Player Matchup

Geb
Geb
 
Geb
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
One-_Winged_-God
Izanami
Level 26
God Stats
38W - 40L
1,363 SR
Queue Stats
135W - 170L
1,246 Elo+
Party 2
Anubis
Anubis
Wrathful_Pact
Anubis
Level 62
God Stats
25W - 30L
1,416 SR
Queue Stats
174W - 217L
1,337 Elo+
Party 2
Thanatos
Thanatos
ZA_WARUDOOO_____
Thanatos
Level 58
God Stats
7W - 16L
1,229 SR
Queue Stats
265W - 342L
1,311 Elo+
Party 2
Sun Wukong
Sun Wukong
devastater2000
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 78
1,402 SR
1,379 Elo+

VS

Team Averages
Level 61
1,412 SR
1,370 Elo+
Fenrir
Fenrir
Blapslap
Fenrir
Level 107
God Stats
17W - 12L
1,578 SR
Queue Stats
318W - 298L
1,500 Elo+
Party 3
Apollo
Apollo
DerbyGuy513
Apollo
Level 85
God Stats
1W - 1L
1,513 SR
Queue Stats
114W - 117L
1,497 Elo+
Party 3
Mulan
Mulan
HostofThunder
Mulan
Level 46
God Stats
6W - 7L
1,435 SR
Queue Stats
63W - 96L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
Ncognxto
Nu Wa
Level 27
God Stats
0W - 3L
1,211 SR
Queue Stats
23W - 33L
1,218 Elo+
Party 1
Bacchus
Bacchus
Pineapple_IND
Bacchus
Level 38
God Stats
3W - 5L
1,322 SR
Queue Stats
38W - 73L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 2 / 9
9,465
498
7,106
18,019
10,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 5 / 3
10,042
529
9,282
12,257
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 3 / 0
11,293
594
12,956
12,208
5,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 6
10,091
531
8,227
10,978
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
devastater2000
Sun Wukong
17
8 / 3 / 2
11,279
594
15,021
15,096
12,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blapslap
Fenrir
12
4 / 7 / 5
8,628
454
5,095
10,267
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
14
7 / 7 / 3
8,766
461
13,069
15,519
5,157
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 4
8,337
439
10,326
22,400
16,630
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Ncognxto
Nu Wa
13
2 / 4 / 4
7,341
386
7,408
9,703
4,249
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
13
2 / 0 / 4
8,155
429
4,242
13,159
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
23
Kills
17
17
Deaths
23
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
9
2.25
L
Fenrir
Blapslap
Fenrir
4
7
5
0.93
L
Apollo
7
7
3
1.21
L
2
5
4
0.8
L
Nu Wa
Ncognxto
Nu Wa
2
4
4
1
W
2
5
3
0.7
L
Bacchus
2
0
4
4
W
8
3
0
2.67
W
5
4
6
2
W
Sun Wukong
devastater2000
Sun Wukong
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,592
Damage
40,140
68,558
Taken
71,048
36,711
Mitigated
41,491
28,045
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,106
585
0
6,455
18,019
10,021
1,022
2,397
15,622
23,951
0
L
Fenrir
Blapslap
Fenrir
5,095
1,518
0
455
10,267
3,047
0
2,452
7,815
0
31,768
L
Apollo
13,069
9,342
730
4,134
15,519
5,157
891
3,766
11,753
0
51,209
L
10,326
2,384
99
6,965
22,400
16,630
778
6,457
15,943
0
41,951
L
Nu Wa
Ncognxto
Nu Wa
7,408
2,577
0
1,002
9,703
4,249
0
4,386
5,317
24,114
0
W
9,282
7,234
0
2,574
12,257
4,581
2,886
1,930
10,327
0
61,945
L
Bacchus
4,242
580
0
3,570
13,159
12,408
173
3,001
10,158
15,612
0
W
12,956
336
0
7,139
12,208
5,993
2,375
4,686
7,522
74,159
0
W
8,227
3,216
0
9,328
10,978
3,769
1,148
1,518
9,460
0
50,823
W
Sun Wukong
devastater2000
Sun Wukong
15,021
4,569
0
2,549
15,096
12,347
2,845
1,119
13,977
0
68,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,170
Gold Earned
41,227
492
Minions Killed
261
0
Camps Cleared
0
1,688,671
Distance Traveled
1,549,500
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,465
498
32
2
0
361,514
10
L
Fenrir
8,628
454
57
3
0
344,964
5
L
Apollo
8,766
461
85
4
0
283,058
4
L
Mulan
8,337
439
81
4
0
287,318
0
L
Nu Wa
7,341
386
24
1
0
281,314
4
W
Izanami
10,042
529
113
6
0
316,121
0
L
Bacchus
8,155
429
14
1
0
352,846
8
W
Anubis
11,293
594
141
7
0
273,992
4
W
Thanatos
10,091
531
86
5
0
391,584
0
W
Sun Wukong
11,279
594
120
6
0
345,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role