Player Matchup

Sylvanus
Sylvanus
INFINITEPARAD0X
Sylvanus
Level 141
God Stats
5W - 6L
1,497 SR
Queue Stats
125W - 161L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
JEEBEEdeebee
Cabrakan
Level 160
God Stats
11W - 8L
1,746 SR
Queue Stats
218W - 246L
1,517 Elo+
Party 4
Chang'e
Chang'e
LSG NiKKi 8
Chang'e
Level 144
God Stats
77W - 67L
1,592 SR
Queue Stats
971W - 1,021L
1,438 Elo+
Party 4
Danzaburou
Danzaburou
SupermanJTG
Danzaburou
Level 127
God Stats
1W - 3L
1,630 SR
Queue Stats
45W - 72L
1,422 Elo+
Party 2
Serqet
Serqet
X LAZERSHOTZ X
Serqet
Level 160
God Stats
17W - 15L
1,517 SR
Queue Stats
228W - 220L
1,577 Elo+
Party 4
Team Averages
Level 146
1,596 SR
1,468 Elo+

VS

Team Averages
Level 103
1,560 SR
1,504 Elo+
Fenrir
Fenrir
Dmanpowerr
Fenrir
Level 123
God Stats
4W - 1L
1,359 SR
Queue Stats
186W - 183L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JMac GG
Cu Chulainn
Level 127
God Stats
5W - 6L
1,522 SR
Queue Stats
67W - 55L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
JZbear89
Kukulkan
Level 89
God Stats
144W - 107L
1,566 SR
Queue Stats
836W - 771L
1,499 Elo+
Party 3
Chernobog
Chernobog
StuccoDyer
Chernobog
Level 95
God Stats
3W - 0L
1,853 SR
Queue Stats
621W - 545L
1,481 Elo+
Party 3
Yemoja
Yemoja
TozePup
Yemoja
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
0 / 7 / 2
9,714
422
9,609
21,607
20,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
JEEBEEdeebee
Cabrakan
16
3 / 7 / 5
10,245
445
13,628
21,380
13,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
LSG NiKKi 8
Chang'e
16
2 / 4 / 3
10,323
449
8,893
13,598
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SupermanJTG
Danzaburou
17
6 / 5 / 2
11,602
504
11,869
17,612
6,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 4
8,771
381
3,759
21,656
19,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dmanpowerr
Fenrir
19
9 / 1 / 10
12,757
555
13,909
20,578
10,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
JMac GG
Cu Chulainn
20
9 / 0 / 12
14,412
627
22,252
20,420
13,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
JZbear89
Kukulkan
16
1 / 4 / 12
11,248
489
9,693
10,331
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
StuccoDyer
Chernobog
20
6 / 5 / 16
13,126
571
16,588
20,748
9,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
TozePup
Yemoja
16
3 / 2 / 15
11,791
513
7,701
12,352
11,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
12
Kills
28
28
Deaths
12
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dmanpowerr
Fenrir
9
1
10
14
L
Sylvanus
0
7
2
0.14
L
Cabrakan
JEEBEEdeebee
Cabrakan
3
7
5
0.79
W
Cu Chulainn
JMac GG
Cu Chulainn
9
0
12
15
W
Kukulkan
JZbear89
Kukulkan
1
4
12
1.75
L
Chang'e
LSG NiKKi 8
Chang'e
2
4
3
0.88
W
Chernobog
StuccoDyer
Chernobog
6
5
16
2.8
L
Danzaburou
SupermanJTG
Danzaburou
6
5
2
1.4
W
Yemoja
TozePup
Yemoja
3
2
15
5.25
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,758
Damage
70,143
95,853
Taken
84,429
66,142
Mitigated
48,888
27,622
Healing
29,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dmanpowerr
Fenrir
13,909
1,868
0
7,480
20,578
10,027
1,004
6,644
13,615
0
101,824
L
Sylvanus
9,609
2,588
547
5,451
21,607
20,744
894
1,584
20,023
57,251
7,450
L
Cabrakan
JEEBEEdeebee
Cabrakan
13,628
1,242
0
6,918
21,380
13,561
0
5,361
16,019
84,513
0
W
Cu Chulainn
JMac GG
Cu Chulainn
22,252
6,974
0
4,946
20,420
13,544
3,517
7,571
12,502
0
112,291
W
Kukulkan
JZbear89
Kukulkan
9,693
561
0
555
10,331
4,270
399
6,791
3,323
62,071
0
L
Chang'e
LSG NiKKi 8
Chang'e
8,893
637
2,154
5,121
13,598
5,547
0
2,000
11,598
61,879
0
W
Chernobog
StuccoDyer
Chernobog
16,588
10,330
0
7,884
20,748
9,356
2,719
6,848
13,795
0
95,007
L
Danzaburou
SupermanJTG
Danzaburou
11,869
2,639
0
3,358
17,612
6,943
394
3,605
14,007
0
84,758
W
Yemoja
TozePup
Yemoja
7,701
1,105
6,003
3,047
12,352
11,691
1,698
3,201
8,789
38,451
0
L
3,759
543
0
4,073
21,656
19,347
0
4,844
16,812
0
23,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,655
Gold Earned
63,334
543
Minions Killed
637
0
Camps Cleared
0
1,896,338
Distance Traveled
2,210,368
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,757
555
127
6
0
501,143
2
L
Sylvanus
9,714
422
115
5
0
280,416
3
L
Cabrakan
10,245
445
118
5
0
361,370
6
W
Cu Chulainn
14,412
627
183
8
0
454,461
0
W
Kukulkan
11,248
489
121
5
0
399,058
7
L
Chang'e
10,323
449
123
5
0
430,213
4
W
Chernobog
13,126
571
145
6
0
414,595
5
L
Danzaburou
11,602
504
163
7
0
375,359
1
W
Yemoja
11,791
513
61
3
0
441,111
1
L
Serqet
8,771
381
24
1
0
448,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role