Player Matchup

Anubis
Anubis
Commander Zeek
Anubis
Level 29
God Stats
11W - 7L
1,531 SR
Queue Stats
150W - 155L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
MCM DEMON
Guan Yu
Level 121
God Stats
1W - 3L
1,753 SR
Queue Stats
249W - 254L
1,559 Elo+
Party 2
Medusa
Medusa
TlTAN_21_
Medusa
Level 27
God Stats
7W - 6L
1,502 SR
Queue Stats
157W - 156L
1,511 Elo+
Party 4
Bakasura
Bakasura
huesped_noventa
Bakasura
Level 45
God Stats
12W - 14L
1,458 SR
Queue Stats
487W - 501L
1,426 Elo+
Party 4
Chernobog
Chernobog
villegasgonza
Chernobog
Level 22
God Stats
1W - 1L
1,726 SR
Queue Stats
18W - 19L
1,520 Elo+
Party 4
Team Averages
Level 49
1,594 SR
1,516 Elo+

VS

Team Averages
Level 67
1,540 SR
1,489 Elo+
Chang'e
Chang'e
Dope Mental
Chang'e
Level 17
God Stats
10W - 1L
1,980 SR
Queue Stats
119W - 85L
1,514 Elo+
Party 3
Vulcan
Vulcan
GeauxCosmic
Vulcan
Level 121
God Stats
6W - 7L
1,582 SR
Queue Stats
139W - 105L
1,494 Elo+
Party 3
Pele
Pele
Ukiyo XV
Pele
Level 83
God Stats
1W - 2L
1,303 SR
Queue Stats
33W - 53L
1,466 Elo+
Party 3
Artio
Artio
f1remaster
Artio
Level 20
God Stats
8W - 4L
1,500 SR
Queue Stats
152W - 151L
1,439 Elo+
Party 1
Chaac
Chaac
iRush4DemToes
Chaac
Level 96
God Stats
2W - 7L
1,333 SR
Queue Stats
176W - 165L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 7
11,287
470
12,177
17,648
7,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
MCM DEMON
Guan Yu
19
5 / 6 / 3
12,550
523
18,030
23,855
19,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
TlTAN_21_
Medusa
16
3 / 5 / 6
10,191
425
7,830
16,088
5,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
20
10 / 7 / 3
12,924
539
15,026
24,184
10,505
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
villegasgonza
Chernobog
17
3 / 7 / 5
10,581
441
8,801
16,469
4,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dope Mental
Chang'e
20
9 / 3 / 11
13,357
557
18,198
17,144
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
20
8 / 2 / 11
13,462
561
20,754
15,899
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
20
9 / 6 / 12
13,123
547
16,601
19,517
7,453
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
16
1 / 6 / 8
11,120
463
3,238
20,319
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 5 / 6
12,791
533
20,787
29,778
22,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
22
Kills
31
32
Deaths
22
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
Chang'e
Dope Mental
Chang'e
9
3
11
4.83
W
Vulcan
8
2
11
6.75
L
Guan Yu
MCM DEMON
Guan Yu
5
6
3
1.08
L
Medusa
TlTAN_21_
Medusa
3
5
6
1.2
W
Pele
9
6
12
2.5
W
Artio
1
6
8
0.83
L
Bakasura
10
7
3
1.64
W
4
5
6
1.4
L
Chernobog
villegasgonza
Chernobog
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,864
Damage
79,578
98,244
Taken
102,657
48,145
Mitigated
60,977
19,412
Healing
34,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,177
216
0
4,545
17,648
7,851
0
10,227
7,099
70,729
0
W
Chang'e
Dope Mental
Chang'e
18,198
1,611
4,344
7,018
17,144
6,418
1,813
3,713
13,351
88,811
0
W
Vulcan
20,754
5,022
0
2,620
15,899
6,272
1,535
3,747
12,082
107,964
0
L
Guan Yu
MCM DEMON
Guan Yu
18,030
2,282
528
7,775
23,855
19,967
0
5,635
18,068
9,919
63,041
L
Medusa
TlTAN_21_
Medusa
7,830
4,137
0
0
16,088
5,099
762
7,016
8,946
0
36,831
W
Pele
16,601
3,025
0
3,324
19,517
7,453
1,248
3,225
16,292
0
93,959
W
Artio
3,238
343
577
4,264
20,319
18,798
582
1,599
18,700
28,276
0
L
Bakasura
15,026
11,277
0
5,877
24,184
10,505
0
7,456
16,518
0
81,297
W
20,787
3,267
0
12,747
29,778
22,036
1,538
3,572
25,281
0
97,072
L
Chernobog
villegasgonza
Chernobog
8,801
3,759
0
687
16,469
4,723
2,750
10,890
5,423
0
56,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,533
Gold Earned
63,853
558
Minions Killed
618
0
Camps Cleared
0
2,131,481
Distance Traveled
2,279,418
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,287
470
115
5
0
361,322
2
W
Chang'e
13,357
557
126
5
0
432,057
7
W
Vulcan
13,462
561
152
6
0
466,058
2
L
Guan Yu
12,550
523
136
6
0
443,304
4
L
Medusa
10,191
425
56
2
0
440,404
0
W
Pele
13,123
547
127
5
0
471,863
0
W
Artio
11,120
463
43
2
0
443,650
0
L
Bakasura
12,924
539
140
6
0
498,243
0
W
Chaac
12,791
533
170
7
0
465,790
2
L
Chernobog
10,581
441
111
5
0
388,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role