
22W - 32L
1,342 Elo+
Party 2
Odin
Odin
Obscuroz28
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,650 Elo+
Solo
Neith
Neith
Weeb_856
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,211 Elo+
Solo
Team Averages
Level 20
1,370 SR
1,382 Elo+

VS

Team Averages
Level 9
1,556 SR
1,302 Elo+
Fenrir
Fenrir
Ghostt154___
Fenrir
Level 7
God Stats
0W - 1L
1,808 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Luqq93
Cu Chulainn
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,251 Elo+
Party 1
Yemoja
Yemoja
crazyguybr10
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Anubis
Anubis
jv13wp
Anubis
Level 16
God Stats
7W - 8L
1,472 SR
Queue Stats
12W - 18L
1,298 Elo+
Solo
Thor
Thor
valentinjnm
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
2
0 / 0 / 0
3,302
206
0
0
0
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
17
9 / 0 / 7
10,339
646
13,848
8,194
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
14
9 / 4 / 3
8,819
551
6,417
10,505
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 1 / 4
7,669
479
5,282
6,478
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Weeb_856
Neith
14
1 / 5 / 3
8,216
514
5,032
8,965
2,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 6 / 0
6,909
432
2,729
8,613
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Luqq93
Cu Chulainn
12
4 / 4 / 0
7,842
490
5,730
11,237
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
11
0 / 4 / 2
7,266
454
4,788
10,731
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
jv13wp
Anubis
14
5 / 3 / 1
9,148
572
5,805
7,410
2,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 2
6,794
425
1,296
11,755
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
21
Kills
10
10
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
0
0
0
0
W
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
9
0
7
12.5
L
Fenrir
1
6
0
0.17
W
Susano
9
4
3
2.63
L
Cu Chulainn
Luqq93
Cu Chulainn
4
4
0
1
W
2
1
4
4
W
Neith
Weeb_856
Neith
1
5
3
0.5
L
Yemoja
0
4
2
0.25
L
Anubis
jv13wp
Anubis
5
3
1
1.83
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
20,348
34,142
Taken
49,746
14,151
Mitigated
24,513
6,848
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
13,848
3,881
0
2,929
8,194
3,219
327
1,364
6,830
0
72,609
L
Fenrir
2,729
786
0
864
8,613
2,279
256
0
8,343
0
12,326
W
Susano
6,417
1,484
0
1,300
10,505
3,967
1,835
3,347
7,158
0
32,982
L
Cu Chulainn
Luqq93
Cu Chulainn
5,730
1,337
0
914
11,237
6,656
10
614
10,623
3,794
37,885
W
5,282
1,798
0
926
6,478
4,432
0
2,135
4,343
0
24,708
W
Neith
Weeb_856
Neith
5,032
2,820
0
1,693
8,965
2,533
2,274
4,332
4,633
0
43,854
L
Yemoja
4,788
1,623
491
346
10,731
9,589
294
0
10,671
21,677
0
L
Anubis
jv13wp
Anubis
5,805
308
0
1,861
7,410
2,700
1,369
0
7,380
52,506
0
L
1,296
416
0
2,548
11,755
3,289
0
348
11,257
0
33,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
37,959
312
Minions Killed
312
0
Camps Cleared
0
1,280,400
Distance Traveled
1,337,028
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,302
206
0
0
0
0
0
W
Tsukuyomi
10,339
646
127
8
0
390,294
1
L
Fenrir
6,909
432
39
2
0
224,385
5
W
Susano
8,819
551
46
3
0
322,995
0
L
Cu Chulainn
7,842
490
72
5
0
319,542
4
W
Odin
7,669
479
50
3
0
285,966
0
W
Neith
8,216
514
89
6
0
281,145
0
L
Yemoja
7,266
454
38
2
0
251,987
4
L
Anubis
9,148
572
106
7
0
252,698
3
L
Thor
6,794
425
57
4
0
288,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role