Player Matchup

Hades
Hades
Silver II
CHACARER0
Hades
Silver II
Level 104
God Stats
21W - 16L
1,627 SR
Queue Stats
69W - 87L
1,207 MMR
Solo
Sol
Sol
Silver I
Caaah
Sol
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
Enzokpo83
Neith
Silver IV
Level 97
God Stats
1W - 1L
1,826 SR
Queue Stats
8W - 20L
1,296 MMR
Party 1
Ymir
Ymir
Silver I
Facuencio
Ymir
Silver I
Level 68
God Stats
6W - 5L
1,731 SR
Queue Stats
48W - 53L
1,193 MMR
Solo
Set
Set
Silver II
LuchooColli
Set
Silver II
Level 123
God Stats
2W - 6L
1,584 SR
Queue Stats
94W - 97L
1,064 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,654 SR
1,252 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,587 SR
1,305 MMR
Bacchus
Bacchus
Silver I
Amaderasu
Bacchus
Silver I
Level 158
God Stats
3W - 3L
1,358 SR
Queue Stats
162W - 172L
1,122 MMR
Solo
Mulan
Mulan
Gold II
In4r0s
Mulan
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
Maarkiin
Tyr
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Malabaresss
Scylla
Silver I
Level 48
God Stats
2W - 2L
1,597 SR
Queue Stats
42W - 51L
1,263 MMR
Solo
Cernunnos
Cernunnos
Silver I
joaocoyote
Cernunnos
Silver I
Level 139
God Stats
4W - 3L
1,980 SR
Queue Stats
128W - 158L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CHACARER0
Hades
15
3 / 6 / 0
9,057
533
11,716
16,497
10,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Caaah
Sol
12
2 / 8 / 3
8,071
475
9,672
12,151
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Enzokpo83
Neith
13
3 / 4 / 1
8,096
476
4,980
9,941
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
0 / 8 / 3
6,943
408
3,580
16,108
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 3
8,719
513
5,077
13,672
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
ApolloTiamatJanusDanzaburouGilgamesh

VS

Bans
AthenaGebTsukuyomiKhepriAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amaderasu
Bacchus
14
6 / 3 / 20
10,397
612
9,792
12,197
11,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
In4r0s
Mulan
17
9 / 2 / 12
10,353
609
13,016
14,031
9,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 0 / 13
9,409
553
8,957
12,693
11,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
17
7 / 3 / 16
10,762
633
13,211
11,088
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
joaocoyote
Cernunnos
17
5 / 3 / 6
10,344
608
9,189
9,765
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
11
Kills
29
29
Deaths
11
10
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amaderasu
Bacchus
6
3
20
5.33
L
Hades
CHACARER0
Hades
3
6
0
0.5
L
Sol
Caaah
Sol
2
8
3
0.44
L
Neith
Enzokpo83
Neith
3
4
1
0.88
L
Ymir
0
8
3
0.19
W
Mulan
In4r0s
Mulan
9
2
12
7.5
L
3
3
3
1.5
W
2
0
13
8.5
W
Scylla
7
3
16
5
W
Cernunnos
joaocoyote
Cernunnos
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
54,165
68,369
Taken
59,774
29,278
Mitigated
40,848
17,721
Healing
18,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amaderasu
Bacchus
9,792
1,425
0
2,478
12,197
11,812
0
4,948
7,249
17,760
0
L
Hades
CHACARER0
Hades
11,716
1,438
28
6,130
16,497
10,479
684
5,115
11,382
56,310
0
L
Sol
Caaah
Sol
9,672
2,443
0
2,524
12,151
3,589
0
7,390
4,540
40,101
0
L
Neith
Enzokpo83
Neith
4,980
957
0
2,619
9,941
2,981
0
857
9,084
0
35,724
L
Ymir
3,580
359
0
2,168
16,108
7,826
0
7,222
8,886
21,292
0
W
Mulan
In4r0s
Mulan
13,016
3,523
0
4,560
14,031
9,479
433
4,439
9,592
0
70,272
L
5,077
2,477
0
4,252
13,672
4,403
0
4,398
9,274
0
56,446
W
8,957
2,631
0
5,728
12,693
11,350
465
7,902
4,791
7,959
39,558
W
Scylla
13,211
2,610
0
3,304
11,088
3,888
1,599
6,368
4,720
69,981
0
W
Cernunnos
joaocoyote
Cernunnos
9,189
3,753
0
2,514
9,765
4,319
2,610
1,311
8,454
0
81,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
51,265
403
Minions Killed
458
0
Camps Cleared
0
1,556,558
Distance Traveled
1,742,371
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,397
612
17
1
0
379,013
5
L
Hades
9,057
533
118
7
0
270,225
0
L
Sol
8,071
475
76
4
0
300,115
5
L
Neith
8,096
476
77
5
0
306,296
9
L
Ymir
6,943
408
26
2
0
324,372
4
W
Mulan
10,353
609
105
6
0
370,345
5
L
Set
8,719
513
106
6
0
355,550
5
W
Tyr
9,409
553
69
4
0
378,094
8
W
Scylla
10,762
633
132
8
0
322,133
3
W
Cernunnos
10,344
608
135
8
0
292,786
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role