Player Matchup

Ares
Ares
B REAL306
Ares
Level 140
God Stats
8W - 8L
1,752 SR
Queue Stats
625W - 551L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
B ROWDY48
Danzaburou
Level 128
God Stats
10W - 3L
1,737 SR
Queue Stats
257W - 259L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
KazeYuri
Nu Wa
Level 48
God Stats
50W - 32L
1,556 SR
Queue Stats
298W - 276L
1,445 Elo+
Party 3
Camazotz
Camazotz
Krazy_Commando
Camazotz
Level 44
God Stats
10W - 7L
1,671 SR
Queue Stats
135W - 106L
1,494 Elo+
Party 3
Tyr
Tyr
temp-490861
Tyr
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 87L
1,479 Elo+
Party 3
Team Averages
Level 80
1,643 SR
1,468 Elo+

VS

Team Averages
Level 66
1,406 SR
1,433 Elo+
Tiamat
Tiamat
Eternallnsanity
Tiamat
Level 27
God Stats
29W - 32L
1,378 SR
Queue Stats
143W - 130L
1,358 Elo+
Party 4
Susano
Susano
Fortheculture2x
Susano
Level 13
God Stats
3W - 2L
1,191 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Medusa
Medusa
Gr1zzby
Medusa
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,544 Elo+
Party 2
Ares
Ares
SHAGGMISTER69
Ares
Level 135
God Stats
2W - 4L
1,555 SR
Queue Stats
280W - 255L
1,417 Elo+
Party 4
Pele
Pele
SoosGoos
Pele
Level 36
God Stats
23W - 28L
1,405 SR
Queue Stats
216W - 249L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
2 / 2 / 1
5,146
572
4,359
8,109
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
B ROWDY48
Danzaburou
9
2 / 2 / 2
5,643
627
3,298
5,207
1,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
KazeYuri
Nu Wa
9
4 / 1 / 3
5,767
641
5,089
2,463
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Camazotz
10
2 / 0 / 0
5,658
629
1,825
5,781
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
7 / 0 / 0
6,191
688
2,993
4,158
2,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,845
427
651
3,546
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 7 / 0
3,502
389
665
4,561
1,012
Medusa
Gr1zzby
Medusa
8
3 / 2 / 1
4,911
546
4,179
4,826
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 2 / 3
5,277
586
3,480
6,254
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
8
0 / 3 / 1
4,587
510
2,841
6,453
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
17
Kills
5
5
Deaths
18
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
1
1.25
W
Danzaburou
B ROWDY48
Danzaburou
2
2
2
1.5
L
0
4
0
0
L
0
7
0
0
L
Medusa
Gr1zzby
Medusa
3
2
1
1.75
W
Nu Wa
KazeYuri
Nu Wa
4
1
3
5.5
W
Camazotz
2
0
0
2
L
2
2
3
1.75
L
Pele
0
3
1
0.17
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,564
Damage
11,816
25,718
Taken
25,640
10,773
Mitigated
7,838
8,993
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,359
147
0
3,108
8,109
4,322
74
1,854
6,255
13,824
0
W
Danzaburou
B ROWDY48
Danzaburou
3,298
1,525
0
1,825
5,207
1,613
475
1,192
4,015
0
27,972
L
651
182
123
468
3,546
1,016
0
1,560
1,804
12,959
0
L
665
463
0
0
4,561
1,012
0
405
4,050
0
3,094
L
Medusa
Gr1zzby
Medusa
4,179
2,270
0
993
4,826
1,496
0
2,321
2,399
0
17,011
W
Nu Wa
KazeYuri
Nu Wa
5,089
716
0
426
2,463
712
852
565
1,898
23,704
0
W
Camazotz
1,825
671
0
2,871
5,781
1,540
0
520
5,261
0
35,264
L
3,480
207
0
1,212
6,254
2,514
0
2,492
3,570
13,275
0
L
Pele
2,841
648
0
2,000
6,453
1,800
0
1,906
4,369
0
23,634
W
2,993
800
0
763
4,158
2,586
0
0
4,158
0
29,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
22,122
271
Minions Killed
128
0
Camps Cleared
0
886,048
Distance Traveled
759,263
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,146
572
21
2
0
181,348
0
W
Danzaburou
5,643
627
58
6
0
148,876
0
L
Tiamat
3,845
427
20
2
0
91,211
1
L
Susano
3,502
389
4
0
0
144,800
0
L
Medusa
4,911
546
37
4
0
171,164
0
W
Nu Wa
5,767
641
53
6
0
154,479
3
W
Camazotz
5,658
629
78
9
0
203,781
0
L
Ares
5,277
586
10
1
0
179,071
1
L
Pele
4,587
510
57
6
0
173,017
0
W
Tyr
6,191
688
61
7
0
197,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role